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Strength of the Mountain: I think this would be a popular and effective set concept.


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Author's Note: The set is 39 cards short; I'm missing the last 15 cards which would have been Japanese cards I wanted released in America, and possibly two or three more originals, and the entire trap line up of the set. So yeah. I'll get to it. But enjoy the set for the moment.

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Strength of the Mountain (SOTM)

100 Card Set

Cover Art: Mazera, Thunder-Lord Archfiend

(Some cards borrowed from our friends on the site; I hope no one minds me compiling concepts and cards to form a realistic, Americanized set. If you do, just mention it was you, I'll apologize to you 1-on-1 if you would like. I just don't have the time to look up the creators now, although I definitely remember God Kaze and DJ Osiris as being two of them, just cause I thought they had awesome names. :) )[/align]

 

SOTM-EN000

Thoragard The Forgotten

Earth/Fairy/8/2400/3000

This card cannot be Special Summoned except by it's own effect. Only EARTH/Fairy-type monsters may be used for the Tribute Summon of this card. During your Main Phase 1, you may pay 500 Life Points to destroy all cards on the field and in either player's hands. If this card is either in your Graveyard or removed from play during your next Standby Phase after having used this effect, Special Summon this card to your side of the field.

Secret Rare

 

SOTM-EN001

Nemesis Dragon

Earth/Dragon/8/2900/2600

This monster cannot be Special Summoned. When this monster destroys an opponent’s monster as a result of battle, place that card face-up in your Fusion Deck. When your opponent activates a Spell or Trap Card from their hand, or Summons a Monster from their hand, you may discard 1 face-up card from your Fusion Deck to negate the target action and remove the card from play. Destroy this card if there are no face-up “Negative Zone” on your side of the field.

Ultra Rare

 

SOTM-EN002

Nemesis Bull-Shark

Earth/Fish/4/1600/1900

This monster cannot be Special Summoned. When this monster destroys an opponent’s monster as a result of battle, place the top 2 cards of your opponent’s Graveyard in your Fusion Deck face-up. Destroy this card if there are no face-up “Negative Zone” on your side of the field.

Rare

 

SOTM-EN003

Nemesis Beetle

Earth/Insect/4/1600/1900

This monster cannot be Special Summoned. When this monster destroys an opponent’s monster as a result of battle, place that card and the top card of your opponent’s Deck in your Fusion Deck face-up. Destroy this card if there are no face-up “Negative Zone” on your side of the field.

Common

 

SOTM-EN004

Nemesis Mandrill

Earth/Beast/4/1600/1900

This monster cannot be Special Summoned. When this monster destroys an opponent’s monster as a result of battle, place that card face-up in your Fusion Deck. Increase this monster’s ATK and DEF by 300 for each face-up card in your Fusion Deck. Destroy this card if there are no face-up “Negative Zone” on your side of the field.

Rare

 

SOTM-EN005

Nemesis Serpent

Earth/Sea Serpent/4/1600/1900

This monster cannot be Special Summoned. When this monster destroys an opponent’s monster as a result of battle, place that card face-up in your Fusion Deck. You may discard this card from your hand to add 1 “Negative Zone” to your hand from your Deck or Graveyard. Destroy this card if there are no face-up “Negative Zone” on your side of the field.

Common

 

SOTM-EN006

Nemesis Weaver

Earth/Winged Beast/4/1600/1900

This monster cannot be Special Summoned. When this monster destroys an opponent’s monster as a result of battle, draw 1 card. When this card is sent from the field to the Graveyard while “Negative Zone” is face-up on your side of the field, draw 2 cards. Destroy this card if there are no face-up “Negative Zone” on your side of the field.

Common

 

SOTM-EN007

Nemesis Longhorn

Earth/Beast-Warrior/4/1600/1900

This monster cannot be Special Summoned. When this monster destroys an opponent’s monster as a result of battle, place the top card of your opponent’s Deck in your Fusion Deck face-up. When this face-up card is destroyed, except by it’s own effect, add the top card of your opponent’s Deck to your Fusion deck face-up. Destroy this card if there are no face-up “Negative Zone” on your side of the field.

Common

 

SOTM-EN008

Nemesis Arachnid

Earth/Fiend/1/0/0

FLIP: Select 1 card on your opponent’s side of the field and place it in your Fusion Deck face-up, then draw 1 card. If “Negative Zone” is face-up on the field when this face-up card is selected as the target of an attack, flip this monster into face-down Defense Position.

Common

 

SOTM-EN009

Nemesis Totem

Earth/Plant/1/0/0

FLIP: Select 1 card on your opponent's side of the field and place it in your Fusion Deck face-up. When this card is sent from the field to the Graveyard while “Negative Zone” is on your side of the field, draw 1 card. As long as this card is in your Graveyard, increase the ATK and DEF of all “Nemesis” monsters on your side of the field by 300.

Rare

 

 

SOTM-EN010

Nemesis Idol

Earth/Rock/1/0/0

FLIP: Your opponent selects 1 card in their hand. Place that card in your Fusion Deck face-up. As long as this card is in your Graveyard and “Negative Zone” is face-up on your side of the field, decrease the ATK and DEF of all monsters on your opponent's side of the field by 300.

Common

 

SOTM-EN011

The Axe of the Mountain

Earth/Warrior/12/1300/1500

This card can be Normal Summoned or Set without Tribute. Only once while this card is face-up on the field, you can discard 1 card from your hand to destroy all Attack Position monsters your opponent controls. Level 11 and lower monsters cannot declare an attack during this turn.

Rare

 

SOTM-EN012

The Bird of the Mountain

Earth/Winged Beast/12/1300/1350

This card can be Normal Summoned or Set without Tribute. Once per turn, you can select 1 card your opponent controls and remove this card from play. During your next Standby Phase, if this card is still removed from play, you can Special Summon this card to the field and destroy the selected card. If the selected card is not on the field when this card is Special Summoned through it's own effect, this card can attack your opponent's Life Points directly during the Battle Phase of this turn.

Rare

 

SOTM-EN013

The Dragon of the Mountain

Earth/Dragon/12/1600/1800

This card can be Normal Summoned or Set without Tribute. Once per turn, during your opponent's turn, when your opponent activates a Spell Card, you can activate this effect in response. Discard 1 Level 7 or higher monster from your hand, then draw 2 cards.

Super Rare

 

SOTM-EN014

The Eel of the Mountain

Earth/Thunder/12/1400/1600

This card can be Normal Summoned or Set without Tribute. When this card is Summoned, place 3 Colossal Counters on it. Once per turn, you can move 1 Colossal Counter from this card to a face-up monster on the field. All monsters Level 11 and lower with Colossal Counters on them have their ATK and DEF reduced by their Level x 100 points for each Colossal Counter on that card.

Rare

 

 

SOTM-EN015

The Gorilla of the Mountain

Earth/Beast-Warrior/12/1000/2000

This card can be Normal Summoned or Set without Tribute. When this card battles with a monster with a lower Level than the monster with the lowest Level on your side of the field, you can destroy 1 Spell or Trap Card on the field during the Damage Step, immediately before damage calculation.

Super Rare

 

SOTM-EN016

The Lion of the Mountain

Earth/Beast/12/1350/1500

This card can be Normal Summoned or Set without Tribute. When this face-up Attack Position card is involved in battle, you can select 1 monster you control (except this card) and increase this card's ATK by an amount equal to the selected monster's Level x 100 points during Damage Calculation only.

Rare

 

SOTM-EN017

The Lizard of the Mountain

Earth/Reptile/12/1200/1400

This card can be Normal Summoned or Set without Tribute. While there is a face-up Field Spell Card on the field, this card is not destroyed as a result of battle. When a Field Spell Card you control is sent from the field to the Graveyard, you can tribute this card to return it to your hand.

Ultra Rare

 

SOTM-EN018

The Mammoth of the Mountain

Earth/Beast/12/600/1900

This card can be Normal Summoned or Set without Tribute. While this card is face-up on the field, switch the original ATK and DEF of all Level 7 and higher monsters on the field.

Rare

 

SOTM-EN019

The Minotaur of the Mountain

Earth/Beast-Warrior/12/1500/1600

This card can be Normal Summoned or Set without Tribute. When this card is Normal Summoned or Flip Summoned, add 1 Level 7 or higher monster from your Deck to your hand.

Super Rare

 

SOTM-EN020

The Poseidon of the Mountain

Earth/Aqua/12/800/1900

This card can be Normal Summoned or Set without Tribute. When this face-up card is changed from Attack Position to Defense Position, you can change the Battle Position of 1 face-up monster your opponent controls. Tribute this card while in face-up Defense Position to Special Summon 1 Level 7 or higher monster from your hand.

Rare

 

SOTM-EN021

The Serpent of the Mountain

Earth/Rock/12/1600/1600

This card can be Normal summoned without Tribute. When this card is destroyed by battle and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card to the field in Defense Position. The original DEF of this card becomes 3000 during the turn it is Special Summoned by its own effect.

Ultimate Rare

 

SOTM-EN022

The Snake of the Mountain

Earth/Winged Beast/12/900/1600

This card can be Normal Summoned or Set without Tribute. When this card is Normal summoned, destroy a number of Spell and Trap Cards on the field up to the number of Level 7 or higher monsters you control.

Rare

 

SOTM-EN023

The Brute of the Mountain

Earth/Warrior/12/1400/1800

This card can be Normal Summoned or Set without Tribute. When this card destroys a monster by battle, the Monster Card Zone that the destroyed monster occupied cannot be used by either player while this card is on the field.

Ultra Rare

 

SOTM-EN024

The Tiger of the Mountain

Earth/Beast/12/1300/1500

This card can be Normal Summoned or Set without Tribute. If both you and your opponent each control a face-down card, you can Special Summon this card from your hand.

Common

 

SOTM-EN025

The Tortoise of the Mountain

Earth/Rock/12/100/1500

This card can be Normal summoned or Set without Tribute. Remove from play this card in your Graveyard to negate the attack of a monster attacking a Level 7 or higher monster you control, inflict 800 points of damage to your opponent, and destroy the attacking monster.

Super Rare

 

SOTM-EN026

Malus, the Mystic of the Mountain

Earth/Spellcaster/12/?/?

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of “The Sacred Alter”. The original ATK and DEF of this card are equal to the combined Levels of all monsters on your side of the field and in your Graveyard x 100 points.

Super Rare

 

SOTM-EN27

Wetlands Boss Frog

Water/Aqua/1/300/300

As long as this card remains face-up on the field, all face-up monsters are treated as if they have 1 Level Star.

Common

 

SOTM-EN028

Wetlands Leap Frog

Water/Aqua/1/200/200

During your Standby Phase, if this card is in your Graveyard and there are no cards in your Spell or Trap Card Zone, you must Special Summon this card to your side of the field in Attack Position. This monster cannot be Tributed, except for the Tribute Summon of an Aqua-type monster. This card's name is treated as “Treeborn Frog” while on the field or in the Graveyard.

Common

 

SOTM-EN029

Grand Toad Poomba

Water/Aqua/9/3000/3000

This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned while removed from play. When all monsters on your opponent's side of the field are equal to or higher Levels than this card, this monster can attack your opponent's Life Points directly.

Common

 

SOTM-EN030

Akabatsu, Grand Strike Ninja

Fire/Warrior/Duo/4/2450/200

This monster cannot attack during your battle Phase. When your opponent enters their Battle Phase while this monster is face-up on your side of the field, you may declare the first attack of the Battle Phase with this monster. When this card destroys an opponent's monster as a result of battle, you may return this card to it's owner's hand. When this card is sent to your hand by it's own effect, you may reveal this card to your opponent and pay 500 Life Points to play this face-up card in your Spell and Trap Card Zone. This card is treated as a Continuous Trap Card with the following effect: The next time an opponent's monster declares an attack, destroy that attacking monster and this card.

Common

 

SOTM-EN031

Kunia, Trap Ninja

Fire/Warrior/Duo/3/2450/500

This monster cannot attack during your battle Phase. When your opponent enters their Battle Phase while this monster is face-up on your side of the field, you may declare the first attack of the Battle Phase with this monster. When this card destroys an opponent's monster as a result of battle, you may return this card to it's owner's hand. When this card is sent to your hand by it's own effect, you may reveal this card to your opponent and pay 500 Life Points to play this face-up card in your Spell and Trap Card Zone. This card is treated as a Continuous Trap Card with the following effect: While this card remains face-up on the field, inflict Effect Damage equal to your opponent equal to the ATK of their attacking monster each time they declare a direct attack on your Life Points. The next time your opponent Sets a card face-down in their Spell and Trap Card Zone, destroy all cards in both players' Spell and Trap Card Zones.

Common

 

SOTM-EN032

Karamuru, Puppeteer Ninja

Fire/Warrior/Duo/3/2450/500

This monster cannot attack during your battle Phase. When your opponent enters their Battle Phase while this monster is face-up on your side of the field, you may declare the first attack of the Battle Phase with this monster. When this card destroys an opponent's monster as a result of battle, you may return this card to it's owner's hand. When this card is sent to your hand by it's own effect, you may reveal this card to your opponent and pay 500 Life Points to play this face-up card in your Spell and Trap Card Zone. This card is treated as a Continuous Trap Card with the following effect: The next time your opponent Summons a Level 4 or lower monster, take control of that monster and destroy this card.

Common

 

SOTM-EN033

Ancient Gear Broad Swordsman

Earth/Machine/Duo/6/2400/200

When this monster attacks with an ATK that is greater than the DEF of the target Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster as a result of battle, you may return this card to your hand. When this card is sent to your hand by it's own effect, you may reveal this card to your opponent and pay 500 Life Points to play this card face-up in your Spell and Trap Card Zone. This card is treated as a Quickplay Spell Card with the following effect: Add 1 “Ancient Gear” card from your Deck to your hand.

Common

 

SOTM-EN034

Ancient Gear Long Lancer

Earth/Machine/Duo/5/2400/0

When this monster attacks with an ATK that is greater than the DEF of the target Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster as a result of battle, you may return this card to your hand. When this card is sent to your hand by it's own effect, you may reveal this card to your opponent and pay 500 Life Points to play this card face-up in your Spell and Trap Card Zone. This card is treated as a Quickplay Spell Card with the following effect: Add 1 “Ancient Gear” card from your Deck to your hand.

Common

 

SOTM-EN035

Mazera, Thunder-Lord Archfiend

Dark/Fiend/Duo/8/2500/1200

This card cannot be Normal Summoned or Set. You may Special Summon this card from your Hand or Graveyard by Tributing 1 “Summoned Skull” on your side of the field. Increase the ATK of this card by 200 points for each Fiend-type monster in your Graveyard. Once per turn, you can remove 1 Fiend-type monster in your Graveyard from play to decrease the ATK or DEF of an opponent's monster by 500 points until the End Phase of the turn. When this card destroys an opponent's monster as a result of battle, you may return this card to it's owner's hand. When this card is sent to your hand by it's own effect, you may reveal this card to your opponent and pay 500 Life Points to play this card face-up in your Spell and Trap Card Zone. This card is treated as a Continuous Spell Card with the following effect: During each of your Standby Phases, you may Special Summon 1 Level 6 or Lower Archfiend monster from your Deck, Hand, or from removed from play.

Ultra Rare

 

SOTM-EN036

Astro Finneous

Wind/Warrior/Duo/4/1500/1200

When this card is in your hand, you may reveal this card to your opponent and pay 500 Life Points to play this card face-up in your Spell and Trap Card Zone. This card is treated as a Normal Spell Card with the following effect: Destroy 1 face-up Spell Card on the field. Afterwards, draw 1 card.

Common

 

SOTM-EN037

Lukai, the Tao Blitzer

Wind/Spellcaster/Duo/4/1700/1000

When this card destroys an opponent's monster as a result of battle, you may return this card to it's owner's hand. When this card is sent to your hand by it's own effect, you may reveal this card to your opponent and pay 500 Life Points to play this face-up card in your Spell and Trap Card Zone. This card is treated as a Quickplay Spell Card with the following effect: Destroy 1 face-up Trap Card on the field. Afterwards, you may add one Duo monster from your Deck to your Hand.

Common

 

SOTM-EN038

Vangelis, the Illuminated

Light/Spellcaster/Duo/6/2300/1300

When this card destroys an opponent's monster as a result of battle, you may return this card to it's owner's hand. When this card is sent to your hand by it's own effect, you may reveal this card to your opponent and pay 1000 Life Points to play this face-up card in your Spell and Trap Card Zone. This card is treated as a Quickplay Spell Card with the following effect: Destroy 1 face-down card on the field. Afterwards, you may draw up to 3 cards from your Deck.

Common

 

SOTM-EN039

Parasite Symbiote

Earth/Insect/Duo/4/2400/0

When this card destroys an opponent's monster as a result of battle, inflict 500 points of Damage to your Life Points, then place this card face-up in your Spell and Trap Card Zone. This card is treated as a Continuous Spell Card with the following effect: When an Insect-type monster is Normal or Flip Summoned, your opponent discards the top card of their Deck to the Graveyard.

Common

 

SOTM-EN040

Chimeratech Laser Dragon

Light/Machine/5/2100/1600

This card's name is treated as “Cyber Laser Dragon” in the Deck, and as “ Cyber Dragon” while in the hand, on the Field, or in the Graveyard. This card cannot be Normal Summoned or Set. Once per turn, you may destroy 1 card on the opponent's side of the field. The activation of this effect may not be chained to.

Common

 

SOTM-EN041

Chimeratech Barrier Dragon

Light/Machine/5/2100/1600

This card's name is treated as “Cyber Barrier Dragon” in the Deck, and as “ Cyber Dragon” while in the hand, on the Field, or in the Graveyard. This card cannot be Normal Summoned or Set. As long as this card remains face-up on the field, you select the targets of your opponents' attacks. Once per turn, during your opponent's damage calculation, you can make the ATK of an attacking monster 0 during the damage calculation only.

Common

 

SOTM-EN042

The Sensual Blade Dancer

Earth/Warrior/6/1950/1850

When this monster is involved in battle with an opponent's Level 7 or higher monster, destroy that monster with this effect without applying Damage Calculation. When this card is sent from the field to the Graveyard after having been Normal or Flip Summoned, draw 1 card.

Common

 

SOTM-EN043

Man-Eating Sandwich

Dark/Fiend/6/2000/1850

When this monster is involved in battle with an opponent's Level 4 or lower monster, destroy that monster with this effect without applying Damage Calculation. When this card is sent from the field to the Graveyard after having been Tribute Summoned, draw 1 card.

Common

 

SOTM-EN044

Toad Sage

Spell Card

Pay 500 Life Points. Special Summon 1 “Toad” monster from your Deck to your side of the field. Afterwards, Send 1 “Frog” monster on your side of the field to the Graveyard. If you cannot do both of these actions, your opponent draws 1 card for each action you could not accomplish.

Common

 

SOTM-EN045

Negative Zone

Field Spell

While this card is face-up, your opponent may not play Field Spell Cards. During each of your opponent’s Standby Phases, place the top card of your opponent’s Deck in your Fusion Deck face-up. This card is unaffected by the effects of all cards as long as the controller of this card has 5 or less cards (excluding this card) on his/her field at the same time.

Ultra Rare

 

SOTM-EN046

The Sacred Alter

Field Spell Card

As long as this card remains face-up on the field, monsters cannot be destroyed as a result of battle. (Damage calculation is still applied normally.) At the end of the Damage Step, the battling monster with the lower Level is destroyed. When a Level 7 or higher monster on your side of the field is sent to the Graveyard as a result of battle, you may send this card to the Graveyard to Special Summon 1 Level 12 monster from your Hand, Deck, or Graveyard.

Ultra Rare

 

SOTM-EN047

Land of the Lawless

Field Spell Card

Dark Scorpion" monsters, "Don Zaloog", and "Cliff the Trap Remover" cannot be destroyed as a result of battle. This card cannot be destroyed if there is a "Dark Scorpion" monster, "Don Zaloog", or "Cliff the Trap Remover" on your side of the field. When a “Don Zaloog”, “Cliff the Trap Remover”, or "Dark Scorpion" monster's effect activates, if there are two or more options, you may activate as many of them as you wish.

Common

 

SOTM-EN048

Negative Gravity

Spell Card

You may only activate this card if there is a “Nemesis” monster in your Graveyard. Reveal your hand. Both players draw a number of cards equal to the number of revealed “Nemesis” monsters in your hand. Afterwards, destroy 1 card on the field.

Common

 

SOTM-EN049

Negative Flare

You may only activate this card while there is a “Nemesis” monster in your Graveyard. Reveal 1 “Nemesis” monster in your hand. Afterwards, destroy any 2 cards on the field.

Common

 

SOTM-EN050

Negative Power-Flux

Quickplay Card

You may only activate this card while there is a “Nemesis” monster in your Graveyard. Discard 1 card. During this turn, the turn player can and must Normal Summon 3 monsters. If he/she does not, destroy all cards in turn player's hand and on their side of the field at the End Phase of the turn.

Common

 

SOTM-EN051

Negative Greed

Quickplay Spell Card

You may only activate this card while there is a “Nemesis” monster in your Graveyard. Discard 1 card. During this turn, the turn player can and must activate 2 Trap Cards from his/her hand. If he/she does not, the turn player skips his/her next Draw Phase.

Common

 

SOTM-EN052

Boulders of Zaengif

Spell Card

Discard the top 10 cards of your Deck to the Graveyard, then inflict 500 points of damage to both players' Life Points for each Rock-type monster sent to the Graveyard this way. As long as this card is in the Graveyard, cards cannot be removed from the Graveyard.

Common

 

SOTM-EN053

Zaengif's Gate

Spell Card

Discard 1 Earth monster from your hand. Both players draw 2 cards. As long as this card is in the Graveyard, neither player must discard from their hand until they have 6 cards during the End Phase of their turn.

Common

 

SOTM-EN054

Zaengif's Praise

Spell Card

Each player Special Summons 1 Level 7 or higher monster from their Deck. As long as this card is in the Graveyard, monsters Summoned by this card cannot attack.

Common

 

SOTM-EN055

Zaengif's Tomb Keeper

Spell Card

All monsters on the field are changed to Face-Up Defense Position. (Flip Effects are not activated at this time.) Inflict an amount of damage to your opponent's Life Points equal to the combined Level of all face-up monsters on the field x 100 points. As long as this card is in the Graveyard, negate the effects of all cards that would negate a Flip Effect.

Common

 

SOTM-EN056

The Power to Move Mountains

Equip Spell Card

This card can only be equipped to a EARTH monster. Increase the equipped monster's ATK and DEF by 800. The Level of the equipped monster is treated as 12.

Common

 

SOTM-EN057

The Benefits of Stealth

Equip Spell Card

This card can only be equipped to a Pyro-Type or Aqua-Type monster. Increase the equipped monster's ATK and DEF by 800. The Level of the equipped monster is treated as 1.

Common

 

SOTM-EN058

Gold Rush

Spell Card

Pay 2000 Life Points. Your opponent draws 4 cards. It is now the End Phase of this turn.

Common

 

SOTM-EN059

The Hand of Mammon

Spell Card

Pay 2000 Life Points. Both players send all monsters they control and all cards in their hand to the Graveyard. Your opponent draws 1 card for each card sent to the Graveyard in this way.

Common

 

SOTM-EN060

Mammon's Charity

Quickplay Spell Card

Place one “Greed” face-up in your Spell and Trap Card Zone from either your Deck or your Graveyard.

Common

 

SOTM-EN061

Toad Blitz

Quickplay Spell Card

Select 2 Level 2 or lower Aqua-type monsters on your side of the field and reveal 1 Level 2 or lower Aqua-type monster in your hand in order to activate this card. Place the 3 monsters on the bottom of your deck in any order, then draw 4 cards.

Rare

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