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Organization XIII


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xD Oh, how upstanding of you, Rinne.

 

=D Because you guys are my club, I'ma share some information with you all, 'cuz I'm cool like that.

 

In mah fic, there are four main categories of Magic in People, and Fur main categories of Magic with Spell Cards.

 

In People, the categories are:

 

CREATE - Create magic is used to classify any type of magic that manifests something into the world. This includes Familiar-Users, Summoners, and Fortifyers, among others.

 

COMMAND - Command magic includes any type of magic that gives the User control over something, ranging from Elemental control, to Hypnotic control.

 

MODIFY - Modify magic includes any kind of magic power that alters, powers up, or detriments a person, object, or aspect of reality. This would include such things as Silencer's Biocentric variable ability.

 

SHAPELESS - Shapeless magic is any kind of magic that has no direct form, but manifests itself in reality based upon the individuals that use it. This would include such powers as Amethyst's Potential, or Riku's Amplifier.

 

Obviously, every category has several sub-classes. ^^ So, if you haven't yet told me what kind of power you would prefer for my fic, you may suggest to me which category of power you would like. =o I make no promises though.

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Question: Can Familiar-users get more than one Familiars? Because I'm totally rockin' the whole sea creature-demon idea.

 

Here are some ideas' date=' just for your enjoyment.

 

Orias - manta ray

Valefor - sea snake

Buer - lionfish

[/quote']

Pilot Whale

Cookie Cuttershark

Blind shark that uses his nose to hunt that name currently escapes me

 

^^ Probably the most unheard of sea creatures in existence.

 

Familiar summoning sounds awesome. If I made a list probably:

 

Bear

Wolf

Bat

Vulture

 

Go Feral =3

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Familiar-Users pretty much have just one Familiar.

 

They differentiate themselves from Summoners in that they can only call one beast into the world (as opposed to Summoners who can call several), however, the Familiar is typically of one mind with the User, and is usually substantially more powerful than your typical Summon.

 

Summons can be called by the many, but few have the indurance to maintain physical forms for too long, and the lack of a mind link with the caller makes them weaker individually.

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Familiar-Users pretty much have just one Familiar.

 

They differentiate themselves from Summoners in that they can only call one beast into the world (as opposed to Summoners who can call several)' date=' however, the Familiar is typically of one mind with the User, and is usually substantially more powerful than your typical Summon.

 

Summons can be called by the many, but few have the indurance to maintain physical forms for too long, and the lack of a mind link with the caller makes them weaker individually.

[/quote']

 

Ahh. D'accord.

 

But I could be supeshal. D:

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Well, I did say typically. I suppose I could incorporate a rare instance of an additional familiar. But you would only get one more, if that, as three is just unheard of for A Familiar-User (it's like making a contract, and Familiars can get very jealous, hence why people only have one).

 

But I suppose Lar wanted to recruit you because she saw how strong you were, so it wouldn't be too farfetched for you to maintain one more contract.

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Well' date=' I did say typically. I suppose I could incorporate a rare instance of an additional familiar. But you would only get one more, if that, as three is just unheard of for A Familiar-User (it's like making a contract, and Familiars can get very jealous, hence why people only have one).

 

But I suppose Lar wanted to recruit you because she saw how strong you were, so it wouldn't be too farfetched for you to maintain [i']one[/i] more contract.

 

Nah. One's good enough, after all. Two disrupts the flow.

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M'kay then. =O You can still suggest Spell Cards, though.

 

The four kinds of Spell Cards are:

 

Attack Cards - Any type of spell used for direct offense, such as Fulgadrum.

 

Defend Cards - Any type of spell used for defense, such as Mesoglea, Exumbrella.

 

Condition Cards - Any type of card that affects the conditions of battle, such as Blue Storm (the spell Silencer used to generate the Wind Storm in the arena), or Refraction Step (the card used to make Forneus bend light and make afterimages)

 

Restore Cards - Any type of card that heals or patches wounds, or regenerates used-up Spell Cards (a Spell Card disappears after it has been used, meaning that a Mage must make copies of said Spell in order to use multiples of the same Spell. If a user loses their only copy of a certain Spell Card, they can always make more, but it's harder to make a Spell Card from scratch (especially a replica of one you made before) than it is to make a Copy of an existing Spell Card)

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M'kay then. =O You can still suggest Spell Cards' date=' though.

 

The four kinds of Spell Cards are:

 

Attack Cards - Any type of spell used for direct offense, such as Fulgadrum.

 

Defend Cards - Any type of spell used for defense, such as Mesoglea, Exumbrella.

 

Condition Cards - Any type of card that affects the conditions of battle, such as Blue Storm (the spell Silencer used to generate the Wind Storm in the arena), or Refraction Step (the card used to make Forneus bend light and make afterimages)

 

Restore Cards - Any type of card that heals or patches wounds, or regenerates used-up Spell Cards (a Spell Card disappears after it has been used, meaning that a Mage must make copies of said Spell in order to use multiples of the same Spell. If a user loses their only copy of a certain Spell Card, they can always make more, but it's harder to make a Spell Card from scratch (especially a replica of one you made before) than it is to make a Copy of an existing Spell Card)

[/quote']

 

Ultima, Flare, and Thunder are the only 3 spells I know. My friend and I played FF2 for GBA on the activity bus home. It took 3 hours for that damn substitute bus driver to get us there. XP

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Nagato is a man/woman wrapped in enigma. Due to his/her loose clothes, cloak, and cape, one is unable to discern the gender. Nagato also wears a Mask/helmet that covers the entire head and face, and only leaves one eye exposed. Due to talking through a vocal synthesizer, even Nagato's voice will not identify the gender. His/her clothing is adorned with spikes, belts, straps, and other bondage-looking things, to boot.

 

Nagato's powers are in the Command category, and revolve around torturing his/her victims. I'll go into more detail in the next chapter, as Nagato will have a fight scene.

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