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FINISHED!! (PLEASE LOCK)


GHawk

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i will entry with this cards

 

1.- Archlord Warrior

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LIGHT/Angel-Warrior/4/ATK 1900/DEF 1500

"A great warrior lady soul, was enlisted in heavens army, her only porpuose is defeat the famous Archfiend Soldier."

 

2.-Cyber Archlord

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LIGHT/Angel-Machine/Effect/4/ATK 2000/DEF 0

At begining of your Draw Phase, you can discard an Angel-Type monster from your hand, to draw 1 more card in adition to the normal draw. During your End Phase, if this is the only Archlord you control, destroy this card.

 

3.-Angelical Calling

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Spell/Quick-Play/

When a monster you control is sent to the graveyard, select and activate 1 of these effects:

*Discard an Angel type monster to add the monster to your hand.

*Add an Angel type monster from your Deck to your Hand

 

 

4.-Virtuouspawn Archlord

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LIGHT/Angel-warrior/Effect/3/ATK 1200/DEF 200

Your oponent gains 300 life points during each of the Standby Phase of The Controller of this card (This is not optional).When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. As long as this card remains face-up on the field, your opponent cannot attack any Archlord Monster Card on your side of the field except "Viruouspawn Archlord".

 

Exrook Archlord

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LIGHT/Angel-Rock/Effect/4/ATK 1100/DEF 1800

Your oponent's gains 500 Life Points during each of the controler of this card Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a "Hopeking Archlord" on your side of the field is destroyed and sent to the Graveyard, you can send this card from your hand to the Graveyard to Special Summon the "Hopeking Archlord".

 

Brigthbishop Archlord

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LIGHT/Angel/Effect/4/ATK 0/DEF 2000

Your oponent gains 500 Life Points during the controller of this card Standby Phases (this is not optional). When your opponent activates a spell or trap card, if you only control Archlord monsters on your side of the field, when resolving the effect, roll a six-sided die. If the result is 3 or 6 negate the effect and destroy the opponent's card.

 

Lightknight Archlord

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LIGHT/Angel-Warrior/Effect/4/ATK 2500/DEF 0

Your oponent gains 1000 Life Points during the controller of this card Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.

 

Holyqueen Archlord

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LIGHT/Angel/Effect/4/ATK 1000/DEF 1500

Your oponent gains 500 Life Points during the controller of this card Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase increase the ATK of 1 Archlord monster by 1000 points until the controller of this card next Standby Phase.

 

Hopeking Archlord

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LIGHT/Angel-Warrior/Effect/4/ATK 2000/DEF 1000

You cannot Normal Summon, Flip Summon or Special Summon this card unless you have an Archlord or Archangel Monster Card on your side of the field. Your oponent gains 800 Life Points during the controller of this card Standby Phases (this is not optional). When an Archlord card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3 or 5, negate the effect and destroy the opponent's card. Also, negate the effect of an Effect Monster that is destroyed by this monster as a result of battle.

 

Avalon

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Spell/Field

Neither player gains Life Points during the Standby Phase for Archlord monsters. Each time a player's Archlord Monster Card(s) are destroyed and sent to the Graveyard, that player can select 1 Archlord Monster Card from his/her Deck with thr same or lower Level than the destroyed card and add it to his/her hand.

 

A little aclaration:

 

Actually...

Fairy- Trading Card Game (UpperDeck) type

Angel are the type correspondet to fairy type in the original card game

 

so.. cards with Angel-Type are considerated Fairy-Type

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 monsters you control. When this card is Special Summoned, discard any number of cards, and activate effects based on the number of cards discarded. •1+: Both players discard all cards in their hands. •2+: Destroy all Spell and Trap Cards on the field. •3+: Destroy all other monsters on the field. This card is destroyed during the End Phase.

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