~ P O L A R I S ~ Posted July 18, 2008 Report Share Posted July 18, 2008 This club is the ultimate way to prove you are the best custom card maker. Go head to head with opponents and bring them down. We will hold events such as contests and tournaments, and you can also challenge other members of the club to 1-on-1 card battles to try and overthrow them. There are ranks and point systems and items which help win you matches as you rank up in our rank system, and tons of free reps too as you rank up. It gets harder and harder to rank up, and you'll have to battle like crazy. [spoiler=How do I get in?]To enter, submit a card, if your card is good enough, (70/100 or higher) you're in. There's an exception to the having-to-submit-a-card rule. If you're 5 stars or more and/or you get invited by a PM, you can get in without submitting a card and you'll get 80 starting Darkfire Points. You can try for more than 80 starting Darkfire Points by submitting a card. If your card gets 81/100 or higher, you'll get that as your starting score. If your starting card gets 80/100 or lower, you'll Darstart with 80 Darkfire Points. [spoiler=Darkfire Points]Darkfire Points: There will be a point-based system to show how you're doing in comparison to other members of the club. You will earn Darkfire Points based on your entry score, say you get 76/100, you'll have 76 Darkfire Points to start off with. Once you're in the club, you can start up duels with your opponent. If you win, you'll get points based on how good your card was. (What it was rated.) If you don't win, you won't have your card's rating added to your Darkfire Points score. Don't get discouraged if this happens, just keep trying! As you rank-up, you'll get special items to help you win your card matches. [spoiler=Rankings:] There will be a Doom Rank System, with several levels, your Darkfire Points will determine how high up you are in the Doom Rank System. Rank 1: Doom Knight: 70-99 Darkfire Points. Nothing too special about this rank. Rank 2: Phoenix Caller: 100-199 Darkfire Points. You now have the Phoenix Staff. It adds 3 points to all of your card ratings in custom card battles. Rank 3: Nova Blaster: 200-399 Darkfire Points. This rank gets 1 Rep from me when you get in. You also get 1 Nova Cannon, which lets you instantly eliminate 1 opponent from a non-Tournament match, you lose your Nova Cannon when you use it. Rank 4: Destiny Controller: 400-799 Darkfire Points. This rank gets another Rep from me when you get in. You also get another Nova Cannon. Also, you get a Destiny Aura, which protects you from the effects of Nova Cannons. Rank 5: Terror Itself: 800-1499 Darkfire Points. You gain another Rep from me, keep all of the stuff you had before, you'll only get 1 new item. The Phantom Force Pendant. It works like a Nova Cannon, but eliminates all opponents in a non-Tournament match. So in a 4-way etc, you'd epically win. Rank 6: Universal Chaosbringer: 1500-2499 Darkfire Points. Keep all items you have gained, gain a Chaosbringer and another Phantom Force Pendant. If you make a Light or Dark monster, you gain 5 additional points to your match score. Rank 7: Total Obliterater: 2500+ Darkfire Points. You get 4 reps when you get in, and keep all your stuff that you had. You gain a Ghost Buster Shield, making you unaffected by Phantom Blast Pendants. [spoiler=The Battles] I am an unbiased judge and will judge fairly, and then your items will be taken into account, which you can use, or if they're permanent items like the Phoenix Staff or the Chaosbringer, just generally help you win. You can make the terms for your battles. You can also make antes of points or reps if you agree on it. Your opponent has the right to decline your challenges. [spoiler=Members] BH15: 141 Darkfire Points. Current Rank: 2. Phoenix Caller Items: The Phoenix Staff Zeroshot: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Seth: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Ultimate_Ryan: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Swift™ : 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Kale: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Ruby: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Zephkaaa: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Poke: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Wombat: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None God Duelist: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None SecretAgentMan007: 75 Darkfire Points. Current Rank: 1. Doom Knight Items: None. Tuffguy1992: 74 DarkfirePoints. Current Rank: 1. Doom Knight Items: None. Chaos Master Ygo: 72 Darkfire Points. Current Rank: 1. Doom Knight Items: None Join now. ^_^ Link to comment Share on other sites More sharing options...
Zeroshot Posted July 18, 2008 Report Share Posted July 18, 2008 Message recieved. 1st member. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 18, 2008 Author Report Share Posted July 18, 2008 Ok, you're in with 80 Darkfire Points to start with. ^_^ Link to comment Share on other sites More sharing options...
Seth Posted July 18, 2008 Report Share Posted July 18, 2008 I'll join. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 18, 2008 Author Report Share Posted July 18, 2008 You're in. ^_^ You get 80 Darkfire Points Link to comment Share on other sites More sharing options...
Ultimate Ryan Posted July 18, 2008 Report Share Posted July 18, 2008 thanksw for invite, I'll join ^_^ Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 18, 2008 Author Report Share Posted July 18, 2008 No problem, you're in. ^_^ I've sent invites to lotsa good card makers. ^_^ So new members should be joining soon. Link to comment Share on other sites More sharing options...
End Of The Abyss Posted July 18, 2008 Report Share Posted July 18, 2008 Hi.....HI!....HI!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 18, 2008 Author Report Share Posted July 18, 2008 You're in. ^_^ No need to shout. XD Link to comment Share on other sites More sharing options...
Kale Posted July 18, 2008 Report Share Posted July 18, 2008 i will enter now that i got the link working.. ^_^ thanks for inviting me. i appreciate that. Link to comment Share on other sites More sharing options...
csaman3 Posted July 18, 2008 Report Share Posted July 18, 2008 hey can I join ? Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 18, 2008 Author Report Share Posted July 18, 2008 Kale: You're in. ^_^ csaman3: You have to post a card since you're under 5 stars and weren't invited. Make it a good card. ^_^ I have to go now, see y'all later. ^_^ Link to comment Share on other sites More sharing options...
csaman3 Posted July 18, 2008 Report Share Posted July 18, 2008 here it is Link to comment Share on other sites More sharing options...
The Ruby Posted July 18, 2008 Report Share Posted July 18, 2008 K, invite received ^_^ I want some more points there ;) Link to comment Share on other sites More sharing options...
Zephkaaa Posted July 18, 2008 Report Share Posted July 18, 2008 I a have received an invitation and is here to secure my spot. Link to comment Share on other sites More sharing options...
Zeroshot Posted July 18, 2008 Report Share Posted July 18, 2008 I cant let Ruby get more points then me. Link to comment Share on other sites More sharing options...
Zephkaaa Posted July 18, 2008 Report Share Posted July 18, 2008 U guys are tough, but u should post the effect people like it better (wink jusges wink), but u dont have to take my advice (just trying to help). NOW FACE THE WRATH OF GELLY MAN(note pic sux): Effect= When this card is Successfully Summoned, you can Release the monster you used to Tribute Summon this card. This card gains ATK equal to half the ATK of the Released monster. Also, this card gains the appropriate effect based on the Attribute of the Released monster:-Light:This loses 1200 attack points,and is able to attack directly.-Dark:This card is unaffected by trap cards.-Fire: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.-Water:This cards attack is halved, and can attack twice.-Wind:All face-down cards are sent back to their owner hand,and no monsters may be Set.-Earth:At your End-Phase this card is from attack to defense, and vice verse. -Divine:This card gains 500 ATK,and can not be destroyed by Spell or Trap cards. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 18, 2008 Author Report Share Posted July 18, 2008 [spoiler=csaman3:] Your effect: This card is not affected by Magic/Trap cards. If " Recruter's Help ' is on the field then this monster gains 600 attack points. OCG fix: This card is unaffected by Spell and Trap Cards. If "Recruiter's Help" is on the field, this card gains 600 ATK. Errors: -not affected=unaffected.-Magic=Spell-/[slash]=and-Cap C in Cards-Left Quotation spaced out from what it's quoting, don't do that.-Recruter=Recruiter-then=, [comma]-monster=card-attack=ATK-Don't say points. OCG: 6/20 For a short effect, that's realy not good. Read DJ's OCG thread. Name: shouldn't it be Ichigo Kurosaki? 4/5 Picture: Blurry is not good. If your picture is too small or is really wide one way and not wide the other, you getr blur. 10/15 Balance: Since you haven't posted Recruiter's Help I don't know how it would effect this card, but not being affected by either Spell OR Trap Cards + getting a boost is too powerful. 12/20 Effect Quality and Length: Basic and far too short for my liking. 10/20 Originality: It's original enough, despite many cards being unaffected by either Spell or Trap cards. 9/10 Little Details: Don't say Limited Edition, all Limited Edtion cards have gold stickers, your does not. YOur Set ID should be _ _ _ _-EN_ _ _ Fill the first 4 blanks with letters and the last 3 with numbers. 4/10 Total: 54/100 That won't do. [spoiler=Ruby:] Your effect: This card cannot be destroyed by battle. (Damage Calculation is applied normally.) If attacked in Defense Position, inflict damage to your Life points equal to the difference between this card's DEF and the attacking monster's ATK. When this card is selected as an attack target, you can Release 1 Level 4 or higher WATER monster you control to destroy the attacking monster, and inflict damage to your oponent equal to the ATK of the attacking monster. OCG fix: This card cannot be destroyed by battle. (Damage Calculation is applied normally.) During battle between this Defense Position card and an attacking monster whose ATK is higher than the DEF of this card, inflict the difference as Battle Damage to your Life Points. When this card is selected as an attack target, you can Release 1 Level 4 or higher WATER monster you control to destroy the attacking monster and inflict damage to your opponent equal to the ATK of the attacking monster. Errors: -If attacked in Defense Position=During battle between this Defense Position card and an attacking monster. -damage=Battle Damage-don't say equal to the in this case.-difference is in the wrong place.-this card's DEF=the DEF of this card.-Sentence is phrased incorrectly, check Ultimate Ancient Gear Golem and switch it around.-Take out comma after destroy the attacking monster.-inflict damage to your opponent's Life Points=inflict damage to your opponent. (Check Fire Trooper.)-attacking monster's ATK=the ATK of the attacking monster. 11/20 Keep practising and check recent cards to help improve. Name: Reminds me of Injection too much for comfort. 3/5 Picture: I guess it works, but what's that thing in the bottom right cornor? 14/15 Balance: Fairly balanced, although inflicting damage to your opponent equal to the ATK of the attacking monster is kinda pushing it. 16/20 Effect Length and Quality: Long enough, a little more effort wouldn't hurt. 16/20 Originality: Reminds me slightly of Magic Cylinder, and the name reminds me greatly of Injection. 5/10 Little Things: Don't say 1st Edition because you'd need a gold sticker since all 1st Edition cards have gold stickers and you don't have one. 7/10 72/100 You'll be kept at 80 points since you're a 5 star and you were invited. [spoiler=Zeroshot:] Your Effect: Once per turn, during your Main Phase, you can pay 500 Life Points to Summon 1 "Ulll-Trah Token" (DARK/Zombie-Type/ATK 1400/DEF 0) to your opponent's side of the field in Attack Position. You can tribute 1 "Ulll-Trah Token" on the field to shift control of this monster to your opponent. You and your opponent can tribute an "Ulll-Trah Token" to inflect 300 points of damage to each player. The Controller of this monster does not take damage from the effect of a Monster Card. This card is treated as an "Ulll-Trah Token". OCG fix: Once per turn during your Main Phase, you can pay 500 Life Points to Special Summon 1 "Ull-Trah Token" (DARK/Zombie-Type/ATK 1400/DEF 0) to your opponent's side of the field in Attack Position. You can Tribute 1 "Ull-Trah Token" on the field to shift control of this monster to your opponent. Either player can Tribute 1 "Ull-Trah Token" [they control?] to inflict 300 damage to each player. All damage inflicted to the controller of this card by the effect of an Effect Monster Card becomes 0. This card is also treated as "Ull-Trah Token". Errors: -Usually there's a comma after "Once per turn", but if "Once per turn" is followed by "during your ____ Phase", the comma only goes after Phase and not after "Once per turn".-Tokens are always Special Summoned, not just Summoned since they HAVE to be Special Summoned. -Cap T in Tribute.-You and your opponent=Either player-an=1-Specify where the Ulll-Trah Token has to be Tributed from.-inflect=inflict-don't say points of. -Misworded damage stopper effect.-this monster=this card.-if anything's "from the effect of a Monster Card" the monster is an Effect Monster Card, so that's how you should put it. OCG: 9/20 Name: No cap on t in "the". One to many Ls perhaps? 4/5 Picture: Cool. ^_^ 15/15 Balance: Fairly balanced, but the only useful thing about this card is the effect damage stopper, everything else is pointless to the user. 17/20 Effect Length and Quality: Good Length, but as I said above, why would you want to pay Life Points to give them an Ulll-Trah Token and why would you want to Tribute an Ulll-Trah Token to give them Ulll-Trah? The user would be foolish to use either of the effects, optional bad effects are not good. 12/20 Originality: Reminds me of D-Hero Departed with the control switching and the name. 7/10 Little Things: Your Circulation isn't making your card look realistic. >_> In Set ID replace ST with EN. 6/10 70/100 You'll stick with 80 DPs. [spoiler=Zephkaaa:] You were invited so you're automatically in with 80 DPs, the reason I invited you was because I was impressed by your cards in the elite raters, just a look at that card tells me that it couldn't get more than 80/100 from me due to the bad picture and OCG. So I'll just give you 80 DPs. If you guys want some more Darkfire Points you should battle, you'll get more points no matter what your score is as long as you beat your opponent. ^_^ Link to comment Share on other sites More sharing options...
Chaos Master Ygo Posted July 18, 2008 Report Share Posted July 18, 2008 can i join heres my cardThis card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 Fairy or Warrior-Type monsters on your side of the field to the Graveyard. While this card is face-up on the field, it is also treated as a Fairy-Type monster. If this card inflicts damage to your opponent's Life Points your opponent draws 1 card and put 1 Ninja Counter on this card. By removing any number of Ninja Counter(s) from this card apply the proper effect:1- Increase the ATK and DEF of this card by 400.2- Pay 700 Life Points to Special Summon all Level 3 or lower Warrior-Type monsters from your hand3- Draw 2 cards from your Deck.4 or more- You may Special Summon 1 "Samurai Token" (Fairy-Type/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. If the "Samurai Token" is selected as an attack target destroy all monsters on the field except this card. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 18, 2008 Author Report Share Posted July 18, 2008 can i join heres my cardThis card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 Fairy or Warrior-Type monsters on your side of the field to the Graveyard. While this card is face-up on the field' date=' it is also treated as a Fairy-Type monster. If this card inflicts damage to your opponent's Life Points your opponent draws 1 card and put 1 Ninja Counter on this card. By removing any number of Ninja Counter(s) from this card apply the proper effect:1- Increase the ATK and DEF of this card by 400.2- Pay 700 Life Points to Special Summon all Level 3 or lower Warrior-Type monsters from your hand3- Draw 2 cards from your Deck.4 or more- You may Special Summon 1 "Samurai Token" (Fairy-Type/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. If the "Samurai Token" is selected as an attack target destroy all monsters on the field except this card.[/quote'] Alright, thanks for applying, your card will be judged now. ^_^ Your Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 Fairy or Warrior-Type monsters on your side of the field to the Graveyard. While this card is face-up on the field, it is also treated as a Fairy-Type monster. If this card inflicts damage to your opponent's Life Points your opponent draws 1 card and put 1 Ninja Counter on this card. By removing any number of Ninja Counter(s) from this card apply the proper effect:1- Increase the ATK and DEF of this card by 400.2- Pay 700 Life Points to Special Summon all Level 3 or lower Warrior-Type monsters from your hand3- Draw 2 cards from your Deck.4 or more- You may Special Summon 1 "Samurai Token" (Fairy-Type/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. If the "Samurai Token" is selected as an attack target destroy all monsters on the field except this card. OCG fix: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 2 Fairy-Type monsters or Warrior-Type monsters you control. This card is also treated as a Fairy-Type monster. If this card inflicts Battle Damage to your opponent, your opponent draws 1 card and place 1 Ninja Counter on this card. By removing any number of Ninja Counter(s) from this card, activate the appropriate effect based on the number of Ninja Counter(s) you removed.- 1: This card gains 400 ATK and DEF.- 2: Pay 700 Life Points to Special Summon as many Level 3 or lower Warrior-Type monsters as possible from your hand.- 3: Draw 2 cards.- 4 or more: You can Special Summon 1 "Samurai Token" (Fairy-Type/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. If the "Samurai Token" is selected as an attack target, destroy all monsters on the field except this card. Errors: -Sending monsters on your side of the field to the Graveyard=Tributing or Releasing. -Fairy= Fairy-Type monsters-While this card is face-up on the field, it=This card-damage=Battle Damage.-put=place-Need a comma after "from this card"-apply=activate.-proper=approprate (Check Van'Dalgyon.)-You need to tell what the activation of its effects are based on. -Period, not colin before listing the effects. (Check Van'Dalgyon)-You messed up the - : way of listing the conditions.-Increase the ATK and DEF of this card by 400=This card gains 400 ATK and DEF by new OCG.-For the 2 counter effect, what if you have more than 4 Level 3 or lower Warrior-Type monsters in your hand? -For the 3 counter effect, from your Deck is not needed.-may=can.-Comma needed after target. 7/20 (I gave you a bit of a break with the rating because the effect was so long, but you'll really need to work at that. Name: No capital t in the in names, and comma shouldn't be spaced out from the first word. 3/5 Picture: A bit too much black at the bottom, still cool. 14.5/15 Balance: It's underpowered. It's not as easy as you might think to inflict battle damage, and 2 specific type tributes as the summoning condition for a 1700 ATK monster isn't good. In a real game, it's unlikely that this card would get more than 2 Ninja COunters, and letting your opponent draw underpowers it even more. 11/20 Effect Length and Quality: very long, but I think a different counter gain requirement would help. A lot. 18/20 Originality: It's original alright. 10/10 Little Details: In the recent sets, there are 4 letters in the first parts of Set IDs, nothing serious. 9.5/10 Total: 72/100 You pass (by 3 points) with 72 starting DPs, welcome aboard. ^_^ Link to comment Share on other sites More sharing options...
Ropp Posted July 18, 2008 Report Share Posted July 18, 2008 i would like to join although all these other legends will just own me in battles i wanna become better by learning from the best.Heres my card.... Link to comment Share on other sites More sharing options...
Zephkaaa Posted July 19, 2008 Report Share Posted July 19, 2008 This club is the ultimate way to prove you are the best custom card maker. Go head to head with opponents and bring them down. We will hold events such as contests and tournaments' date=' and you can also challenge other members of the club to 1-on-1 card battles to try and overthrow them. There are ranks and point systems and items which help win you matches as you rank up in our rank system, and tons of free reps too as you rank up. It gets harder and harder to rank up, and you'll have to battle like crazy. [spoiler=How do I get in?']To enter, submit a card, if your card is good enough, (70/100 or higher) you're in. There's an exception to the having-to-submit-a-card rule. If you're 5 stars or more and/or you get invited by a PM, you can get in without submitting a card and you'll get 80 starting Darkfire Points. You can try for more than 80 starting Darkfire Points by submitting a card. If your card gets 81/100 or higher, you'll get that as your starting score. If your starting card gets 80/100 or lower, you'll start with 80 Darkfire Points. [spoiler=Darkfire Points]Darkfire Points: There will be a point-based system to show how you're doing in comparison to other members of the club. You will earn Darkfire Points based on your entry score, say you get 76/100, you'll have 76 Darkfire Points to start off with. Once you're in the club, you can start up duels with your opponent. If you win, you'll get points based on how good your card was. (What it was rated.) If you don't win, you won't have your card's rating added to your Darkfire Points score. Don't get discouraged if this happens, just keep trying! As you rank-up, you'll get special items to help you win your card matches. [spoiler=Rankings:] There will be a Doom Rank System, with several levels, your Darkfire Points will determine how high up you are in the Doom Rank System. Rank 1: Doom Knight: 70-99 Darkfire Points. Nothing too special about this rank. Rank 2: Phoenix Caller: 100-199 Darkfire Points. You now have the Phoenix Staff. It adds 3 points to all of your card ratings in custom card battles. Rank 3: Nova Blaster: 200-399 Darkfire Points. This rank gets 1 Rep from me when you get in. You also get 1 Nova Cannon, which lets you instantly eliminate 1 opponent from a non-Tournament match, you lose your Nova Cannon when you use it. Rank 4: Destiny Controller: 400-799 Darkfire Points. This rank gets another Rep from me when you get in. You also get another Nova Cannon. Also, you get a Destiny Aura, which protects you from the effects of Nova Cannons. Rank 5: Terror Itself: 800-1499 Darkfire Points. You gain another Rep from me, keep all of the stuff you had before, you'll only get 1 new item. The Phantom Force Pendant. It works like a Nova Cannon, but eliminates all opponents in a non-Tournament match. So in a 4-way etc, you'd epically win. Rank 6: Universal Chaosbringer: 1500-2499 Darkfire Points. Keep all items you have gained, gain a Chaosbringer and another Phantom Force Pendant. If you make a Light or Dark monster, you gain 5 additional points to your match score. Rank 7: Total Obliterater: 2500+ Darkfire Points. You get 4 reps when you get in, and keep all your stuff that you had. You gain a Ghost Buster Shield, making you unaffected by Phantom Blast Pendants. [spoiler=The Battles] I am an unbiased judge and will judge fairly, and then your items will be taken into account, which you can use, or if they're permanent items like the Phoenix Staff or the Chaosbringer, just generally help you win. You can make the terms for your battles. You can also make antes of points or reps if you agree on it. Your opponent has the right to decline your challenges. [spoiler=Members] Zeroshot: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Seth: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Ultimate_Ryan: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Swift™ : 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Kale: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Ruby: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Zephkaaa: 80 Darkfire Points. Current Rank: 1. Doom Knight Items: None Chaos Master Ygo: 72 Darkfire Points. Current Rank: 1. Doom Knight Items: None Join now. ^_^A few questions:1.For battles is it only card making (like can we have a splice one too and maybe banner challenges)?2.Battles are kind of unclear (when u win do u get points magically or from the loser)3.Since their are many great card makers here.......I was wondering,it would be ok for some experts to help some noobs,players stuck,and basically anyone in areas of such as effects,ocg,uniqueness,overpower watching,and more. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 19, 2008 Author Report Share Posted July 19, 2008 Zeroshot, who are you battling? Zephkaaa, you don't get real points, you get Darkfire Points which help you in this club, you can also add a wager of points/reps with your opponent though. ^_^ Link to comment Share on other sites More sharing options...
Zephkaaa Posted July 19, 2008 Report Share Posted July 19, 2008 I know that it is dark fire points and ok so you have to wager for points Link to comment Share on other sites More sharing options...
HelioSpark Posted July 19, 2008 Report Share Posted July 19, 2008 PM recieved, I would like to join btw....I'm back from my vacation! Link to comment Share on other sites More sharing options...
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