Benraino Posted July 22, 2008 Report Share Posted July 22, 2008 TDGS-EN001Oneshot BoosterEarth/Machine/1/0/0At the turn when you successfully summoned a monster, this card can be special summon from hand. Release this card, destroy an opponent's monster that had battled with your monster during this turn. TDGS-EN002Nitro SynchroFire/Machine - Tuner/2/300/100When this card is sent to Graveyard when used for Synchro summoned of a [Nitro] Synchro monster, draw a card from your deck.Super Rare TDGS-EN003Bolt HedgehogEarth/Beast/2/800/800When there is a face-up Tuner monster on your field, you can special summon this card from your Graveyard. When this card specialsummoned by this effect leaves the field, remove it from the game.Super Rare TDGS-EN004Dead GuardnaDark/Warrior/4/0/1900When a face-up monster on your field is chosen as target of attack, you can change the target to this card. When this card is destroyedand sent to Graveyard as result of battle, decrease the attack strength of a face-up monster on opponent's field by 1000 until End Phase. TDGS-EN005Shield WarriorEarth/Warrior/3/800/1600During Battle Damage Calculation, you can remove this card from your Graveyard from the game. The monster(s) on your fieldwould not be destroy at that battle.Rare TDGS-EN006Small Piece GolemEarth/Rock/3/1100/0When [big Piece Golem] is face-up on your field and this card is Summoned, Reversed Summoned, or Special Summoned this card, youcan special summon a [Mid Piece Golem] from your deck. Negate the effect of the monster special summoned by this effect. TDGS-EN007Mid Piece GolemEarth/Rock/4/1600/0When [big Piece Golem] is face-up on your field and this card is Summoned, Reversed Summoned, or Special Summoned this card, youcan special summon a [small Piece Golem] from your deck. Negate the effect of the monster special summoned by this effect.Rare TDGS-EN008Big Piece GolemEarth/Rock/5/2100/0When there is a monster on opponent's field and no monster on your field, you can Normal Summoned this card without Release.Super Rare TDGS-EN009Dark SprocketerDark/Demon - Tuner/1/400/0When this card is sent to Graveyard when used for Synchro summoned of a Dark attribute Synchro monster, you can destroy a face-upMagic/Trap card on the field.Super Rare TDGS-EN010Dark ResonatorDark/Demon - Tuner/3/1300/300Once per turn this card is not destroy as result of battle. TDGS-EN011Double ProtectorEarth/Warrior/4/700/1600When this card is destroyed and sent to Graveyard as result of battle, half the attack strength of a face-up monster on opponent's field until End Phase. TDGS-EN012Jute KnightEarth/Warrior - Tuner/2/700/900Once per turn you can change a monster in face-up attack mode on opponent's field to face-up defense mode. TDGS-EN013Whopper DragonWind/Dragon/5/1800/1800When this card is destroyed and sent to Graveyard by attack of opponent's monster, treat this card as an Equip card and equipped it onto that monster. Decrease the attack strength of the equipped monster by 1800. When this card is sent to Graveyard as result of equipped monster destroyed, you can special summon this card to your field.Rare TDGS-EN014Montage DragonEarth/Dragon/8/?/0This card cannot be normal summoned. This card cannot be special summoned outside of by sending 3 monster cards from hand to Graveyard. This card's attack strength is equal to the total level of the monsters sent to Graveyard for this card's special summon x 300.Super Rare TDGS-EN015GorogoruEarth/Rock/3/1350/1600Change the opponent's monster battles with this card to face-down defense mode at the end of Damage Step. TDGS-EN016Mental MasterLight/Psychic - Tuner/1/100/200Pay 800 lifepoint, and release a Psychic type monster except [Mental Master] on your field to activate. Special Summon a Psychic type monster with level 4 or less from deck to your field in face-up attack mode.Rare(NOTE: This card was errata'd so it cannot sacrifice itself for the effect to activate) TDGS-EN017CabalistEarth/Psychic/1/100/100When this card is destroyed and sent to Graveyard as result of Battle, you can pay 800 Life Points to add a Psychic type monster from your deck into hand.Rare TDGS-EN018ClevonceDark/Psychic - Tuner/2/1200/400When this card is chosen as target of attack, pay 800 Life Points to negate the attack of that monster. TDGS-EN019Mental ProtectorLight/Psychic/3/0/2200The controller of this card pays 500 Life Points during each of his/her Standby Phase. If you cannot pay 500 Life Points destroy this card.When this card is face-up on the field, non-Psychic type monsters with attack strength of 2000 or less cannot attack. TDGS-EN020Psycho CommanderEarth/Psychic - Tuner/3/1400/800When Psychic type monster on your field battles, pay life in multiples of 100 (maximum 500) to activate. Decrease the attack and defense strength of an opponent monster battling by life paid until End Phase of this turn. TDGS-EN021Psycho WalldEarth/Psychic/4/1900/1200Pay 800 Life Points to activate. A face-up Psychic type monster on your field can attack 2 times in a Battle Phase. During the turn this effect is activated, this card cannot attack.Rare TDGS-EN022Teleki AttackerEarth/Psychic/4/1700/700When Psychic Type monster(s) are destroyed, pay 500 Life Points to destroy this card instead. TDGS-EN023DestructorEarth/Psychic/4/1600/400Pay 1000 Life Points to destroy a set Magic/Trap card on opponent's field. At End Phase, when there is not another Psychic type monster on your field destroy this card.Rare TDGS-EN024Gladial Beast EquiteWind/Bird/4/1600/1200When this card is successfully special summoned by the effect of [Gladial Beat] monster, choose a [Gladial Beast] card in your Graveyard and add it to your hand. When this card battles you can return this card to the deck at the end of Battle Phase, then special summon a [Gladial Beast] monster outside of [Gladial Beast Equite] from the deck to your field. TDGS-EN025Lightlord Priest - JaniceLight/Spellcaster/4/300/2100During End Phase when effect of [Lightlord] card would send card(s) to Graveyard, deal 500 damages to opponent, and you gain 500 Life Points. TDGS-EN026Dark Spirit User - D'ArcDark/Spellcaster/3/500/1500Reverse: When this card is face-up on the field, gain control of a Dark Attribute monster on opponent's field. TDGS-EN027MechausaEarth/Machine/2/800/100When this card is destroyed as result of Battle and sent to Graveyard, you can special summon a [Mechausa] from your deck onto your fieldin face-down defense mode. When this card is reversed, choose a card on the field, and deal 500 damages to that controller. TDGS-EN028Oyster MeisterWater/Fish/3/1600/200When this card is destroyed except as result of Battle and sent to Graveyard, special summon a [Oyster Token] (Water/Fish/1/0/0) toyour field. TDGS-EN029Twin Barrel DragonDark/Machine/4/1700/200When this card is successfully summoned, reverse summoned, or special summoned, choose a card on opponent's field to activate. Flip 2 Coins, if the result is 2 Heads, destroy the chosen card.Rare TDGS-EN030IzanagiWind/Angel/6/2200/1000This card can be special summon by removing a Spirit monster from hand. When this card is face-up on your field, the effect of Spiritmonsters on your field that would return it to hand can be not activate. TDGS-EN031Kunoichi WarriorWind/Warrior/4/1800/1000When the control of this face-up card is switched, the controller of this card randomly discards a card from his/her hand. TDGS-EN032Avatar of PharaohEarth/Undead/3/400/600When this card is sent to Graveyard when used for Synchro Summon of a Synchro monster, you can choose an Undead type monster with level 4 or less from your Graveyard and special summon it to your field. TDGS-EN033Dark AssassinDark/Demon/4/1600/400According to number of Dark attribute monsters in your Graveyard, this card gains the following effect.- 1 or less: Decrease this card's attack strength by 400.- 2 to 4: Increase this card's attack strength by 400.- 5 or more: When this card is sent to Graveyard, destroy all face-down monsters on opponent's field.Normal Rare TDGS-EN034KinkabyouDark/Beast - Spirit/1/400/200This card cannot be special summoned. Return this card to owner's hand at End Phase of the turn it's summoned or reversed. Whenthis card is summoned or is reversed, special summon a level 1 monster from your Graveyard. When this card leaves the field, remove the monster special summoned by this effect from the game. TDGS-EN035Yamato-no-KamiDark/Warrior - Spirit/6/2200/1200This card cannot be Normal Summoned. This card cannot be special summoned outside of by removing a Spirit monster from your Graveyard from the game. Return this card to hand the turn it was special summoned. When this card battles and destroyeda monster, you can destroy a Magic/Trap card on opponent's field.Rare TDGS-EN036Quiet InsectEarth/Insect/2/300/700Send this card from your hand to Graveyard, decrease the level of a monster on your field by 1 until End Phase. TDGS-EN037Noisy InsectEarth/Insect/2/700/300Send this card from your hand to Graveyard, increase the level of a monster on your field by 1 until End Phase. TDGS-EN038Multi Piece GolemEarth/Rock - Fusion/7/2600/1300[big Piece Golem] + [Mid Piece Golem]At the end of Battle Phase where this card battled you can return this card to Extra Deck. Also, if the Fusion material monster set that is used to Fusion Summon this card that was returned to Extra deck is in your Graveyard, you can special summon that set onto your field.Super Rare TDGS-EN039Nitro WarriorFire/Warrior - Synchro/7/2800/1800[Nitro Synchron] + 1 or more non-Tuner monster(s)When you activated Magic card this turn, increase this card's attack strength by 1000 only once during Damage Calculation of that turn. When this card attacks and destroy an opponent's moinster, you can change a monster in face-up defense mode on opponent's field to attack mode and this attack that monster continuously.Ultra/Ultimate Rare TDGS-EN040Star Dust DragonWind/Dragon - Synchro/8/2500/2000Tuner + 1 or more non-Tuner monster(s)When effect of Magic, Trap, and effect monster that "destroy card(s) on the field" is activate, you can release this card to negate that activate and destroy it. At End Phase of the turn this effect was applied, you can special summon this card that is in your Graveyard due to released by activation of the effect to your field.Ultra/Ultimate/Holographic Rare TDGS-EN041Red Demon's DragonDark/Dragon - Synchro/8/3000/2000Tuner + 1 or more non-Tuner monster(s)When this card attacks monster in defense mode on opponent's field, after Damage Calculation destroy all monsters on opponent's field that is in defense mode. At your End Phase when this card is face-up in the field, destroy all monsters on your fieldthat did not declare attack this turn outside of this card.Ultra/Ultimate Rare TDGS-EN042Goyou GuardianEarth/Warrior - Synchro/6/2800/2000Tuner + 1 or more non-Tuner monster(s)When this card destroyed an opponent's monster and sent it to Graveyard by battle, you can special summon that monster to your field inface-down defense mode.Ultra/Ultimate Rare TDGS-EN043Magical AndroidLight/Psychic - Synchro/5/2400/1700Tuner + 1 or more non-Tuner monster(s)During your End Phase, recover your Life Points equal to number of Psychic type monster face-up on your field x600. TDGS-EN044Mental Sphere DemonDark/Psychic - Synchro/8/2700/2300Tuner + 1 or more non-Tuner monster(s)When this card destroyed a monster as result of battle and it's sent to Graveyard, recover your Life Points equal to the original attack strength of the destroyed monster. When a Magic/Trap card that targets a Psychic Type monster is activate, you can pay 1000 Life Points to negate the activation and destroy it.Ultra/Ultimate Rare TDGS-EN045Fighting SpiritsMagic - EquipmentIncrease the attack strength of the equipped monster by 300 for each monster on opponent's field. When the equipped monster is destroyedby battle, you can destroy this card instead.Rare TDGS-EN046DominoMagic - ContinuousWhen a monster on opponent's field is destroyed and sent to Graveyard as result of battle, you can send a monster on your field to Graveyard,destroy a monster on opponent's field.Rare TDGS-EN047Junk AttackMagic - EquipmentWhen the equipped monster destroyed a monster and sent it to Graveyard by battle, deal damages to opponent's Life Points equal to halfof the attack strength of the destroyed monster.Rare TDGS-EN048Easy TuningMagic - QuickplayRemove a Tuner monster from your Graveyard from the game to activate. Increase the attack strength of a face-up monster on your field by theattack strength of the removed Tuner monster. TDGS-EN049Synchro CancelMagic - NormalReturn a face-up Synchro monster on the field to Extra Deck. Afterward, if the set of monsters used to Synchro Summoned the monsterreturned to Extra Deck is in your Graveyard, you can special summon that set to your field.Super Rare TDGS-EN050Lightning TuneMagic - NormalChoose a face-up level 4 Light Attribute monster on your field to activate. When the chosen monster is face-up on the field it is treated as a Tuner monster. TDGS-EN051Psychic BreakMagic - ContinuousWhen a Psychic type monster is successfully summoned, by paying 500 Life Points increase that monster's level by 1 and attack strength by 300. TDGS-EN052Psychic ImpulseMagic - NormalRelease a Psychic type monster on your field to activate. Opponent shuffle the hand back to deck. Afterward, he/she draw 3 cards.Rare TDGS-EN053Emergency TeleportMagic - QuickplaySpecial Summon a Psychic Type monster with level 3 or less from your hand or deck. Remove from game the monster special summoned by this effect at End of this turn. TDGS-EN054Kusanagi-no-TsurugiMagic - EquipmentCan only be equipped on a Spirit monster. When the equipped monster attack monster in defense mode and the attack strength is higherthan the defense strength, deal Battle damages to opponent equal to the difference. When this card is destroyed as result of theequipped monster return to hand, return this card to hand. TDGS-EN055Yasaka-no-MagatamaMagic - EquipmentCan only be equipped on a Spirit monster. When the equipped monster destroyed an opponent's monster and sent it to Graveyard as resultof battle, recover your Life Points equal to the original attack strength of the destroyed monster. When this card is destroyed as result of the equipped monster return to hand, return this card to hand. TDGS-EN056Yata-no-KagamiMagic - EquipmentCan only be equipped on a Spirit monster. During End Phase, the effect that returns the equipped monster to hand is not activated.When the equipped monster is destroyed as result of Battle, destroy this card instead. TDGS-EN057Gear TownMagic - FieldYou can use 1 less Release than required for the Summoning of [Antique Gear] monster. When this card is destroyed and sent to Graveyard, you can special summon an [Antique Gear] monster from your hand, deck, or Graveyard. TDGS-EN058Summon Limit - Power Filter -Magic - ContinuousBoth players cannot special summon monster(s) with attack strength of 1000 or less.Normal Rare TDGS-EN059Lightlord RapierMagic - EquipmentCan only be equipped on [Lightlord] monster. Increase the attack strength of the equipped monster by 700. When this card is sendfrom deck to Graveyard, you can equip this card to a [Lightlord] monster on your field. TDGS-EN060Evolving MankindMagic - EquipmentWhen your Life Points is lower than opponent's, the original attack strength of the equipped monster becomes 2400. When your Life Pointsis higher than opponent's, the original attack strength of the equipped monster becomes 1000.Rare TDGS-EN061Battery CycleMagic - NormalChoose 2 Thunder type monsters with attack strength of 1500 or less from your Graveyard and add them to your hand. TDGS-EN062Book of Total Solar EclipseMagic - QuickplayChange all face-up monsters to face-down defense mode. At End Phase of this turn turn all face-down monsters on opponent's field toface-up defense mode, and opponent draw that number of cards. TDGS-EN063Equip ShootTrap - NormalCan only be activated during Battle Phase. Choose an equip card equipped on a face-up monster in attack mode on your field and a monster on opponent's field that is in face-up attack mode, then equip the chosen equipped card to the chosen opponent's monster. Afterward, your monster that was equipped with the equip card and the chosen opponent's monsters battled with Damage Calculation apply. TDGS-EN064Angel LiftTrap - ContinuousChoose a monster with level 2 or less in your Graveyard, and special summon it in attack mode. When this card is no longer on the field, destroy that monster. When that monster leaves the field destroy this card.Super Rare TDGS-EN065Guard BlockTrap - NormalThis card can be activated during opponent's turn after Damage Calculation. The damage you received from that battle would be 0, draw a card.Super Rare TDGS-EN066Trigger of TragedyTrap - NormalCan be activated when monster(s) on your field is target of Magic, Trap, or effect monster's effect that "Destroy a monster on the field". Change the target of that effect to a monster on opponent's field that is legal target. TDGS-EN067StargateTrap - ContinuousWhen opponent's monster battles, put a Gate Counter onto this card at end of that Damage Step. At Main Phases of your turn you cansend this card to Graveyard, and special summon a monster from your hand with level less or equal to number of Gate Counter on this card.Rare TDGS-EN068Synchron ReflectTrap - NormalCan be activated when a face-up Synchro monster on your field is target of attack. Negate that attack, and destroy a monster on opponent's field.Rare TDGS-EN069Broken BlockerTrap - NormalCan be activated when a monster in face-up defense mode with defense strength higher than attack strength is destroyed in battle.Special Summon up to 2 of the same name monster from your deck to your field in face-up defense mode. TDGS-EN070Psycho ChargeTrap - NormalChoose 3 Psychic type monsters in your Graveyard and shuffle them into your deck. Draw 2 cards afterward.Rare TDGS-EN071Psycho HealingTrap - NormalIncrease your Life Points by 1000 for each face-up Psychic type monster on your field. TDGS-EN072Telekinetic ForceTrap - NormalCan be activated when a face-up Psychic type monster on your field is destroyed in Battle by opponent's monster. Destroy the attackingopponent's monster, and recover your Life Points equal to the attack strength of that monster. TDGS-EN073Browning PowerTrap - CounterRelease a face-up Psychic type monster on your field to activate. Negate the activation of a Magic/Trap card or the Summoned orSpecial Summoned of a monster and destroy it. TDGS-EN074Gladial Beast ChariotTrap - CounterCan be activated when there is a face-up [Gladial Beast] monster on your field. Negate the activation of effect of an effect monsterand destroy it. TDGS-EN075Lightlord BarrierTrap - ContinuousWhen a face-up [Lightlord] monster on your field is target of attack, you can send the top 2 cards on your deck to negate the attackof that opponent's monster. TDGS-EN076InterceptTrap - CounterCan be activated when a monster is summoned which required 1 Release. Gain control of that monster.Rare TDGS-EN077Judgment of ThunderTrap - NormalCan be activated when a Thunder type monster is Summoned, Reverse Summoned, or special summoned to your field. Destroy a card on opponent's field. TDGS-EN078Fishure ChargeTrap - NormalRelease a face-up Fish type monster on your field to activate. Destroy a card on the field, you draw a card. TDGS-EN079Den of Needle WormTrap - NormalSend the top 5 cards on your deck to Graveyard.Normal Rare TDGS-EN080OverspecTrap - NormalDestroy all monsters on the field with attack strength higher than its original attack strength.Normal Rare Link to comment Share on other sites More sharing options...
Flame Dragon Posted July 22, 2008 Report Share Posted July 22, 2008 This is just the cards that are in the OCG version of the pact. We have known of these cards for months. We want to see the new, TCG only, cards. Link to comment Share on other sites More sharing options...
Orochi Posted July 22, 2008 Report Share Posted July 22, 2008 TDGS-EN013Whopper DragonWind/Dragon/5/1800/1800When this card is destroyed and sent to Graveyard by attack of opponent's monster' date=' treat this card as an Equip card and equipped it ontothat monster. Decrease the attack strength of the equipped monster by 1800. When this card is sent to Graveyard as result of equippedmonster destroyed, you can special summon this card to your field.Rare[/quote'] i hope this one has extra pickles and extra bacon... XD Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted July 22, 2008 Report Share Posted July 22, 2008 I scrolled to the bottom to see what TDGS-EN081 through TDGS-EN100 were. Old/10 Link to comment Share on other sites More sharing options...
Static Posted July 22, 2008 Report Share Posted July 22, 2008 I scrolled to the bottom to see what TDGS-EN081 through TDGS-EN100 were. Old/10 The fact that TDGS-EN000 was not at the top should have given away that those would not be at the bottom. Link to comment Share on other sites More sharing options...
iAmNateXero Posted July 22, 2008 Report Share Posted July 22, 2008 I want Izanagi, Yamato-no-Kami, and Guard Block. Link to comment Share on other sites More sharing options...
KornKing153 Posted July 22, 2008 Report Share Posted July 22, 2008 If this is what the tcg pack looks like...im quitting yugioh. The whole pack is like broken. Link to comment Share on other sites More sharing options...
Azuh Posted July 22, 2008 Report Share Posted July 22, 2008 Its nto broken =/ its an actual good pack for once Link to comment Share on other sites More sharing options...
KornKing153 Posted July 22, 2008 Report Share Posted July 22, 2008 TDGS-EN013Whopper DragonWind/Dragon/5/1800/1800When this card is destroyed and sent to Graveyard by attack of opponent's monster, treat this card as an Equip card and equipped it onto that monster. Decrease the attack strength of the equipped monster by 1800. When this card is sent to Graveyard as result of equipped monster destroyed, you can special summon this card to your field.Rare This is broken. Link to comment Share on other sites More sharing options...
Exiro Posted July 22, 2008 Report Share Posted July 22, 2008 TDGS-EN013Whopper DragonWind/Dragon/5/1800/1800When this card is destroyed and sent to Graveyard by attack of opponent's monster' date=' treat this card as an Equip card and equipped it onto that monster. Decrease the attack strength of the equipped monster by 1800. When this card is sent to Graveyard as result of equipped monster destroyed, you can special summon this card to your field.Rare This is broken.[/quote'] In today's meta, this is not defined as broken. Link to comment Share on other sites More sharing options...
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