Junk Raver Posted August 3, 2008 Author Report Share Posted August 3, 2008 Thanx to everyone who has entered so far. To Reserved entry members, there is 1 + 1/2 days left before contest closure. Link to comment Share on other sites More sharing options...
End Of The Abyss Posted August 3, 2008 Report Share Posted August 3, 2008 Added my cards, as you can see. Link to comment Share on other sites More sharing options...
Ultimate Ryan Posted August 3, 2008 Report Share Posted August 3, 2008 Ryan reserved! Link to comment Share on other sites More sharing options...
Lord JZ of the Enigma Posted August 4, 2008 Report Share Posted August 4, 2008 Here are my cards: Link to comment Share on other sites More sharing options...
Parting Shot Posted August 4, 2008 Report Share Posted August 4, 2008 Alrighty, I finally finished my entry. I went with option 3 :P [spoiler=Glyph Tuner/Synchro][align=center][/align] Image Credits: Planet Renders Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted August 4, 2008 Report Share Posted August 4, 2008 I can't pass up this kind of opportunity. I would like to enter this contest under Option 2. Here is my entry:CARD TEXT1 Tuner monster + 1 or more Thunder-Type monstersWhen this card is Synchro Summoned, flip all face-down monsters on the field face-up. Flip Effects are not activated at this time. Increase the ATK of this card by 200 for each Effect Monster on the field. When this card destroys a monster by battle, inflict 400 damage to your opponent. Once per turn, you can Tribute 1 Thunder-Type monster to destroy 1 card on the field. Link to comment Share on other sites More sharing options...
Chaos Master Ygo Posted August 4, 2008 Report Share Posted August 4, 2008 i'll join this contest. I will choose Option 3[spoiler=Tuner Monster][align=center]Skeletal Ghost Fiend[/align]This card cannot be Special Summoned unless you control 2 Fiend-Type monsters. When this card is destroyed as a result of battle, equip this card to a face-up Fiend-Type monster you control. Increase the ATK of the equipped monster by 300. When the equipped monster destroys a monster as a result of battle place 1 Ghost Counter on this card. You can Release this card with 3 Ghost Counters to Special Summon 1 Level 4 or lower Fiend-Type monster from your hand and increase it's ATK by 400. [spoiler=Synchro Monster][align=center]Leaf Dragon of the Oak Tree[/align]1 Tuner Monster + 2 or more Plant-Type non-Tuner MonsterWhen this card is Synchro Summoned, you can discard 1 monster card from your hand. When a Plant-Type monster you control is targeted by an effect of a Spell Card, you can remove the discarded monster from play to negate it's effect and destroy the card. When this card destroys a monster as a result of battle, place 1 Oak Tree Counter on this card. When a monster you control is targeted by an effect of a Spell or Trap Card, you can remove 3 Oak Tree Counters from this card to Special Summon 1 "Leaf Dragon Token" (Plant-Type/EARTH/Level 1/ATK 100/DEF 500) in Defense Position. The "Leaf Dragon Token" cannot be used as a Tribute for a Tribute Summon (or Set). You can Release 1 “Leaf Dragon Token” you control to Special Summon 1 Level 4 or lower Plant-Type monster from your Graveyard and increase it’s ATK by 350. [align=center]Disclaimer: I do not own the artwork of my cardGood Luck to everyone in this contest^_^[/align]~CMY Link to comment Share on other sites More sharing options...
Bloodrun Posted August 4, 2008 Report Share Posted August 4, 2008 My entry Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted August 4, 2008 Report Share Posted August 4, 2008 I chose option 2.[spoiler=Effect]1 EARTH Tuner monster + Assault Mech - Type A + Cyber FlamethrowerThis monster's ATK and DEF are equal to the number of monsters in your Graveyard x300. This monster cannot attack your opponent directly if there are more than 10 monsters in his/her Graveyard. If this monster attacks a Defense Position monster whose DEF is lower than this monster's ATK, your opponent loses Life Points equal to the difference. If your opponent loses Life Points this way, roll 2 six sided dice. Activate the following effect based on the result:-2: Destroy this monster.-3: This monster cannot attack during your next Battle Phase.-4: Your opponent gains Life Points equal to the number of cards in his/her hand x100-5: Control of this monster switches to your opponent until your next Standby Phase.-6: Switch this monster to Defense Position.-7: This monster must attack during your next Battle Phase. If your opponent loses Life Points, you lose Life Points equal to half this monster's ATK.-8: You cannot Summon a monster next turn.-9: Remove this monster from play until your next End Phase.-10: Discard the top 6 cards of your Deck. You lose Life Points equal to the number of level 7 or higher monsters discarded x300-11: The ATK and DEF of all your opponent's monsters are halved until your next End Phase.-12: Destroy all Spell and Trap Cards on the field. [spoiler=Assault Mech - Type A & Cyber Flamethrower] These aren't Tuners, but they help with the summoning.[spoiler=Effect - Assault Mech - Type A]This monster cannot be Advance Summoned except by releasing 1 level 3 or lower Machine-Type monster you control. During the End Phase that this monster was Summoned, flip a coin. Activate the following effect:-HEADS: Destroy 1 monster your opponent controls. You cannot attack with this monster next turn.-TAILS: Destroy this monster. Your opponent must skip his/her next Battle Phase. [spoiler=Effect - Cyber Flamethrower]This monster cannot be Summoned from your Graveyard. This monster's ATK and DEF are equal to the number of monsters in your Graveyard x100. During your Battle Phase you can activate 1 of the following effects:-This monster can attack 3 times in the same Battle Phase. All other monsters you control cannot attack this turn.-Pay Life Points equal to the number of cards in your hand x250. This monster can attack your opponent directly.-Pay 1000 Life Points. Your opponent cannot activate any Set Spell or Trap Cards during your Battle Phase. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted August 4, 2008 Report Share Posted August 4, 2008 I'd like to enter. ^_^ http://img227.imageshack.us/img227/9184/76110yt2.jpg' alt='76110yt2.jpg'>[/center] If this card was Special Summoned by the effect of "Valhalla, Hall of the Fallen", double the ATK of this card. When this card destroys a monster your opponent controls by battle, you gain Life Points equal to the Level of the destroyed monster x 200. I thought I'd continue where Premium Pack 2 left off with some more Fairy support. ^_^ Link to comment Share on other sites More sharing options...
SecretAgentMan007 Posted August 5, 2008 Report Share Posted August 5, 2008 Entry reserved, Option 2 Link to comment Share on other sites More sharing options...
FiRaven Posted August 5, 2008 Report Share Posted August 5, 2008 Option 2. Here is mah crappy card. Link to comment Share on other sites More sharing options...
Silas Angel Posted August 5, 2008 Report Share Posted August 5, 2008 just lettin you kno.. i updated my post.. cards there Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted August 5, 2008 Report Share Posted August 5, 2008 Darn you, DJ! On the day I decide to come back for a while, you make this contest end. Anyway, good luck to all of you, I can see a few really good entries (I think?) xP Link to comment Share on other sites More sharing options...
Junk Raver Posted August 5, 2008 Author Report Share Posted August 5, 2008 Contest Now Over, i shall now Judge, and posts winners later today. Link to comment Share on other sites More sharing options...
Lord JZ of the Enigma Posted August 5, 2008 Report Share Posted August 5, 2008 Oh shoot, I never found out how many points to pay. This sucks. Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted August 5, 2008 Report Share Posted August 5, 2008 I'm reserving a spot with Option 3. Link to comment Share on other sites More sharing options...
Zack Blaze Posted August 5, 2008 Report Share Posted August 5, 2008 Entry Reserved Link to comment Share on other sites More sharing options...
Junk Raver Posted August 5, 2008 Author Report Share Posted August 5, 2008 [align=center]^_^ The Results are In!! Winners are as follows: Hunter - 2nd Place Tectonix - 1st Place I have decided to not have a 3rd Place, sadly i could not decide upon a single entry to place there. All entrys were good, but i found many flaws with them. Many contained OCG / Grammar Errors, some contained unlogical thinking regarding the Synchro Summoning 'norm' and general process. Also there were some overpowering, and some too Basic. 1 person, not naming who, but i feel sort of lost the whole concept of Synchro Summoning. Another, i think 2 others actually, made cards with useless effects. Also 2 or 3 others, made cards quite overpowered. Tectonix, your card was brilliant, i really hoped for a Synchro monster was in 1st place initially when i made this contest, but i was surprised and outstanded by your card. I love the effect, its Unique, it has nice art, and good OCG. To the others, not all of you, but alot were making Level 4 Tuner Monsters, there is only 1 Level 4 Tuner monster in the TCG (Not in OCG), there is so for a reason. Synchro monsters have powerful effects (Goyo, Stardust, Rose) thus they are ment to be challenging to Summon, having a Level 4 Synchro means all you need is the common Level 4 Deck monster and you can bang out Stardust or archfiend etc. I hope you enjoyed the contest, and the next one will be in a weeks time, to celebrate the upcoming Release of the Tins, that is, unless your British and have them already (like me :P ) Tune in Then! ^_^[/align] Link to comment Share on other sites More sharing options...
Skyfi Posted August 5, 2008 Report Share Posted August 5, 2008 awww i lose cant i have 3ed place? Link to comment Share on other sites More sharing options...
Junk Raver Posted August 5, 2008 Author Report Share Posted August 5, 2008 There are too many to place in 3rd place, it would be like a 4way tie, and 1 rep cannot divide in 4 lol Link to comment Share on other sites More sharing options...
Sander Posted August 5, 2008 Report Share Posted August 5, 2008 Can you say how my card was like? Cause I'm kinda sick from loosing in contests -.-" Link to comment Share on other sites More sharing options...
Junk Raver Posted August 5, 2008 Author Report Share Posted August 5, 2008 Can you say how my card was like? Cause I'm kinda sick from loosing in contests -.-" The images you used were ace, however it was 3 main factors which let the cards down. 1. You kept saying 'may' when 'can' should be used.2. your Tuner was a Lv4, if Level 3 it would have been better.3. Your Synchro can be seen as overpowered. Not only does it increase by 300 for each monster removed, but it inflicts major overpowering damage. for example: 5 monsters removed gives it a 1500 ATK increase, making it a powerhouse, then to top it off, by releasing a Level 4 N-Monster thats 2000 damage to your opponent, 2000 damage for a simple lv4 is alot, cards like 'dark warlock' only inflict 1000, and thats hard to summon. If you had said 'can', made your Tuner lv3 and reduced the damage or taken off the ATK increase, it would have made the top 3. Link to comment Share on other sites More sharing options...
Parting Shot Posted August 5, 2008 Report Share Posted August 5, 2008 Hmm, looking at your reasoning for Elsandero's card, mine would probably have been docked for the following reasons: 1. Level 4 Tuner2. Overpowered Tuner and/or Synchro No? Link to comment Share on other sites More sharing options...
Junk Raver Posted August 6, 2008 Author Report Share Posted August 6, 2008 Hmm' date=' looking at your reasoning for Elsandero's card, mine would probably have been docked for the following reasons: 1. Level 4 Tuner2. Overpowered Tuner and/or Synchro No?[/quote'] Like Elsandero, i loved the images you used, these were the faults i found with your cards: 1. Level 4 Tuner. 2. The Tuner Monsters effect, it confused me, i think it was the way it was worded. 'If you use this card in the Synchro Summon of a'...'increase or decrease this card's level' For you to synchro summon a Synchro you have to declare the levels of the monsters, the monsters your tributing and then do the work, but how can you declare and clarify the levels of the released monsters and the Synchro Monster you want to summon, if, during the act of it, the tuner's monster effect makes it gain or lose levels, it will affect the process. It is hard to explain, but if you get the general idea, it is not hard to understand. If it was worded like the following, it would have raised no questions: 'If you would Release this card to Synchro Summon a "Glyph" Synchro Monster, before this card is Released, this card can gain or lose 1 Level for each face-up "Glyph" Spell Card you control' or 'This card can gain or lose 1 Level for each face-up "Glyph" Spell Card you control. If you use this effect, this card must be immediately used for a Synchro Summon' It's basically the word 'use', if you use something its already partially in action, for its level to increase or decrease it should be still. 3. The Tuner is overpowered in my eyes, to flexible. 4. The Synchro is too efficient, it provides ultimate protection for the Glyph Spells, and lets you switch out like a tag team in a way. Link to comment Share on other sites More sharing options...
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