Junk Raver Posted August 4, 2008 Report Share Posted August 4, 2008 [align=center]^_^ Hello fellow TCG Regulars and such. Today i would like to start a discussion and a Bit** and Moan session regarding Ritual Monsters. Has anyone ever wondered what the point in them was? They have to be the most unused Card Type, and have basically no use whatsoever. The only Ritual i have ever been fond of was 'Shinato', due to the nice card art and overall effect. Does anyone disagree, and think rituals have a good point to the game? Or do you agree, that most, if not all, are extremely pointless? Express your views, or if any are useful, Bit**, Moan, and such! ^_^[/align] Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted August 4, 2008 Report Share Posted August 4, 2008 The only ritual I know of that was good and widely used was Demise, King of Armageddon. Now since that decktype has "died out". I actually believe Synchros to be their replacement. And Tuners being the Ritual spell replacement. Otherwise I think most other rituals were really pointless. Link to comment Share on other sites More sharing options...
Silas Angel Posted August 4, 2008 Report Share Posted August 4, 2008 dude!! youv hit the nail right on the head!! XD but as useless as the cards are.. i cant stop using them.. especially the Hungry Hamburger... or somethin.. i dont remember XD Link to comment Share on other sites More sharing options...
Junk Raver Posted August 4, 2008 Author Report Share Posted August 4, 2008 I have never used a Ritual Ever, i cannot understand the actual point in them. Link to comment Share on other sites More sharing options...
Silas Angel Posted August 4, 2008 Report Share Posted August 4, 2008 wow! never? your really missing out on absolutly nothing but disappointments! XD Link to comment Share on other sites More sharing options...
Fh-Fh Posted August 4, 2008 Report Share Posted August 4, 2008 IF they made a level 8 DARK Ritual with Zero DEF and a good sweep effect, THEN it might be good in an RDD deck. Link to comment Share on other sites More sharing options...
Junk Raver Posted August 4, 2008 Author Report Share Posted August 4, 2008 Now Synchro monsters are out, i believe we shall see no more Rituals, thus, the chance for them to regain, or gain, any praise is doubtful. Link to comment Share on other sites More sharing options...
Silas Angel Posted August 4, 2008 Report Share Posted August 4, 2008 ohhh!! i will make a set of all Ritual Monsters! each one worse then tha last one!! Mwahahahahaaaa!!! XD but the only other ritual i use i BLS for BEUD Link to comment Share on other sites More sharing options...
Phantom Roxas Posted August 4, 2008 Report Share Posted August 4, 2008 A LOT, if not all, of suck pretty bad. As you said, Shinato was one of the few decent ones, but Synchros just took it's place. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted August 4, 2008 Report Share Posted August 4, 2008 The only good Rituals are Demise and Shinato but because of the Limiting of Advanced Ritual Art, they arent really worth running anymore. I reckon once Syncros are released to the TCG, Ritual's will probably be completely DEAD. Link to comment Share on other sites More sharing options...
Ultimajk Posted August 4, 2008 Report Share Posted August 4, 2008 Atleast they have the cool Blue backround lol Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted August 4, 2008 Report Share Posted August 4, 2008 Honestly, I don't think that Synchro monsters will affect Ritual monsters too much. Sychros (as mentioned earlier) are just another form of Rituals. Synchros just give another option in the heat of battle. Synchros, to the best of my knowledge, require the Level of the monsters to be EXACT. Rituals are not bound to this rule. Also, Synchros require Tributes from the FIELD only. Rituals can use monsters on the field AND your hand. Both Rituals and Synchros have good selections. Synchros give you less of a field advantage, where Rituals can give you a hand disadvantage, a field disadvantage, or both. Both have their strentghs and weaknesses. It may still be too early to take sides. In the long run, it really depends on the player. 8) Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted August 4, 2008 Report Share Posted August 4, 2008 Demise and Ruin are bound to the equal level rule with their Ritual Spell Card (being End of the World) but there are plenty of Level 8 monsters that actually formed a Demise OTK (actually 2 different ones). There is one that involves a powerful Level 8 (such as Blue-Eyes) and one that involves 2 Level 4 Insect-Type Monsters (Insect Knight and Neo Bug in particular) and that made a Doom Dozer focused one. Infernal Gainer gives Demise an additional Attack and makes both OTK's possible. I think there are more cards involved but that's what I remember of the top of my head. This lead to the Limiting of Advanced Ritual Art which hurt Ritual monsters badly as well as the Demise OTK. Link to comment Share on other sites More sharing options...
Azuh Posted August 4, 2008 Report Share Posted August 4, 2008 Konami let them die. They could have been an awesome range of cards, but Konami didn't really focus on them Oh, you also forgot Dark Master Zorc, hes a good Ritual Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted August 4, 2008 Report Share Posted August 4, 2008 My mistake. The ones I mentioned were the ones that I could remember at the time. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 4, 2008 Report Share Posted August 4, 2008 Demise OTK got nerfed by ban list. With that ritual were left to die Link to comment Share on other sites More sharing options...
Tekken Ham Posted August 4, 2008 Report Share Posted August 4, 2008 If ARA ever comes back Demise OTK will be back. When ARA was at 3 was when Rituals were good. But not anymore. Link to comment Share on other sites More sharing options...
werewolfjedi Posted August 4, 2008 Report Share Posted August 4, 2008 i found lycanthrope to be good in a Gemini heavy and/or normal monster heavy deck, where his special effect can deal OMGWTF damage near the end, and he is a 2400 atk 6 star, so he's an easy summon. won me a duel all by himself, idiot shouldn't have left his CD in atk mode. and i had 17 monsters in the grave from his milling. 3600 points to the head. Link to comment Share on other sites More sharing options...
Flame Dragon Posted August 4, 2008 Report Share Posted August 4, 2008 Rituals have been forgotten for a while ago. I haven't seen one in a new pack since like Strike of Neos. The one thing they had was ARA, but with that at one people just stopped caring about them. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted August 4, 2008 Report Share Posted August 4, 2008 I built a deck that revolved around ritual monsters in spirit caller... some how it worked... on the game... It was pretty fun bringing out Black Luster Soldier by activating Black Luster Ritual and sending another soldier from my hand to the grave yay, I gotz a Beatstick! A BLUE Beatstick XD Link to comment Share on other sites More sharing options...
cameronsdog Posted August 4, 2008 Report Share Posted August 4, 2008 I dont like ritual monsters that much the only one ive ever liked was relinqushed i think thats how you spell it mainly because its easy to sommon with a few cards that let you search your deck and it has a very good effect Link to comment Share on other sites More sharing options...
Spiff! Posted August 4, 2008 Report Share Posted August 4, 2008 hey,dont knock ritual monsters.i myself have a semi-fun ctioning vanilla ritual deck with demise,ruin and lycanthrope.i find they work pretty well. Link to comment Share on other sites More sharing options...
iAmNateXero Posted August 4, 2008 Report Share Posted August 4, 2008 Rituals would have been very playable if the required monster did not have to be in the hand. If the Spell could RS from the deck, they would have been very powerful. Link to comment Share on other sites More sharing options...
avariademon Posted August 4, 2008 Report Share Posted August 4, 2008 well, saying that all rituals are useless is, well, stupid but there are plenty of bad rituals, the problem with rituals is the fact that you have to have both the spell and the monster in hand that's why they made the three cards that can search in a ritual heavy deck that is the easiest way. what people miss is the fact that there are other cards the ara that are decent ritual support they have contract with the abyss and ritual raven make dark ritual decks more possible and there are plenty of decent dark rituals. all in all rituals are just in desperate need of support, that's really all it is. saying that they were useless when a deck based solely on a ritual monster pretty much changed the meta in its wake is not correct. Link to comment Share on other sites More sharing options...
chainsaw20x6 Posted September 28, 2008 Report Share Posted September 28, 2008 relinquished is good, outside out of that i agree, and, does anyone else notice they almost never appear in the yugioh show,that being said, i think fusions were worthless before elemental hero Link to comment Share on other sites More sharing options...
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