ShadowKyogre Posted August 12, 2008 Report Share Posted August 12, 2008 Okay, in an effort to create a balanced version of Sapphira, I'll post a list of her actual abilities (as my character) that are probably the most appealing. Vote for which one(s) you believe would be most intriguing. The current version of the "most balanced" is here (it's still op :( ): http://forum.yugiohcardmaker.net/thread-60865.html Don't forget to give suggestions on how each ability would be represented as a card. 1. Control over life and death: On, off, on, off....She plays with most mortals' lives exactly like that. My attempt at representing this is in the link above. Possibilities: Destroy/Revive monster, or heal/damage players 2. Eating others to take their powers and physical strength: Self-explanatory. Possibilities: ATK & DEF ^ & effect gain, or LP Gain after KOing monsters 3. Ice breath: Freezing...self-explanatory again. Possibility: Monsters w/Ice Counters can't attack 4. Control over lightning: Able to redirect, launch, manipulate electricity in the outdoors and in other living things. Possibilities: Burn 5. Immunity to Spells and etc.: Self-explanatory Possibility: Negate/unaffected by effects 6. A special kind of venom only she carries. It paralyzes and renders any powers of one infected with it useless for the duration of the venom. Possibility: Negate any effects of monsters that battle her, also can't attack____Drawbacks (possible): blood offeringExamples: Take LP from controlling player, offer a card for her to attack Current Version: Powers used 2, 6, "immortality" Need Level, ATK, DEF, and Type (maybe Summoning condition). Also need sub-name (examples in brackets (EG: Shinato[, King of a Higher Plane] and Nuvia [the Wicked]) Link to comment
zlane Posted August 12, 2008 Report Share Posted August 12, 2008 i think 6 looks promising. Link to comment
Valkyrie Lupia Blitzer Posted August 13, 2008 Report Share Posted August 13, 2008 I agree with zlane, also 2-4. Link to comment
ShadowKyogre Posted August 13, 2008 Author Report Share Posted August 13, 2008 Okays! I'm thinking of putting 2 and 6 on the same card. Link to comment
zlane Posted August 13, 2008 Report Share Posted August 13, 2008 i think maybe 6 & and lose 800LP whenever the effect is used Link to comment
staticrevenger Posted August 13, 2008 Report Share Posted August 13, 2008 good ideaS! Link to comment
ShadowKyogre Posted August 13, 2008 Author Report Share Posted August 13, 2008 Or how about ripping off 800 LP per (insert appropriate Phase)? Link to comment
zlane Posted August 13, 2008 Report Share Posted August 13, 2008 whenever it negates an effect? maybe... Link to comment
ShadowKyogre Posted August 13, 2008 Author Report Share Posted August 13, 2008 That would look like she's KOing herself every time she bites XP Link to comment
zlane Posted August 13, 2008 Report Share Posted August 13, 2008 i see whatcha meen. maybe discard a card when she uses the effect? Link to comment
ShadowKyogre Posted August 13, 2008 Author Report Share Posted August 13, 2008 As a cost or after the monster's infected? Link to comment
zlane Posted August 13, 2008 Report Share Posted August 13, 2008 i guess as a cost... Link to comment
ShadowKyogre Posted August 13, 2008 Author Report Share Posted August 13, 2008 Current effect list:If this card battles a monster, before damage calculation, you may discard a card. If you do, place a Divine Venom Counter on the monster that battles this card. When this card destroys a monster by battle, increase its ATK and DEF by that of the destroyed monster's. If that monster had a Divine Venom Counter on it, then this card can gain any of its effects. What do Divine Venom Counters do? They negate the fx of the monsters they are on and they also can't attack (poison still lingers). Link to comment
Yankee Posted August 14, 2008 Report Share Posted August 14, 2008 Well, the easy problem of the above effect is that its effect implys that the counter will go on the living monster when it battles with one. If you attacked it, it would normally be destroyed, if it attacked you, well, this would be dead. And if they are equal, well, then, they both are gone. So, you MUST include somthing like, "This card cannot be destroyed by battle" That is, if you wanna keep that effect ;) Link to comment
ShadowKyogre Posted August 14, 2008 Author Report Share Posted August 14, 2008 I'm definitely going to put that in as well (it would be weird for an immortal to be KOed in battle). Link to comment
ShadowKyogre Posted August 14, 2008 Author Report Share Posted August 14, 2008 Um...this isn't a card thread. It's a place where I can get ppl's opinions on what fx I should place on her. Link to comment
bury the year Posted August 15, 2008 Report Share Posted August 15, 2008 Hello! Finally got around to looking at your thread, and you have some good ideas. For the lightning, you could possibly do effect damage/burning. That could represent lightning strikes, or something like that. For the powers, I think the venom one's the best idea, but seeing as you're already doing something about that... Link to comment
ShadowKyogre Posted August 16, 2008 Author Report Share Posted August 16, 2008 Update on current fx list ideas: This card cannot be destroyed by battle. If this card battles a monster, before damage calculation, you may discard a card. If you do, place a Divine Venom Counter on the monster that battles this card. Monsters with Divine Venom Counters have their effects negated and cannot attack, except for this card. When this card destroys a monster by battle, increase its ATK and DEF by that of the destroyed monster's. If that monster had a Divine Venom Counter on it, then this card can gain any of its effects. Okay, I need a title for Sapphira (Anything relateing to judgement or eating would fit here) Link to comment
Holy R. Enigma Posted August 17, 2008 Report Share Posted August 17, 2008 Hrm.. Pretty good card with your new effect. Sapphira, the Demoness of Judgment.OrSapphira, the Glutton of Judgment.orSapphira, the Demoness of Gluttony and Judgment. Er, I don't really know what would be the better name. But Glutton = Always Eating. While adding Glutton and Judgment in the same thing = Burning Always Eating. Or something on those lines. Even though I think the Second one I made would fit in the Title while the 3rd wouldn't. lol Link to comment
ShadowKyogre Posted August 17, 2008 Author Report Share Posted August 17, 2008 Name ideas 1 and two look plausible. Link to comment
Holy R. Enigma Posted August 17, 2008 Report Share Posted August 17, 2008 No problem, I am here with so much imagination I can't stop myself. xD Link to comment
ShadowKyogre Posted August 17, 2008 Author Report Share Posted August 17, 2008 Sometimes I'm like that too! XPI added a good combo of both ideas now! Now I just need to decide the Type, Level, ATK, DEF, and any applicable Summoning Conditions. Link to comment
Holy R. Enigma Posted August 17, 2008 Report Share Posted August 17, 2008 Fiend is more of this card's Type. Level 8 would be good or Lv 9. Dunno about the ATK and DEF. Link to comment
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