Umbra Posted July 13, 2008 Report Share Posted July 13, 2008 Stretching the theme, I know. Fiend MagicianFusion Monster CardDARKSpellcaster10 / 2500 / 2500“Yubel” + “Dark Magician”This card can only be Fusion Summoned by the effect of “Super Polymerization”. This card's name is also treated as “Yubel” while it is face-up on the field. When this card battles, inflict damage to your opponent's Life Points equal to the ATK of the opponent's monster. If this card is removed from the field, Special Summon “Yubel - Terror Incarnate” from your hand, deck, or Graveyard. Warlock of the Lost RealmFusion MonsterDARKSpellcaster11 / 3200 / 3200“Yubel - Terror Incarnate” + “Dark Magician”This card can only be Fusion Summoned by the effect of “Super Polymerization”. This card's name is also treated as “Yubel - Terror Incarnate” while it is face-up on the field. If this card destroys a monster as a result of battle, destroy all monsters on the field with lower than or equal ATK of the destroyed monster. If this card is removed from the field, Special Summon “Yubel - The Ultimate Nightmare” from your hand, deck, or Graveyard. Archwarlock of the DreamlandsFusion Monster CardDARKSpellcaster12 / 4000 / 4000“Yubel - The Ultimate Nightmare” + “Sorcerer of Dark Magic”This card can only be Fusion Summoned by the effect of “Super Polymerization”. This card's name is also treated as “Yubel - The Ultimate Nightmare” while it is face-up on the field. When this card battles, place 1 “Yubel Counter” on each monster on your opponent's side of the field before damage calculation. If this card destroys a monster with a “Yubel Counter” on it as a result of battle, place the same number of “Yubel Counters” on this card. Then, inflict damage to your opponent's Life Points equal to the number of “Yubel Counters” on this card x 400. Oversoul DragonLIGHTDragon4 / 1600 / 1300A dragon formed by the souls of thousands, this mighty beast is undefeated in battle. Fiend Incarnate DragonDARKDragon / Fusion10 / 4000 / 2000“Oversoul Dragon” + 1 “Yubel” monster.When this card is Fusion Summoned, place “Flesh Counters” on this card equal to the Level Stars of the “Yubel” monster used as Fusion Material for this card - 9. Any Battle Damage that you take while this card is face-up on the field is inflicted to your opponent as Battle Damage instead. When this card inflicts Battle Damage to your opponent, place 1 “Flesh Counter” on this card. (max.3) If there are 0 Flesh Counters on this card during your End Phase, destroy this card. When this card is removed from the field, Special Summon 1 “Yubel” monster from your hand, deck, or Graveyard whose Level Stars are equal to the number of “Flesh Counters” on this card + 9, ignoring their summoning requirement. Yubel - Lingering SpiritDARKFiend9 / 0 / 0 This card can not be destroyed as a result of battle. Any Battle Damage that the owner of this card takes from a battle involving this card is treated as 100. If a monster attacks this card, the attacking monster is changed to Defense Position at the end of the Damage Step. If this card is destroyed by a a card effect, you can Special Summon “Yubel” to your side of the field. Yubel - Plague of the World10 / 4000 / 4000DARKZombieThis card can not be Normal Summoned or Set. This card can only be Special Summoned by removing 3 different “Yubel” monsters in your Graveyard from play during your Main Phase. During your opponent's Battle Phase, all monsters on your opponent's side of the field is changed to face-up attack position and must attack this card. If this card destroys a monster as a result of battle, inflict damage to your opponent's Life Points equal to 100 x the combined Level Stars of all monsters on your opponent's side of the field. Fiend CannonContinuous Spell CardIf you control no Fiend-type monsters when this card is activated, this card is treated as a Normal Spell Card and does not gain the part of the effect within the parenthesis. (Once per turn, you can) Tribute 1 (Fiend-type) monster on your side of the field. Decrease the ATK of all monsters on (your opponent's side of) the field by an amount equal to the Level Stars of the Tributed monster x 100 (+ half the ATK of the Tributed monster). Yubel Dragon - Death's HandDARKDragon10 / 0 / 0 When this card battles with an opponent's monster, swap this card's ATK and DEF with the other monster's total ATK and DEF respectively during damage calculation only. Yubel Dragon - Malice StormDARKDragon11 / 3200 / 0This card can attack twice during the same Battle Phase. This card can not attack your opponent directly. When this card battles with a monster, decrease this card's ATK by 400 points before damage calculation. Yubel Dragon - Devil IncarnateDARKDragon12 / ? / 0This card can not be Special Summoned. To Normal Summon or Set this card, remove all monsters in your Graveyard from play. This card's ATK is always equal to the number of DARK monsters with different names in your Graveyard x 800. If this card's ATK becomes 10000 or higher, you win the Duel. Yubel OverdragonFusion MonsterDARKFiend12 / 0 / 01 “Yubel” monster + 1 or more “Yubel Dragon” monstersYou can use “Yubel Dragon” monsters in your Graveyard as Fusion Material for the Fusion Summon of this card. This card can not be destroyed as a result of battle. Any Battle Damage you take from a battle with this card is inflicted to your opponent as Battle Damage instead. When this card inflicts Battle Damage to your opponent's Life Points, inflict 800 points of damage to your opponent's Life Points for each “Yubel Dragon” monster used as Fusion Material for the Fusion Summon of this card. Yubel - Death's AdvocateContinuous Spell CardWhen a monster(s) on your side of the field is destroyed and sent to the Graveyard, you can flip 1 coin. If the result is Heads, place 3 “Flesh Counters” on this card. If there are 9 or more “Flesh Counters” on this card when you flip a coin, and if the result is Heads, place 1 “Flesh Counter” on this card. When this card is sent to the Graveyard, Special Summon 1 “Yubel” monster from your Deck whose Level Stars are equal to the number of “Flesh Counters” on this card. Yubel - Nightmare AvatarFusion Monster CardDARKDragon12 / 0 / 0“Fiend Incarnate Dragon” + “Yubel - Death's Advocate” + “Yubel - The Ultimate Nightmare”This card can only be Fusion Summoned by sending the cards listed on this card as Fusion Material from your side of the field to the Graveyard. This card can not be destroyed as a result of Battle. When this card battles with an opponent's monster, inflict Battle Damage to your opponent's Life Points equal to the combined total ATK of all monsters on your opponent's side of the field. At the start of your opponent's Battle Phase, select 1 monster on your opponent's side of the field for each “Yubel” monster in your Graveyard. If the selected monster does not battle with this card before your opponent's next End Phase, it is destroyed. When this card is destroyed by a card effect, select 1 “Yubel” monster in your Graveyard and Special Summon it to your side of the field, ignoring any summoning requirement. Yubel Cannon MK-2Monster CardDARKMachine 9 / 0 / 0This card can not be Normal Summoned or Set. This card can not be Special Summoned, except by sending 1 “Yubel” monster and “Fiend Cannon” on your side of the field to the Graveyard. Once per turn, you can Tribute 1 monster on your side of the field to destroy 1 monster on your opponent's side of the field and inflict damage to your opponent's Life Points equal to the ATK of destroyed monster. Yubel Dragon - DreadshooterDARKDragon8 / 2000 / 1600This card can only be Special Summoned by having exactly 2 “Yubel” monsters on your side of the field. This card gains 200 ATK for each Level Star on all “Yubel” monsters on your side of the field (except this card) Dark Spirit's WishesTrap CardTribute 1 “Yubel” monster on your side of the field. Draw cards from your deck equal to a third of the number of Level Stars on the Tributed monster, rounded down. Malice of the World - YubelSpell CardRemove 1 monster on the field from play. Malice YubelDARKFiend4 / 1400 / 1200This card can only be Special Summoned by removing “Malice of the World - Yubel” in your Graveyard from play. If this card battles a LIGHT monster, increase this card's ATK by half of the LIGHT monster's ATK. Dark InfusionEquip Spell CardRemove 1 DARK monster in your Graveyard from play to activate this card. Increase the ATK of the equipped monster by the combined ATK/DEF of the removed monster. During each of your Standby Phases, you can halve your Life Points. Otherwise, destroy this card. Everlasting Nightmare BlastTrap CardThis card can only be activated when a “Yubel” monster with 10 or more Level Stars on your side of the field battles. End the Battle Phase, and inflict damage to your opponent's Life Points equal to the ATK of the opponent's monster. Malice Dragon - YubelDARKDragon4 / 2000 / 0This card can only be Special Summoned by removing “Malice of the World - Yubel” in your Graveyard from play. Decrease this card's ATK by 400 points during damage calculation only. Dark Spirit's DrainTrap CardYou can only activate this card when you control exactly 2 “Yubel” monsters. Equip this card to a monster on your opponent's side of the field. Decrease the ATK/DEF of the equipped monster by 1000 points. During each of your Standby Phases, place 1 “Yubel Counter” on this card. When the equipped monster is destroyed, destroy 1 “Yubel” monster on your side of the field for each “Yubel Counter” on this card. If you can't, your opponent can Special Summon 2 monsters from their Graveyard, ignoring any Summon conditions. Greed of Dark SpiritSpell CardYou can only activate this card when you control exactly 1 “Yubel” monster. Draw 2 cards. Dark Temptress - YubelDARKFiend10 / 10000 / 0This card can not be Normal Summoned or Set. This card can not be Special Summoned, except by removing 13 “Yubel” monsters in your Graveyard from play. Once per turn, during your Standby Phase, change control of all monsters on the field, except “Dark Temptress - Yubel”. If you control no monsters at the start of your Main Phase, except “Dark Temptress - Yubel”, destroy this card. Chain MirrorQuick-Play Spell CardActivate only as Chain Link 3 or higher. Select 1 “Chain” Spell or Trap Card in your Graveyard, and activate the effect of that card. Yubel - Mirror LadyDARKFiend1 / 0 / 0If this card is selected as an attack target, inflict 100 points of damage to your opponent's Life Points and redirect the attack to another monster on your side of the field. Rebirth of Dark LadyTrap CardActivate only while you control no face-up cards. Select 1 Level 4 or lower “Yubel” monster in your Graveyard and Special Summon it to your side of the field. While this card is in the Graveyard, you gain 100 Life Points during each of your Standby Phases for each “Yubel” monster in your Graveyard. Link to comment
Wyhe Posted July 13, 2008 Report Share Posted July 13, 2008 wow!great cards,as always!9.4/10 Link to comment
Mr. Judgment Dragon Posted July 13, 2008 Report Share Posted July 13, 2008 Great theme. All the effects seem balanced to me. 10/10. Link to comment
Umbra Posted July 13, 2008 Author Report Share Posted July 13, 2008 Mirror Lady's my favourite out of the bunch. Link to comment
Skuldur Posted July 13, 2008 Report Share Posted July 13, 2008 awesome cards, now Yubel we can make a pure Yubel deck :) Link to comment
Phantom Roxas Posted July 13, 2008 Report Share Posted July 13, 2008 Very nice cards! Link to comment
Umbra Posted July 13, 2008 Author Report Share Posted July 13, 2008 There's this little thing called Constructive Criticism. I would like to have that very much. Link to comment
Phantom Roxas Posted July 13, 2008 Report Share Posted July 13, 2008 Good, then I can say this: A lot of them a VERY broken, but since you want constructive criticism, I will list the most broken cards: Plague of the World, Devil Incarnate, Dreadshooter, and Dark Temptress. Link to comment
Umbra Posted July 13, 2008 Author Report Share Posted July 13, 2008 Plague of the World: Your opponent can choose whether to enter the Battle Phase. Devil Incarnate: 13 different monsters. It's ATK can only be increased by it's own effect, so don't think of United We Stand or something like that. Also, 13 different DARK monsters. I could think of a lot of decks that don't have space for 13 different DARKies. (EDIT: Added that it can not be SS'ed) Dreadshooter: I agree. Dark Temptress: Basically, if your opponent has no monsters on their field, you will lose all your other monsters and Dark Temptress will stand alone and perish. Link to comment
.:|Fallen|:. Posted July 14, 2008 Report Share Posted July 14, 2008 cool but when are the ones with pics coming out Link to comment
Umbra Posted July 14, 2008 Author Report Share Posted July 14, 2008 cool but when are the ones with pics coming out When hell freezes over.Or, to be more exact, when I find good pics for them.Or to be precise, never. Link to comment
Tefached Posted July 14, 2008 Report Share Posted July 14, 2008 8/10very goodstretches the theme of yubel a bit to much Link to comment
bury the year Posted July 14, 2008 Report Share Posted July 14, 2008 They do stretch the theme, but the OCG is perfect, and the ideas are very unique. However, I think you reused some of the themes from a previous written card set... Link to comment
Umbra Posted July 15, 2008 Author Report Share Posted July 15, 2008 They do stretch the theme' date=' but the OCG is perfect, and the ideas are very unique. However, I think you reused some of the themes from a previous written card set...[/quote'] Actually, if we're talking about the same thing, this was made before that. However, at the time I didn't think I would post this. So I included some of the cards from this set into that set. Link to comment
Death's Seduction Posted July 15, 2008 Report Share Posted July 15, 2008 you are a god(shadow god) awesome Link to comment
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