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Zombie Listen to In Flames (Dee-Emm-You)


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Made on DMU when I got bored. Got some ACG stuff i'm testing out for the hell of it, it's only lost once so far, to a stall burn.

 

Monsters: 19

2x Speed King - Skull Flame

2x Skull Flame

2x Gouka, the Pyre of Malice

 

3x Zombie Master

3x Pyramid Turtle

3x Burning Skull Head

3x Mezuki

1x Spirit Reaper

 

Spells: 20

3x Book o' Life

3x CoSR

3x Hand Destruction

2x Burial from a Different Dimension

2x Lightning Vortex

2x Foolish Burial

1x Heavy

1x Trunade

1x Premature

1x Reborn

1x MST

 

Traps: 2

1x MF

1x TT

 

=41, is decent enough. Here's the ACG/OCG effctos

[spoiler=Speed King - Skull Flame]

Level 10

Wind / Zombie

3000/2300

You can remove 1 "Skull Flame" in your Graveyard from play to Special Summon this monster from your hand. In addition, by sending 1 this card to the Graveyard you can Special Summon 1 "Skull Flame" from your Graveyard. Once per turn, you can inflict 400 damage to your opponent's Life Points for each "Burning Skull Head" in your Graveyard.

 

 

 

[spoiler=Skull Flame]

Level 8

Fire / Zombie

2600/1600

During your turn, you can Special Summon any "Burning Skull Head" in your hand. This card cannot attack during the turn you activate this effect. During your Draw Phase, you can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting your normal draw.

 

 

 

[spoiler=Gouka, the Spirit of Malica]

Level 6

Fire / Zombie

2300/1900

Zombie/Effect

If you control a face-up FIRE monster, you can Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 FIRE monster that you control. During each of your Standby Phases, Special Summon 1 "Fire Token" (FIRE Attribute/Pyro-Type/Level 1/ATK 100/DEF 100) to your side of the field in Defense Position. By Releasing 1 FIRE monster that you control, this card gains 500 ATK until the End Phase.

 

 

 

[spoiler=Burning Skull Head]

Level 4

Fire / Zombie

1000/800

When this card is Special Summoned, inflict 1000 damage to your opponent's Life Points.

 

 

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I say you should add Solemns, get rid of Hand Destinations, i believe i dont think that Burial for Different Dimension is needed.

 

-2 Hand Destruction

-2 Burial from a Different Dimension

+3 Solemn Judgment

 

also try to add this card. Its also on DMU

 

http://yugioh.wikia.com/wiki/Skull_Conductor

 

Effect: You can send this card from your hand to the Graveyard to Special Summon 2 Zombie-Type monsters with a combined ATK of 2000 from your hand in Defense Position.

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I say you should add Solemns' date=' get rid of Hand Destinations, i believe i dont think that Burial for Different Dimension is needed.

 

-2 Hand Destruction

-2 Burial from a Different Dimension

+3 Solemn Judgment

 

also try to add this card. Its also on DMU

 

http://yugioh.wikia.com/wiki/Skull_Conductor

 

Effect: [i']You can send this card from your hand to the Graveyard to Special Summon 2 Zombie-Type monsters with a combined ATK of 2000 from your hand in Defense Position.[/i]

 

I could try that, but the burials are invaluable. If I lose a mezuki or skull flame w/ their effects, I get them back easily. I'll try solemn instead of destruction, and then maybe think about skull conductor (most I can see him doing is getting a mezuke + reaper or 2 BSH)

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