Wattking Posted July 10, 2008 Report Share Posted July 10, 2008 Cards (42) Monsters (20)Batteryman AA *3Batteryman C Batteryman *3Batteryman ChargerBatteryman Industrial StrengthMatteryman Micro-Cells*3 +new+Super-Electromagnetic Voltech Dragon+new+Susa SoldierThe Calculater *2Royal Magical Library+new+Sangan+new+ Spells(11) Light of RedemptionHand DestructionDark World LightningLightning VortexQuick Charger*2Battery Charger *2Card of Safe ReturnShort Circuit Traps(11)The Transmigration ProphecySakuretsu ArmorGravity BindRaigeki BreakSolar RayRay of HopeBeckoning LightUltimate Offering*1+new+Infernal Reckless SummonPortable Battery Pack I changed a few things here. I looked up the Batteryman Archetype. This deck doesn't follow it strictly, but it's the best I can do. I put the Ultimate Offerings in as a substitute for Infernal Reckless Summon. I hope that this is a bit better. Link to comment Share on other sites More sharing options...
Silencerleader Posted July 10, 2008 Report Share Posted July 10, 2008 Compulsory Evac. Device? I suggest better cards...Mirror ForceS. JudgmentSaku ArmorETC.Unless of course...you want to return you're own monsters, but not really going to happen often.It has potential, and I could see it win some and lose some duels. Link to comment Share on other sites More sharing options...
Wattking Posted July 10, 2008 Author Report Share Posted July 10, 2008 I dont have Mirror Force or S. Judgment. And thanks for saying that it at least has potential. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted July 10, 2008 Report Share Posted July 10, 2008 Unless I'm missing something, I don't see the point of Barrier Statue of the Heavens, Flint lock, and a few on the other cards in here... Link to comment Share on other sites More sharing options...
Wattking Posted July 10, 2008 Author Report Share Posted July 10, 2008 The barrier limits what my opponent can SS. There was no real point to the flintlock, but it makes good filler. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted July 10, 2008 Report Share Posted July 10, 2008 The barrier limits what my opponent can SS. There was no real point to the flintlock' date=' but it makes good filler.[/quote'] The # of cards in your deck is 46, I don't think there is any need for a filler... I do believe that there are better cards out there that does just about the same thing as the barrier... Just trying to help Link to comment Share on other sites More sharing options...
Wattking Posted July 10, 2008 Author Report Share Posted July 10, 2008 Their probably are better cards then barrier, but I don't have them. A few fillers can be removed, i suppose. And thanks for the help. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted July 10, 2008 Report Share Posted July 10, 2008 Their probably are better cards then barrier' date=' but I don't have them. A few fillers can be removed, i suppose. And thanks for the help.[/quote'] No problem... Here are some cards that I suggest removing BarrierFlint locksearchlightmanMountainFlintLightforce sword and there are probably a few others, but these are all of the ones that I can think of atm. I'm kinda thinking that rare metalmorph isn't needed either but, I'm not sure... I'll let you decide on that one... you might want to try and get a... I believe the deck is card revival of the great dragon lord? Its got a very good thunder monster in it, the creator (not sure how much it would help this deck, but who knows? ) Link to comment Share on other sites More sharing options...
Wattking Posted July 10, 2008 Author Report Share Posted July 10, 2008 um... thanks. The mountain is there because it boosts thunder types.I guess the rest are not necessary, but atm they are what I got at my disposal. I will look into other thunder cards though. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted July 10, 2008 Report Share Posted July 10, 2008 um... thanks. The mountain is there because it boosts thunder types.I guess the rest are not necessary' date=' but atm they are what I got at my disposal. I will look into other thunder cards though.[/quote'] a 200 attack bonus isn't really worth it though. If your really worried about your monsters attack, add in an equip or 2 instead... though, equips aren't generally worth it either... some other cards that you might want to consider removing: Electric LizardGuardian of the Throne Room there are a few other cards (like susa soldier and blue thunder T ) that you might want to consider removing as well... I can understand where your coming from though. as a duelest, you must use what ever cards you have at your disposal. Building a thunder deck could be pretty tough, since there aren't as many thunder cards/support as there are of other deck types... Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted July 10, 2008 Report Share Posted July 10, 2008 Too slow. Too many traps. If this is an attempt at Batteryman OTK try again. Then again, Try Again anyway because I dont see this deck winning quickly. Link to comment Share on other sites More sharing options...
Wattking Posted July 10, 2008 Author Report Share Posted July 10, 2008 thanks Zelda. Goldshine Dragon, this was not meant to be a OTK. It doesn't necessarily have to be fast. There may be too may traps, but as it was said above you; t's hard to find support for thunder types. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted July 10, 2008 Report Share Posted July 10, 2008 thanks Zelda. Goldshine Dragon' date=' this was not meant to be a OTK. It doesn't necessarily have to be fast. There may be too may traps, but as it was said above you; t's hard to find support for thunder types.[/quote'] Goldshine Dragon was right about one thing, Your gonna want to speed this deck up... There's a lot of batteryman support but, I don't think there's much else out there in terms of thunder support... Link to comment Share on other sites More sharing options...
Skuldur Posted July 10, 2008 Report Share Posted July 10, 2008 where is short circuit, make a batteryman OTK instead of this random pile of thunder monsters and why is limiter removal in this deck Link to comment Share on other sites More sharing options...
Wattking Posted July 10, 2008 Author Report Share Posted July 10, 2008 Ive since removed the machine related cards, and I ordered the missing batterymen and short circuit. Removed a few traps and spells as well, hopefully speeding the deck up a bit. I will edit the posted deck once I get the cards, also I am trying to get a SEMVD. Please bare with me, i wasn't sure what i was doing when I first put it together. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted July 10, 2008 Report Share Posted July 10, 2008 Ive since removed the machine related cards' date=' and I ordered the missing batterymen and short circuit. Removed a few traps and spells as well, hopefully speeding the deck up a bit. I will edit the posted deck once I get the cards, also I am trying to get a SEMVD. Please bare with me, i wasn't sure what i was doing when I first put it together.[/quote'] are you trying to build a batteryman OTK? if so, make sure to get 3 Inferno Reckless summon Link to comment Share on other sites More sharing options...
Wattking Posted July 10, 2008 Author Report Share Posted July 10, 2008 I'm not trying for an OTK. Just a deck that can hold it's own. Link to comment Share on other sites More sharing options...
Skuldur Posted July 10, 2008 Report Share Posted July 10, 2008 Okay here's how you could add speed to the deck + 1-2 Creator+ 3 Card of Safe Return Link to comment Share on other sites More sharing options...
Wattking Posted July 10, 2008 Author Report Share Posted July 10, 2008 I don't have the resources to get those creators. Link to comment Share on other sites More sharing options...
Skuldur Posted July 10, 2008 Report Share Posted July 10, 2008 Creators come in a Structure Deck as a common so i think you can get them pretty easily Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted July 10, 2008 Report Share Posted July 10, 2008 I'm not trying for an OTK. Just a deck that can hold it's own. You may still want to put inferno reckless summon in your batteryman deck... theres nothing like swarming the field with 3 overgrown batteries with 3000 attack each XD Link to comment Share on other sites More sharing options...
Wattking Posted July 11, 2008 Author Report Share Posted July 11, 2008 true, but for me those are hard to come by. I will try, but not holding my breath. You sure are attentive, and I thank you for your help. I will try for at least 1. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted July 11, 2008 Report Share Posted July 11, 2008 true' date=' but for me those are hard to come by. I will try, but not holding my breath. You sure are attentive, and I thank you for your help. I will try for at least 1.[/quote'] I just ordered a couple my self for about $9.00... I'm trying to build a batteryman OTK deck... anyways, do you have card of safe return? batteryman decks seem to special summon from the grave alot so a card of safe return would be a nice little draw engine Link to comment Share on other sites More sharing options...
Wattking Posted July 11, 2008 Author Report Share Posted July 11, 2008 I'm sure I do. it is a common. I'm getting a Super-Electromagnetic Voltech Dragon. It is meant for a battery deck.Thanks for the idea though.good luck on your batteryman deck. Link to comment Share on other sites More sharing options...
BulletMan Posted July 11, 2008 Report Share Posted July 11, 2008 Do you plan on even dueling?(not very win capable right now) This will be a much better deck once you get more batteryman support cards. Link to comment Share on other sites More sharing options...
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