Supreme Gamesmaster Posted August 29, 2008 Author Report Share Posted August 29, 2008 Vanillas are still worthless. Even after Ancient Rules, Birthright, Swing of Memories, Symbols of Duty. You shouldn't make worthless cards. Creating an entirely different universe of cards where all the real ones no longer exist = making a new card game. Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted August 30, 2008 Author Report Share Posted August 30, 2008 Bump Link to comment Share on other sites More sharing options...
ohgodwhy! Posted August 30, 2008 Report Share Posted August 30, 2008 Rather than bumping this you should put some effort in and get a mod to stickie this because it's pretty helpful. Link to comment Share on other sites More sharing options...
Corporal Posted August 30, 2008 Report Share Posted August 30, 2008 Vanillas are still worthless. Even after Ancient Rules' date=' Birthright, Swing of Memories, Symbols of Duty. You shouldn't make worthless cards. Creating an entirely different universe of cards where all the real ones no longer exist = making a new card game.[/quote'] Okay, first of, they do good in a deck only made for vanillas and geminis. And secondly, I meant cards that specifically go with the vanilla monster, like Neos' fusions. And cards with high ATK but no effect for balance like that 2000 ATK Gladiator Beast. I meant that the previous types aren't around anymore, like, your series can't be payed with other ones(it isn't technically a different card game). Different types annoy me when it's something like "Cat" and every monster has a different one, but I'm fine with them if the person has the continuity to re-use some types and give supports to the type. Link to comment Share on other sites More sharing options...
Oscuro Posted August 30, 2008 Report Share Posted August 30, 2008 Thank you Gamemaster!!!!!! That helped me alot cause I'm new !!!!!!!! If you want, look to my thread and say what you think http://forum.yugiohcardmaker.net/thread-65301.html you helped me alot with that "tutorial" Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted September 1, 2008 Author Report Share Posted September 1, 2008 Vanillas are still worthless. Even after Ancient Rules' date=' Birthright, Swing of Memories, Symbols of Duty. You shouldn't make worthless cards. Creating an entirely different universe of cards where all the real ones no longer exist = making a new card game.[/quote'] Okay, first of, they do good in a deck only made for vanillas and geminis. And secondly, I meant cards that specifically go with the vanilla monster, like Neos' fusions. And cards with high ATK but no effect for balance like that 2000 ATK Gladiator Beast. I meant that the previous types aren't around anymore, like, your series can't be payed with other ones(it isn't technically a different card game). Different types annoy me when it's something like "Cat" and every monster has a different one, but I'm fine with them if the person has the continuity to re-use some types and give supports to the type. 1. Oooooooh. Well, Andal has seen a huge drop in playability thanks to Breaker, and Test Tiger kills it in the mirror match, but I get your point. 2. So, it'd be a new card game, that happened to have the same rules as YGO. I get your point, though. @Leanbow: Think I rated you once. Will check out as soon as I have free time. Link to comment Share on other sites More sharing options...
Silencerleader Posted September 1, 2008 Report Share Posted September 1, 2008 Rather than bumping this you should put some effort in and get a mod to stickie this because it's pretty helpful. I kinda agree. This thing rules! Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted September 2, 2008 Author Report Share Posted September 2, 2008 Eh. If you ask for a thread to be sticky'd, it probably won't be sticky'd. Until then... I in ur furumBUMPin ur tredz Link to comment Share on other sites More sharing options...
saintslashgeorge666 Posted September 2, 2008 Report Share Posted September 2, 2008 I think the bigger 2 Yubels are higher than level 10 Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted September 2, 2008 Author Report Share Posted September 2, 2008 They're no good. I said there were no good Lv10+ cards. Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted September 5, 2008 Author Report Share Posted September 5, 2008 Imma BUMPIN ma lazor... Link to comment Share on other sites More sharing options...
Corporal Posted September 5, 2008 Report Share Posted September 5, 2008 They're no good. I said there were no good Lv10+ cards. That Ultimate Dragon Tamer card is kind of good. Link to comment Share on other sites More sharing options...
Valkyrie Lupia Blitzer Posted September 6, 2008 Report Share Posted September 6, 2008 Break from the norm and use your imagination. If you can't' date=' don't make the card. The objective of YCMing is to make cards that change the game, and Normal Monsters have no way of doing that.[/quote'] It was interesting to read' date=' and I agree on most of it, but I do have some points were I dissagree. I don't think there is anything wrong with normal monsters as long as thay are original. [b']That's just it; normal monsters are unoriginal.[/b] There isn't much original that can be done with a normal monster Nothing, to be precise., but sometimes it's the suport cards that makes a monster what it is, and in those cases an effect for the mosnter might not be nessecary. Ah, but good YCMers go beyond what is necessary. Never use necessity as your boundaries; the only justifiable boundary is your own imagination. That's just it; normal monsters are unoriginal.Ah' date=' but good YCMers go beyond what is necessary. Never use necessity as your boundaries; the only justifiable boundary is your own imagination.[/b'] Ok first normal monsters would not be unorigonal if every1 follows this guide and doesent make them (ok theres probably a better way to say that). Second what is necessary is a boundary because to go beyond what is necassary can easily lead to an overpowered monster or an effect that no longer fits the charector. I think that is a case of knowing where to draw the line tho. Necessity shouldn't hold anyone back. Don't meet expectations, exceed them.Effect Monsters are like computers; the effects are applications, which are usually as different as Calculator and FireFox, or Microsoft Word and BYOND. There are infinite possibilities as to how to play an Effect Monster, and literally no possibilities for Normal Monsters; therefore, Effect Monsters are always more potent - and original - than Normal Monsters. It's also a matter of making a good card; there are no good Normal Monsters and never will be.PCCMing is probably the most difficult of all the arts of YCMing because it's so much more imperative to find and use a suitable effect. You have to know where to stop, as you said. However, you can and should travel far beyond necessity before you need to stop for balancing.My imagination says this should stop. Here you are, ranting about how Effect Monsters are more potent and useful are imaginative than Normal Monsters, while you've never thought about improving Normal Monsters. Link to comment Share on other sites More sharing options...
J-Max Posted September 6, 2008 Report Share Posted September 6, 2008 Giving you a 5 Day Sticky to help new Members with your great guide! :D Link to comment Share on other sites More sharing options...
Corporal Posted September 6, 2008 Report Share Posted September 6, 2008 I just noticed. Summoned Skull isn't the highest level 6 monster. Isn't that Frostosaurus or w/e? Nonetheless, 2500 is a good ATK cap for 5-6. Link to comment Share on other sites More sharing options...
Zeppear Posted September 7, 2008 Report Share Posted September 7, 2008 Very good tutorial 10/10 Visit my cards http://forum.yugiohcardmaker.net/thread-67503.html Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted September 7, 2008 Report Share Posted September 7, 2008 Really good info. But Frostosaurus is stronger than Summoned and is level 6. Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted September 7, 2008 Author Report Share Posted September 7, 2008 Yeh, forgot to fix that. >_< Fixing... There was this other thing I wanted to add to the guide... I forget what it is now. :( Oh, yeah. Learn to play before you learn to make. The objective of YCMing is to make cards that change the game' date=' and Normal Monsters have no way of doing that.[/quote']My imagination says this should stop. Here you are, ranting about how Effect Monsters are more potent and useful are imaginative than Normal Monsters, while you've never thought about improving Normal Monsters.They did, Geminis. Now those are useful. Gigaplant, Il Blud... Even Doom Shaman, by some stretches of the imagination. Link to comment Share on other sites More sharing options...
SnorlaxShamen Posted September 11, 2008 Report Share Posted September 11, 2008 Thanks a bunch I saw it and I read it and I changed some of my cards effects because of it so Thanks again! Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted September 11, 2008 Report Share Posted September 11, 2008 hey I've got a question in terms of effects, when is a card considered Underpowered. I mean which is the limit between underpowered and balanced. Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted September 11, 2008 Author Report Share Posted September 11, 2008 Ryuchan: Study the metagame, and see if you can draw that line yourself. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted September 11, 2008 Report Share Posted September 11, 2008 Well, not much to say, I mean, I've seen ridiculous overpowered cards being called balanced and card with medium effects but playable called underpowered. It confuses me. But Thanks for the advice I'll study more and any doubt I'll ask you. Thanks for have this place, you're great man. Link to comment Share on other sites More sharing options...
Supreme Gamesmaster Posted September 12, 2008 Author Report Share Posted September 12, 2008 You have to consider that the current metagame is a lightning-fast development, and Dark Armed Dragon is actually balanced. Link to comment Share on other sites More sharing options...
SushiTheLegend Posted September 14, 2008 Report Share Posted September 14, 2008 Er no offense SGY but that first one is fail. People don't mind the fake types in PC, but it gets crazy when you have four fake types on one card. Eight is yet again also fail, some monsters can be Level 10 but 10 is the limit, nothing should be higher. Link to comment Share on other sites More sharing options...
Corporal Posted September 15, 2008 Report Share Posted September 15, 2008 Can you remove all those abbreviations in the last one? I have no idea what you're saying in some sentences. Link to comment Share on other sites More sharing options...
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