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Sacred Beast Support Cards


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A couple of powerful cards made for a Sacred Beast Deck. .

 

Asarik, Empress of Darkness

DARK/Fiend/11/0/0

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from the effect of "Call of Darkness". As long as this card is face-up you may remove as many monsters in your Graveyard as possible. For every monster removed by this card's effect, remove one card on your opponent's field and increase the ATK of this card by 1000. Each time this card attacks send the top 5 cards from your deck to the Graveyard.

 

Skeleton Soldier

DARK/Zombie/4/0/0

While face-up on your field this card is treated as a Fiend-Type monster. For every "Skeleton Soldier" on the field increase this card's ATK by 800.

 

Spell Exalter

DARK/Zombie/Gemini/4/1800/600

This card cannot be switched nor summoned in Defense mode. If this card is removed from play from your deck, Special Summon it immediately. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

Once per turn, you may activate one of the following abilities:

*Select one nonmonster card in your Cemetery and add it to your hand. Then, send two cards from your deck to the Cemetery.

*Return two cards in your Cemetery to your deck.

After either effect resolves, your opponent then draws one card.

 

Archfiend Dragon

DARK/Fiend/4/2000/1200

When this card is sent to the Graveyard, this card's controller must remove one monster in their Deck. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. Also if this card is Special Summoned, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

 

Call of Darkness

Spell

This card can only be activated when "Raviel, Lord of Phantasms", "Hamon, Lord of Striking Thunder", and "Uria, Lord of Searing Flames" are on your field. Remove those cards to Special Summon "Asarik, Empress of Darkness" from your hand, deck, or Cemetery.

 

(Cards from Yubel/Johan's deck)

 

Traingle Force

Continous Spell

When this card is activated, you can select 2 "Triangle Force" from your Deck, and activate them

 

Delta Barrier

Continous Trap

When you activate this card, you can select 2 "Delta Barrier" cards in your Cemetery and activate them. When you control 3 cards with the same name as this card, once per turn, you can reduce the Battle Damage to 1 monster you control to 0.

 

(Cards I made will have a * on them while cards used in GX will have a + on them.)

 

 

Deck: 40

 

2x Raviel, Lord of Phantasms

2x Hamon, Lord of Striking Thunder

2x Uria, Lord of Searing Flames

1x Asarik, Empress of Darkness*

3x Skeleton Soldier* (To summon Raviel)

3x Spell Exalter* (To recycle and set conditions for Triangle Force and Delta Barrier)

3x Archfiend Dragon*(To remove Spell Exalter for his effect)

 

1x Lightning Vortex

2x Inferno Reckless Summon (To summon the Skeleton Soldiers)

3x Traingle Force+ (To summon Hamon)

3x Hand Destruction

2x Foolish Burial (To send Archfiend Dragon to the Graveyard)

1x Monster Reborn

1x Mystical Space Typhoon

1x Heavy Storm

1x Call of Darkness*

2x Allure of Darkness

3x Book of Life (To resurrect Skeleton Soldier and Spell Exalter)

 

3x Delta Barrier+ (To summon Uria)

3x Solemn Judgement

1x Mirror Force

 

What do you think of may cards and my strategies? Did I make good cards? If these cards were to be released, would Sacred Beasts be playable?

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