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Seven Deadly Sins (took me a week to finish!)


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Da Main Cards

 

Sinner's Heptaptych

Continuous Spell

During your Draw Phase, if you control no cards, you can skip your normal draw to add this card from your Deck to your hand. This face-up card cannot be removed from the field except by its own effect. You can only control 1 "Sinner's Heptaptych" at any time. When there are 7 different "Sin's Influence" cards under this card, you can send this card and all cards under it to the Graveyard to Special Summon 1 "Sin's Pinnacle – Saligia" from your hand, Deck, or Graveyard.

 

Sin's Influence – Sloth

Normal Spell

Remove this card from play. While this card is removed from play, during the End Phase of a turn in which your opponent doesn't inflict damage to you, put 1 "Sin Counter" on this card during the End Phase (max. 1). When there is a Sin Counter on this removed from play card and you control a face-up "Sinner's Code", you can remove the Sin Counter and put this card under the "Sinner's Code" to Special Summon 1 "Sin's Incarnation – Sloth" from your hand, Deck, or Graveyard.

 

Sin's Influence – Greed

Normal Spell

Remove this card from play. While this card is removed from play, during the End Phase of a turn in which your opponent draws 3 or more cards, put 1 "Sin Counter" on this card (max. 1). When there is a Sin Counter on this removed from play card and you control a face-up "Sinner's Code", you can remove the Sin Counter and put this card under the "Sinner's Code" to Special Summon 1 "Sin's Incarnation – Greed" from your hand, Deck, or Graveyard.

 

Sin's Influence – Gluttony

Normal Spell

Remove this card from play. While this card is removed from play, during the End Phase of a turn in which your opponent gains 2000 or more Life Points, put 1 "Sin Counter" on this card (max. 1). When there is a Sin Counter on this removed from play card and you control a face-up "Sinner's Code", you can remove the Sin Counter and put this card under the "Sinner's Code" to Special Summon 1 "Sin's Incarnation – Gluttony" from your hand, Deck, or Graveyard.

 

Sin's Influence – Wrath

Normal Spell

Remove this card from play. While this card is removed from play, during the End Phase of a turn in which your opponent inflicts 2000 or more Battle Damage to you, put 1 "Sin Counter" on this card (max. 1). When there is a Sin Counter on this removed from play card and you control a face-up "Sinner's Code", you can remove the Sin Counter and put this card under the "Sinner's Code" to Special Summon 1 "Sin's Incarnation – Wrath" from your hand, Deck, or Graveyard.

 

Sin's Influence – Lust

Normal Spell

Remove this card from play. While this card is removed from play, during the End Phase of a turn in which your opponent takes control of a monster you own, put 1 "Sin Counter" on this card, (max. 1). When there is a Sin Counter on this removed from play card and you control a face-up "Sinner's Code", you can remove the Sin Counter and put this card under the "Sinner's Code" to Special Summon 1 "Sin's Incarnation – Lust" from your hand, Deck, or Graveyard.

 

Sin's Influence – Envy

Normal Spell

Remove this card from play. While this card is removed from play, if your opponent returns 2 or more cards from their Graveyard to their hand during a turn, put 1 "Sin Counter" on this card during the End Phase (max. 1). When there is a Sin Counter on this removed from play card and you control a face-up "Sinner's Code", you can remove the Sin Counter and put this card under the "Sinner's Code" to Special Summon 1 "Sin's Incarnation – Pride" from your hand, Deck, or Graveyard.

 

Sin's Influence – Pride

Normal Spell

Remove this card from play. While this card is removed from play, during the End Phase of a turn in which your opponent Summoned or Set 3 or more monsters, put 1 "Sin Counter" on this card (max. 1). When there is a Sin Counter on this removed from play card and you control a face-up "Sinner's Code", you can remove the Sin Counter and put this card under the "Sinner's Code" to Special Summon 1 "Sin's Incarnation – Pride" from your hand, Deck, or Graveyard.

 

Sin's Incarnation – Sloth

Fiend/DARK/Level 4/ATK 0/DEF 2000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Sin's Influence – Sloth". When your opponent attacks, put 2 "Sin Counters" on this card. Your opponent cannot attack with monsters whose Levels are less than or equal to the amount of Sin Counters on this card.

 

Sin's Incarnation – Greed

Fiend/DARK/Level 4/ATK 1500/DEF 1000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Sin's Influence – Greed". While this card is face-up on the field, your opponent cannot draw outside of their Draw Phase. When you draw cards, put 1 "Sin Counter" on this card. You can Tribute this card to draw 1 card for every Sin Counter that was on it.

 

Sin's Incarnation – Gluttony

Fiend/DARK/Level 4/ATK 500/DEF 1500

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Sin's Influence – Gluttony". Whenever either player gains Life Points, put 1 "Sin Counter" on this card. You can remove any number of Sin Counters from this card to increase your Life Points by an amount equal to the combined amount of Life Points that were gained by card effects that put the removed Sin Counters on this card, respectively.

 

Sin's Incarnation – Wrath

Fiend/DARK/Level 4/ATK 2000/DEF 0

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Sin's Influence – Wrath". When this card destroys a monster by battle, put a number of "Sin Counters" on this card equal to the Level of the destroyed monster. This card gains 300 ATK for every Sin Counter on it. This card cannot be change into Defense Position.

 

Sin's Incarnation – Lust

Fiend/DARK/Level 4/ATK 1500/DEF 0

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Sin's Influence – Lust". When this card is Special Summoned, put 1 "Sin Counter" on a face-up monster your opponent controls (max. 1). Take control of all monsters your opponent owns with Sin Counters on them. When a monster you control that your opponent owns with Sin Counters on it is destroyed, put 1 Sin Counter on a monster your opponent controls, or remove all Sin Counters from monsters your opponent owns and destroy this card.

 

Sin's Incarnation – Envy

Fiend/DARK/Level 4/ATK 0/DEF 0

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Sin's Influence – Envy". This card gains the effects of all monsters with "Sin Counters" on them, respectively. During your Standby Phase, remove all Sin Counters from a face-up monster on the field, or destroy this card.

 

Sin's Incarnation – Pride

Fiend/DARK/Level 4/ATK 1000/DEF 1000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Sin's Influence – Pride". This face-up card cannot be destroyed by card effects. Your opponent must attack this card whenever possible. When this face-up card is selected as an attack target, you can change the attack target to a face-up monster with a "Sin Counter" on it. Then, put 1 Sin Counter on this card. You can remove any number of Sin Counters from this card to Special Summon 1 monster from your hand whose Level is equal to the number of Sin Counters you removed.

 

Sin's Pinnacle – Saligia

Fiend/DARK/Level 10/ATK 3000/DEF 3000

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Sinner's Heptaptych". When this card is Summoned, destroy all other cards you control to put 7 "Hyper Sin Counters" on this card (max. 7). Hyper Sin Counters cannot be removed from this card by card effects except for its own. Once per turn, during your End Phase, you can remove from play 1 "Sin's Incarnation" card from your Graveyard to remove 1 Hyper Sin Counter from this card. When there are no Hyper Sin Counters on this card, you win the Duel.

 

 

Da Support Cards

 

Des Sinner

Spellcaster/DARK/Level 1/ATK 0/DEF 0

This card is also treated as a Fiend-Type monster. Once per turn, you can add 1 "Sin's Influence" Normal Spell Card from your Deck to your hand. When a "Sin's Incarnation" monster you control would be destroyed, you can destroy this card instead. Your opponent cannot select this card as an attack target while you control a face-up "Sin's Incarnation" monster.

 

Brash Misconduct

Normal Spell

Put 1 "Sin Counter" on a removed from play "Sin's Influence" Normal Spell Card.

 

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So, rate and review, please. You don't know how much time this took me.

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Saligia doesn't state that the removal can only be used once per turn; therefore' date=' OTK FTW.

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Thanks, will change that.

 

saw the continous spell saying if you control no cards' date=' making it useless as you control that. Stopped reading after that.

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...Read the rest of the card before you judge, please.

 

Took you a week? Hard to believe but' date=' hey these are the first cards on the site I actually like. They're nice. Catchy name. Too bad you couldn't add pictures.

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Thanks, even though you are banned. :?

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