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Spirit Monster Contest(Finished)


infernape619

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Alright. For this contest, I want you guys to create Spirit Monsters. For those who don't know, Spirit monsters return to their owner's hand, at the End Phase of the turn that they are summoned. You guys can post a Max of 5 monster/spell/trap cards that are/effect spirit type monsters.

Ex:

126375mr6.jpg

 

1st: Reward: 3+ Reps

2nd: Reward: 2+ Reps

3rd: Reward: 1+ Rep

 

End Date: August 18th.

 

Good Luck everyone!

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Bast.jpg

 

 

Disclaimer: The image I used in my entry was not created to me. All credit goes to the creator of which I do not know the name of.

 

Effect: This card can not be special summoned. This card returns to the owners hand during the end phase that it is Normal Summoned or flipped face-up. Every time this monster is summoned, all of your opponent's face-down defence cards are flipped to face-up attack posistion.

 

If you want it bigger, Then i'll try to simplify it.

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ill enter...

 

90261er3.jpg

This card cannot be Special Summoned except by tributing a "Red-Eyes" monster. This card is returned to the owners hand during the End Phase of a turn that it was Summoned or flipped face-up. This card can attack twice during the same Battle Phase. When this card attacks or is attacked by a monster, inflict damge to your opponets LP equal to that monsters stars x200.

 

(yes, i know, not a very good pic T_T)

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Here's my fog 'n' fire alternates. Enjoy!

 

23427tk0.jpg

 

Effect:

 

This card cannot be Special Summoned. At the End Phase of a turn that this card was Normal Summoned, return this card to the owner's hand. When this card is sent to the owner's hand, destroy 1 Spell Card on the field. If the card is face down, flip it face up. If it is not a Spell Card, than flip it back down.

 

23427ln2.jpg

 

Pretty much the opposite, just change 'Spell' to 'Trap'.

 

EDIT: My images won't work right now, so I'll take care of them later: don't have time right now.

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ForestWhisp.jpg

 

 

Disclaimer: The image I used in my entry was not created to me. All credit goes to the creator of which I do not know the name of.

 

Effect:

This card can only be equipped by cards with 'Spirit' in their title.

Increase the attack of that card by 2000, at the expence of 200 Life Points. When the equipped 'Spirit' card is sent to the graveyard, or to your hand, this card is sent to the graveyard.


Pendant.jpg

 

 

Disclaimer: The image I used in my entry was not created to me. All credit goes to the creator of which I do not know the name of.

 

 

Effect:

This card can only be activated when a card with 'Spirit' in it's title declares an attack. Negate the attack, and destroy the 'Spirit' Card, while inflicting 1500 direct damage to your opponent's life points.


SpiritoftheAir.jpg

 

 

Disclaimer: The image I used in my entry was not created to me. All credit goes to the creator of which I do not know the name of.

 

This card can not be special summoned. This card returns to the owners hand during the end phase that it is Normal Summoned or flipped face-up. Every time this monster is summoned, you can go through your deck and draw 1 card with 'Spirit' in it's name. Shuffle the deck.


MarytheSpiritHunter.jpg

 

 

Disclaimer: The image I used in my entry was not created to me. All credit goes to the creator of which I do not know the name of.

 

 

Effect:

As long as this card is on the field, any attempt to summon a card with 'Spirit' in it's title is negated, and that 'Spirit' card is sent to the graveyard.

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i have got another one

64941bf8.jpg

[spoiler=Card Lore]This card can not be special summoned. This card returns to the owners hand during the end phase that it is Normal Summoned or flipped face-up. Once per turn, if you have a Spirit monster in your Graveyard, you Can Special Summon one level 3 or lower Spirit Monster from your Graveyard.

 

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Im adding to my entry,

 

YuutaiSeishou1stcopy.jpg

 

OdakuKontan.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing all Spirit monsters in your Graveyard from play. Once per turn, you can remove any number of Spirit monsters from your graveyard to activate the appropriate effect(s).

1 or more: Increase this cards ATK by 500 for each Spirit monster removed by this effect.

2 or more: Destroy 1 Spell or Trap card on the field.

3 or more: Destroy 1 Monster card on the field.

4 or more: Draw 2 cards.

5 or more: Destroy all cards on the field, except this card.

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