ShinobiDark72 Posted August 12, 2008 Report Share Posted August 12, 2008 I never see any Six Samurai decks posted here, so here it is, a decklist thought up by Yours truly. Monsters(19):3 The Six Samurai - Yaichi3 The Six Samurai - Zanji2 The Six Samurai - Irou3 Grandmaster of The Six Samurai 2 Hand of The Six Samurai 3 Great Shogun Shien1 Enishi, Shien's Chancellor2 The Tricky Spells(17):2 Lightening Vortex1 Monster Reborn3 Six Samurai United3 Reasoning1 Premature Burial2 Reinforcement of the Army3 Shrink1 Heavy Storm1 Mystical Space Typhoon Traps(4):3 Dark Bribe1 Mirror Force Feel free to comment and make fixes, remember, I just posted this to test My deck making ability and such. I don't plan to make the deck even though It would be nice to actually have. Link to comment Share on other sites More sharing options...
The Dark One Posted August 12, 2008 Report Share Posted August 12, 2008 -2 Yariza-2 The Tricky-1 Enishi +1 Yaichi+2 Irou+2 Cyber Dragon -2 Returning Alive+2 Shrink Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted August 12, 2008 Author Report Share Posted August 12, 2008 I messed up by that much eh? Time to fix, though I haves a single question: Why is Cydra better than Tricky in this deck? EDIT:I just realized that I had Premature Burial twice, so I added an Enemy Controller, unless a third Shrink will suffice it stays. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 12, 2008 Report Share Posted August 12, 2008 -1 roars + force Link to comment Share on other sites More sharing options...
Hinote Posted August 12, 2008 Report Share Posted August 12, 2008 Cyber is better then tricky in this deck because you need hand advantage in this deck, keeps the opponent guessing on just how many Six Samurais you have to pull out. No Solemns......no comment... Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 12, 2008 Report Share Posted August 12, 2008 SS arm swarming so I believe that Tricky would work better since it will be hard to fufill the requirments of CyDra if you are swarming the field. Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted August 12, 2008 Author Report Share Posted August 12, 2008 Modified again. I realized I was missing a few things here and there so Yeah, I think it's better now. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 12, 2008 Report Share Posted August 12, 2008 It looks alot more solid now, however TT is not staple in SS, as sams losing all their field advantage is not desirable id neg it for MST Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted August 12, 2008 Report Share Posted August 12, 2008 I'd say -2 tricky and +2 Bushi?He always helps. (unless hand isn't a warrior, i haven't checked yet) Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted August 12, 2008 Author Report Share Posted August 12, 2008 Hand is a Warrior. But I liek Trickies. @ JoC: You're right, How could I forget MST?! Done. Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted August 13, 2008 Author Report Share Posted August 13, 2008 So the list good or am I still missing a few things? Link to comment Share on other sites More sharing options...
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