Tenneko Kazeno Posted July 13, 2008 Report Share Posted July 13, 2008 Hey everyone out there, I'm new to this site and just joined yesterday. I have spent most of the last eight hours working on this set of cards. Hope you all like them. Oh, and I claim none of the pictures used in making them, all found while surfing the net and are being used without the creators permission. And some special ones. Link to comment Share on other sites More sharing options...
silverlighted Posted July 13, 2008 Report Share Posted July 13, 2008 Hm, nice pictures of choice, like the weaponry and the X2 girls. Anyways, overall, work a bit more on your ocg to emulate actual ygo card descriptions. And are there such things as quickplay traps? Overall, I think your cards lay on the underpowered side. The weapon equips are way too weak for their specificity. Also buff up Shin Ra Grunt a bit somehow, maybe tweak the effect, I dunno.Meteor might be overpowered though. Lunar Wolf has an interesting effect, I like it. But maybe if it was a lower level monster, it'd be a interesting tech. But with that card, also, work on the ocg there. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted July 13, 2008 Report Share Posted July 13, 2008 I'm sensing monsters in need of effects. Link to comment Share on other sites More sharing options...
Tenneko Kazeno Posted July 13, 2008 Author Report Share Posted July 13, 2008 Thakyou for the advice, I appreciate you're thoughts. The cards are inderpowered because in the game there were monsters so much strongeer then the main characters it wasn't even funny. So I will be giving them alternate forms such as Chaos Vincent, or FF7:AC Cloud. Plus I will be working on adding the Turks to this. As for the Shin'Ra Grunt and Lunar Wolf, well the grunt is the weakest monster in the game and the very first one you fight, so I actually buffed him up abit, and the Lunar wolf is my on creation and I wqas trying to find a balance between the main characters and the superpowered monsters such as Emerald Weapon or Diamond Weapon Which would have to be around 4000/3000 area for attack. As for its abilities, I based it off the moon phases with the third spot being a full moon. I'll try to get more cards up soon, ans yes I think there are quick-play traps but maybe you should ask someone else. New card hope you like them Link to comment Share on other sites More sharing options...
Tenneko Kazeno Posted July 13, 2008 Author Report Share Posted July 13, 2008 Sorry everyone, cover materia was suppose to be a counter card, not a quick-play. Thankyou to silverlighted for pointing the mistake out. Here's the fixed versionAnd a new magic card! Link to comment Share on other sites More sharing options...
Tenneko Kazeno Posted July 13, 2008 Author Report Share Posted July 13, 2008 Here is the next part of the set Link to comment Share on other sites More sharing options...
GHawk Posted July 13, 2008 Report Share Posted July 13, 2008 I really like the Zach card and rate that card 9/10 Link to comment Share on other sites More sharing options...
meischoice Posted July 15, 2008 Report Share Posted July 15, 2008 many errors Link to comment Share on other sites More sharing options...
if_leader Posted July 16, 2008 Report Share Posted July 16, 2008 good cards..i give you 8.5/10a bit of ocg errors...and put some effects to the others..lack of effects Link to comment Share on other sites More sharing options...
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