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~Undead Contest~ ~Finished~


Shrekstasy

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As the name says, create a card or more (maximum of 10 cards) that relate to the undead. You may post monsters, spells, and traps.

 

Prizes:

 

1st Place - 3 reps

2nd Place - 2 reps

3rd Place - 1 rep

Honorable Mention - 20 points

 

~The end date would be August 1st.~

 

~There is a maximum of 20 contestants~

 

Entries:

 

1. Phantasy Dreamer

2. DeMeNTeD

3. Dragonkidskinner

4. Welche

5. Bringer of the Apocalypse

6. Skylarman1

7. RARW!!!!

8. jak199

9. magno

10. The Almighty Animator

11. Chaos Master Ygo

12. madscientist113

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[spoiler=Effect - Vamp Warrior of the Pestilence]This monster is also treated as a Zombie-Type. If a DARK monster you control (Except this card) is destroyed by battle you can roll 1 six-sided die. Activate the following effect:

-1: Return the destroyed monster to your Deck. Your Deck is then Shuffled.

-2: Pay 1000 Life Points. Summon the destroyed monster to your field in face-up Defense Position.

-3: You gain Life Points equal to half the original ATK of the destroyed monster.

-4: Pay 600 Life Points. Summon a monster from your Deck with the same level as the destroyed monster.

-5: Discard the top 3 cards from your Deck. Summon to your field any normal monsters discarded by this effect.

-6: The destroyed monster is removed from play.

 

 

 

[spoiler=Effect - Bloodshot Vampire]If this monster was Special Summoned by a card effect, place it back in your hand during the End Phase of your turn. During your Battle Phase, the DEF of all monsters your opponent controls is 0. If this monster destroys one of your opponent's monsters in Defense Position, Special Summon the destroyed monster to your Spell & Trap Card zone (All battle damage done to your opponent is 0). If this monster would be destroyed as a result of battle, a monster you control in the Spell & Trap Card zone would be destroyed instead. The battle damage to your Life Points is equal to the level of the attacking monster x200.

 

 

[spoiler=Effect - Bloodshot Slicer]This monster is also treated as a Zombie-Type. When this monster destroys an opponent's monster as a result of battle, put 1 "Bloodshot" counter on this card. Remove 6 "Bloodshot" counters from this card to destroy 1 Spell or Trap Card on your opponent's side of the field. If this monster is selected as an attack target, you may activate one of the following effects:

-Remove 2 "Bloodshot" counters from this card to negate the attack

-Remove 3 "Bloodshot" counters from this card to negate the attack and end your opponent's Battle Phase.

-Remove 5 "Bloodshot" counters from this card to negate the attack, destroy the attacking monster, and end your opponent's Battle Phase.

 

 

[spoiler=Effect - Vampire Warlord]Bloodshot Vampire + 1 or more non "Tuner" Fiend-type monsters

This monster is also treated as a Zombie-Type. When this monster is Successfully Synchro Summoned, discard your entire hand. Search your Deck for 2 level 4 or lower Fiend-type monsters, 1 Spell Card, and 1 Trap Card and add them to your hand. Send all cards in your hand to the Graveyard during the End Phase of your turn and draw 3 cards from your Deck.

 

 

[spoiler=Effect - Life Draining Shield - Stage 1]This card can only be equipped to a level 6 or lower monster. A monster equipped with this card cannot be selected as an attack target. The equipped monster is unaffected by the effects of Spell, Trap, and Monster Cards your opponent controls. During each of your End Phases, This monster loses 200 ATK and DEF. If the equipped monster's ATK or DEF reaches 0 by this effect, search your Deck for a "Life Draining Shield - Stage 2" and add it to your hand. If the equipped monster is released for an Advance Summon or by card effect, place this card on the top of your Deck.

 

 

[spoiler=Effect - Life Draining Shield - Stage 2]This card can only be equipped to a monster equipped with "Life Draining Shield - Stage 1". A monster equipped with this card gains ATK and DEF equal to it's DEF. A monster equipped with this card cannot be selected as an attack target. The equipped monster is unaffected by the effects of Spell, Trap, and Monster Cards your opponent controls. The equipped monster cannot be released. During each of your End Phases, This monster loses 300 ATK and DEF. If the equipped monster's ATK or DEF reaches 0 by this effect, search your Deck for a "Life Draining Shield - Final Stage" and add it to your hand.

 

 

[spoiler=Effect - Life Draining Shield - Final Stage]This card can only be equipped to a monster equipped with "Life Draining Shield - Stage 2". A monster equipped with this card gains ATK and DEF equal to it's ATK. A monster equipped with this card cannot be selected as an attack target. The equipped monster is unaffected by the effects of Spell, Trap, and Monster Cards your opponent controls. The equipped monster cannot be released. During each of your End Phases, This monster loses 500 ATK and DEF. If the equipped monster's ATK and DEF reach 0 by this effect, switch control of the equipped monster to your opponent. The equipped monster gains double it's original ATK and DEF. The equipped monster is destroyed at the End Phase.

 

 

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Reserve mah Entry!! ^_^

EDIT: heres mah entry!

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her Standby Phases (this is not optional). When a "Archfiend" Monster on your side of the field is selected as a target of a effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, 5 negate the effect and destroy the opponent

When this card is Summoned you cannot counduct a Normal Summon until your 2nd Main Phase after the End Phase of this turn. During each of your Stanby Phases, place a number of Zombie Counters on this card equal to the number of monster's your opponent controls (max. 5). By removing a number of Zombie Counters from this card, Downgrade 1 monsters Level on the field by the number of Counters removed. If a monster(s)on the field reach Level 0 they are treated as Normal Monster Cards and have 400 ATK and DEF.

 

HOPE YOU LIKED THEM ^_^

- [(~CMY~)]

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