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Life Cards (part of Key of the Mind)


Wyhe

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These cards were originally made by Aelsthla-Mental & I made some of my own. They would be used by Gethin.

 

 

[spoiler=Aelsthla-Mental's cards]

Monster Cards

Life Manipulator

EARTH/Spellcaster-Fusion/LV 7/ATK 2500/DEF 2500

Life Giver + Life Taker

During your Standby Phase, increase your life points by 500 and decrease your opponent’s life points by 500. When this card is destroyed in battle and sent to the graveyard, inflict damage to your opponent’s life points equal to the amount inflicted with this card’s effect or increase your life points equal to the amount increased by this card’s effect.

Life From Below

EARTH/Zombie-Effect/LV 4/ATK ?/DEF ?

this card cannot be normal Summoned or Set, this card can only be Special Summoned by removing one monster in your graveyard from play. This card’s attack and defense are equal to that of the monster removed from play. Depending on the Attribute of the monster removed, this card gains the following effects.

-Fire: when this card destroys a monster as a result of battle, inflict 500 damage to your opponents life points.

-Water: This card is unaffected by monster effects.

-Wind: By paying 500 life points, this cared can attack twice during your battle phase until end of turn.

-Earth: This card can attack your life points directly, if you use this effect the damage is halved.

-Light: during your standby phase, increase your life points by 600.

-Dark: increase this cards attack by 800

 

Life Warrior

EARTH/Warrior-Effect/LV 4/ATK 1600/DEF 1000

When your opponent’s life points are less then yours, THIS CARD GAINS 400 atk.

 

Life Blade Master

EARTH/Warrior-Effect/LV 4/ATK 1900/DEF 1000

When this card destroys a monster as a result of battle, increase your Life Points by 500. When this card is destroyed, inflict 500 damage to your opponent’s Life Points.

 

Spell Cards

Life Eternal

Normal Spell

You can discard this card from your hand to the graveyard to reduce all damage to your life points 0, unless the damage would reduce your life points exactly 0.

 

Life Dagger

Equip Spell

Equip this card to a “Life” monster only. The equipped monster gains 300 ATK. When the equipped monster deals battle damage to your opponent, Increase your life points by 500 and decrease your opponent’s life points by 500.

 

Trap Cards

Reincarnation

Normal Trap

You can activate this card when a “Life” monster is destroyed and sent to the graveyard. Special Summon one level four or less “Life” monster from my hand or deck.

 

 

 

[spoiler=WYHE's cards]

Monster Cards

Life End Dragon

LIGHT/Dragon-Effect/LV 7/ATK 2400/DEF 1600

When this card battles, you can pay up to 2000 Life Points in multiples of 100 to decrease the other monster's ATK & DEF by that amount. When this card destroys a monster in battle, inflict damage equal to the destroyed monster's ATK.

 

Spell Cards

Life Offering

Normal Spell

You can Normal Summon a "Life" monster from your hand this turn by paying 1000 Life Points for every Release needed.

 

Trap Cards

Life Gamble

Activate only when a monster your opponent controls attacks a "Life" monster you control. Roll a dice. You gain 1000 Life Points x the result. During your next End Phase, you take damage equal to the amount of Life Points gained by this effect.

 

 

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