Guest Welche Posted August 25, 2008 Report Share Posted August 25, 2008 Your card has been viewec Link to comment Share on other sites More sharing options...
Master Red Posted August 25, 2008 Report Share Posted August 25, 2008 me can play too? *points at myself* Link to comment Share on other sites More sharing options...
marksmanaim Posted August 25, 2008 Report Share Posted August 25, 2008 My entry, again...[spoiler=Effect]This card cannot be summoned exept by removing from play all non-"rune" monsters from your hand, field and Graveyard. Once per turn during your Main phase remove from play the top card on your Deck, (this is not optional), if that card is a monster card activate 1 of the following effects depending on it's Attribute:Light: Search your Graveyard for a monster card and add it to your deck.Dark: Deal half of the monsters ATK as damage to your opponent.Fire: Flip a coin, if heads destroy the active field card.Water: Select 1 card in your opponents Graveyard and remove it from play.Earth: Increase the DEF of 1 face up monster on the field by 1500 points until the end of your next turn.Wind: Change the battle position of 1 monster.This card cannot be destroyed as a result of battle, by Spells, or by Traps. Link to comment Share on other sites More sharing options...
SecretAgentMan007 Posted August 25, 2008 Report Share Posted August 25, 2008 My entry' date=' again...[img']http://img185.imageshack.us/img185/2406/118306or2.jpg[/img][spoiler=Effect]This card cannot be summoned exept by removing from play all non-"rune" monsters from your hand, field and Graveyard. Once per turn during your Main phase remove from play the top card on your Deck, (this is not optional), if that card is a monster card activate 1 of the following effects depending on it's Attribute:Light: Search your Graveyard for a monster card and add it to your deck.Dark: Deal half of the monsters ATK as damage to your opponent.Fire: Flip a coin, if heads destroy the active field card.Water: Select 1 card in your opponents Graveyard and remove it from play.Earth: Increase the DEF of 1 face up monster on the field by 1500 points until the end of your next turn.Wind: Change the battle position of 1 monster.This card cannot be destroyed as a result of battle, by Spells, or by Traps. Dude, the tournament hasn't started.My entry' date=' again...[img']http://img185.imageshack.us/img185/2406/118306or2.jpg[/img][spoiler=Effect]This card cannot be summoned exept by removing from play all non-"rune" monsters from your hand, field and Graveyard. Once per turn during your Main phase remove from play the top card on your Deck, (this is not optional), if that card is a monster card activate 1 of the following effects depending on it's Attribute:Light: Search your Graveyard for a monster card and add it to your deck.Dark: Deal half of the monsters ATK as damage to your opponent.Fire: Flip a coin, if heads destroy the active field card.Water: Select 1 card in your opponents Graveyard and remove it from play.Earth: Increase the DEF of 1 face up monster on the field by 1500 points until the end of your next turn.Wind: Change the battle position of 1 monster.This card cannot be destroyed as a result of battle, by Spells, or by Traps. Dude, the tournament hasn't started. Link to comment Share on other sites More sharing options...
Guest Welche Posted August 26, 2008 Report Share Posted August 26, 2008 Bump Link to comment Share on other sites More sharing options...
Guest Welche Posted August 27, 2008 Report Share Posted August 27, 2008 bump Link to comment Share on other sites More sharing options...
Guest Welche Posted August 28, 2008 Report Share Posted August 28, 2008 bump Link to comment Share on other sites More sharing options...
SecretAgentMan007 Posted August 29, 2008 Report Share Posted August 29, 2008 bump Link to comment Share on other sites More sharing options...
Hexanort Posted August 30, 2008 Report Share Posted August 30, 2008 effect:this card cannot be normal summoned or set. this card only can be special summoned from your hand by removing from play 2 monster card from your graveyard. once per turn by removing 1 card from your deck add 1 chaos counter on this card. this card only can attack if you remove 2 chaos counter on this card. if this card destroyed and sent to graveyard when have chaos counter. select 1 monster from your side of the field and place all the chaos counter to the selected monster. the selected monster gain 200 atk for each chaos counter. and once per turn by removing 1 card from your graveyard place 1 chaos counter on the selected monster. if the chaos counter on the selected monster is 9 by removing from play the selected monster and pay 1000 life point you can special summon this card. Link to comment Share on other sites More sharing options...
Guest Welche Posted August 31, 2008 Report Share Posted August 31, 2008 bump. If i do not get 16 contestants by tomorrow a mod can lock Link to comment Share on other sites More sharing options...
kid23 Posted September 1, 2008 Report Share Posted September 1, 2008 I'm in Link to comment Share on other sites More sharing options...
Seth Posted September 1, 2008 Report Share Posted September 1, 2008 I'll enter, I'll post my card in a bit. Link to comment Share on other sites More sharing options...
Guest Welche Posted September 1, 2008 Report Share Posted September 1, 2008 Sorry Seth, The contest did not get enough people, I will have this moved and loked. Link to comment Share on other sites More sharing options...
Yankee Posted September 1, 2008 Report Share Posted September 1, 2008 Rly? Darn, I was just posting to say reserved...=/ Link to comment Share on other sites More sharing options...
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