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The Ruby

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ENTRY CARD!

 

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[spoiler=Effect]This card cannot be destroyed as a result of battle. When this card is succesfully summoned, your opponent draws 1 card and shows it to you. Activate 1 of the following effects based on the card type:

-SPELL: You and your opponent must discard 1-5 cards from your hands and draw cards from your Deck equal to the number that you discarded.

-TRAP: Send all cards on the field to the graveyard. And then Special Summon 1 monster from your hand. That monster cannot declare an attack this turn.

-MONSTER: Remove 1 card from your hand or Deck from play. During the 2nd Standby Phase that this card was activated, play that card. After using this effect, put this card back into your deck and shuffle it.

 

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Ok, let's see how this works out. It's definately interesting. ;)

 

[1] [username]: Enigma Zero

[2] [Avatar Code]: http://img.photobucket.com/albums/v322/Enigma_Zero/Schtuff/ENI-VMO-ENI-AVA-1.png

[3] [Entry Card]:

ENI-LoG-Herba-1.png

[spoiler=Card Lore]

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

• Once per turn, place 1 Spore Counter on 1 of your opponent's monsters. A monster with a Spore Counter loses 500 ATK and DEF. When a monster with a Spore Counter is destroyed, you can place 1 Spore Counter on any monsters adjacent to the destroyed monster. A face-down monster with a Spore Counter is flipped face-up(Flip Effects are not activated at this time).

 

[4] [user Profile Link]: Click Me

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Sheesh, Ruby said the deadline was Saterday, I didn't think everybody would be waiting for me to post. >.< Anyways, here it is, sorry for the wait. I haven't been able to get on as much due to personal stuff and my brother (Void) hogging the computer. >.< I don't own the picture.

 

Username: Doom Wraith

Avatar: batteryly9zw5.jpg

http://img93.imageshack.us/img93/3128/batteryly9zw5.jpg

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 3 Level 4 or lower Warrior-Type monsters you control. If you Special Summon this card by Releasing any of the following monster(s), this card gains the appropriate effect(s): - Marauding Captain: When this card is Summoned, add 1 Warrior-Type monster from your Deck or Graveyard to your hand. - Don Zaloog: When this card is Summoned, your opponent discards 1 random card. - Exiled Force: When this card is Summoned, destroy 1 monster your opponent controls. - Mystic Swordsman LV2: Once per turn, you can destroy 1 Defense Position monster your opponent controls. If you activate this effect, this card cannot attack this turn. - Gearfried the Iron Knight: You can send 1 Equip Spell Card equipped to this card to the Graveyard t o destroy 1 monster your opponent controls. - Blade Knight: This card gains 1000 ATK. - Mataza the Zapper: By paying half of your Life Points, this card can attack twice during the same Battle Phase. - Command Knight: All Warrior-Type monsters you control gain 500 ATK. - Doomcaliber Knight: This card is unaffected by the effects of Effect monsters controlled by your opponent. When this card is sent to the Graveyard or removed from play, destroy all cards you control and you lose Life Points equal to the combined original ATK of the destroyed monsters.

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