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Crystal Beast Support


J-Max

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[align=center]Meh. I decided to go out with a Bang. I adore Crystal Beasts but I thought they needed a leader. Well here we are.

[spoiler=Note to Doom Wraith]I beg you to let this card in for me. I am here merely asking for OCG advice. My time for Cardmaking is almost up. My ideas are just about gone.....

 

 

Crystal Angel Ruby Valkyrie

WIND

********

Warrior-Type

1900/1400

This card cannot be Normal Summoned or Set. This card can only be Advanced Summoned by Releasing 2 "Crystal Beast" monsters you control while "Ancient City - Rainbow Ruins" is on the field. This card is also treated as Winged-Beast. While this card remains face-up on the field all "Crystal Beast" monsters you control cannot be destroyed in battle as long as you discard 1 card each time a "Crystal Beast" is declared as an Attack Target (damage calculation is applied normally.) While any of the following "Crystal Beasts" exist in your Spell & Trap zone you can activate the effect.

- "Crystal Beast Ruby Carbuncle": Once per turn you can Discard 1 card from your hand to Special Summon 1 "Crystal Beast" monster from your graveyard.

- "Crystal Beast Amber Mammoth": During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

- "Crystal Beast Topaz Tiger": Once per turn, by destroying 2 "Crystal Beast" monsters you control, this card can attack your opponent directly.

- "Crystal Beast Emerald Tortoise": Once per turn you can switch 1 of your opponent's monsters into Defense Position. The monster's position cannot be changed except by a card effect.

- "Crystal Beast Sapphire Pegasus": If you have at least 3 "Crystal Beast" monsters in your graveyard, you can Special Summon 1 to your Spell & Trap Zone.

- "Crystal Beast Cobalt Eagle": You can return cards on the field to the respective owners deck equal to half the number of "Crystal Beast" monsters you control (Rounded Down).

- "Crystal Beast Amethyst Cat": Once per turn you can halve the ATK of this card & increase a "Crystal Beast" monster you control by the same amount.[/align]

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Well to all of you. Doom Wraith's Contest is going to be my Final Contest and my final stand as a Card Maker. I have held it back for a while but all good things must come to a end. I struggle to find decent effects, I put way too much work into them & I get Headaches. So whatever happens here it's Sayonara J-Max for Cardmaking. I will still be on YCM of course, helping the Newbies with their cards and being me. Just don't expect any more cards from me.

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This card cannot be Normal Summoned or Set. This card can only be Advanced Summoned by Releasing 2 "Crystal Beast" monsters you control while "Ancient City - Rainbow Ruins" is face-up on the field. This card is also treated as Winged Beast-Type. When a "Crystal Beast" monster you control is attacked, you can discard 1 card from your hand to protect the attack target from being destroyed by battle this turn. While any of the following "Crystal Beast" cards are in your Spell & Trap Zone you can activate the appropriate effect:

- "Crystal Beast Ruby Carbuncle": Once per turn you can Discard 1 card from your hand to Special Summon 1 "Crystal Beast" monster from your Graveyard.

- "Crystal Beast Amber Mammoth": During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

- "Crystal Beast Topaz Tiger": Once per turn, by destroying 2 "Crystal Beast" monsters you control, this card can attack your opponent directly.

- "Crystal Beast Emerald Tortoise": Once per turn you can switch 1 of your opponent's monsters into Defense Position. The monster's position cannot be changed except by a card effect.

- "Crystal Beast Sapphire Pegasus": If you have at least 3 "Crystal Beast" monsters in your Graveyard, you can place 1 "Crystal Beast" monster from your Graveyard face-up in your Spell & Trap Zone. It is treated as a Continuous Spell Card.

- "Crystal Beast Cobalt Eagle": You can return cards on the field to the respective owner's Deck equal to half the number of "Crystal Beast" monsters you control (rounded down).

- "Crystal Beast Amethyst Cat": Once per turn you can halve the ATK of this card and increase athe ATK "Crystal Beast" monster you control by the same amount.

 

Lol, I think that's correct OCG :P. So much to go through XD

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@Browa: "Protect" is not OCG in any way. I'd use this:

"When a "Crystal Beast" monster you control is attacked, you can discard 1 card to negate the destruction."

 

With your OCG, it would also include that the monster would be invincible for the rest of the turn.

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@Browa: "Protect" is not OCG in any way. I'd use this:

"When a "Crystal Beast" monster you control is attacked' date=' you can discard 1 card to negate the destruction."

 

With your OCG, it would also include that the monster would be invincible for the rest of the turn.

[/quote']

Well, J said that protection for the turn was fine (albeit maybe slightly overpowered), and I don't think "negate the destruction" is entirely correct either. It was really hard trying to word this thing, so in the end I used protect cuz it sounded the least weird :P

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