Jump to content

Aura of the Duelist


Recommended Posts

I'm currently redoing sets of cards I made but never posted, coming at you, my first (but now redited) set I made on this site. As always tell me any problems/props you have.

 

Omenuse, the Ultimate Aura Spirit

Level:12

Attribute:Light

Type:Spellcaster/Fusion

ATK:4500 DEF:4000

Effect: Despieus, the Aura Spirit of Sorrow + Hateuse, the Aura Spirit of Anger + Gleeuse, the Aura Spirit of Joy+ Hereuse, the Aura Spirit of Courage

Once per turn, you can return one card with "Aura" in its name from your Graveyard to your deck.

 

Dark Omenuse, the Aura Spirit of Evil

Level:12

Attribute: Dark

Type:Fiend/Fusion

ATK:5000 DEF:4000

Effect: Despieus, the Aura Spirit of Sorrow + Hateuse, the Aura Spirit of Anger + Gleeuse, the Aura Spirit of Joy+ Hereuse, the Aura Spirit of Courage

No monsters you control with "Dark Aura" in its name can be destroyed by the effects of Magic or Trap cards.

 

Gleeuse, the Aura Spirit of Joy

Level:8

Attribute:Wind

Type:Fairy

ATK:2700 DEF:1500

Effect: Once per turn, increase your Life Points by 200 for each monster you control with "Aura" in it's name.

 

Hereuse, the Aura Spirit of Courage

Level:8

Attribute:Earth

Type:Fairy

ATK:2500 DEF:2000

Effect: Increase the ATK of this card by 500 for each monster you control that has "Aura" in its name, and decrease it's ATK by 400 for each non-Aura monster you control.

 

Hateuse, the Aura Spirit of Anger

Level:8

Attribute:Earth

Type:Fiend

ATK:3000 DEF:1000

Effect: When this card is Summoned to the field, remove 1 Fiend, Zombie, or Spellcaster from you hand, field, or Graveyard from play. Your opponent discards cards to the Graveyard equal to the Star Level of the removed monster from the top of their deck.

 

Despeuse, the Aura Spirit of Sorrow

Level:8

Attribute:Water

Type:Spellcaster

ATK:2000 DEF:3000

Effect: This card can not be Special Summoned from the Graveyard. Decrease the DEF of all face-up monsters on your opponent's side of the field by 200 for each card with "Aura" in its name you control.

 

Normeuse, the Aura Spirit of Nuetrility

Level:4

Attribute:Wind

Type:Warrior

ATK:1500 DEF:1500

Discription: A spirit who's aura is equally good and evil. It can be found protecting every soul.

 

Aura Guardian

Level:3

Attribute:Earth

Type:Fairy

ATK:700 DEF:2000

Discription: This spirit protects duelist's auras from outside influence.

 

Dark Aura Guardian

Level:4

Attribute: Dark

Type:Fiend

ATK:500 DEF:2200

Discription: This once pure spirit changed to match it's duelists' dark aura.

 

Aura Shifter

Level:4

Attribute:Light

Type:Fiend

ATK:1700 DEF:500

Effect: Once per turn, you can change this card's type to Fiend or Fairy.

 

Aura Shifter of Darkness

Level:4

Attribute: Dark

Type:Spellcaster

ATK:1700 DEF:500

Effect: Once per turn, you can change the type of a face-up monster (other than this card) to Spellcaster, Fiend, or Zombie. If you use this effect, reduce the ATK of this card by 300 until the End Phase.

 

Loyal Aura Spirit

Level:1

Attribute:Light

Type:Fairy

ATK:100 DEF:100

Effect: If this card is sent from your hand to your Graveyard by "Good or Bad Choice?", it returns to your hand during your End Phase.

 

Dark Loyal Aura Spirit

Level:1

Attribute: Dark

Type:Fiend

ATK:300 DEF:0

Effect: If this card is sent from your hand to your Graveyard by "Good or Bad Choice?", it returns to your hand during your End Phase.

 

Dark Aura Summoner

Level:4

Attribute: Dark

Type:Spellcaster

ATK:0 DEF:1000

Effect: Once per turn, you can Special Summon a Dark Attribute monster with " Dark Aura" in its name from your Graveyard. The Special Summoned monster can not attack this turn.

 

Aura Be Gone!

Type: Normal Spell Card

Effect: Destroy all face-up monsters with "Aura" in their name. Increase the Life Points of the destroyed monsters contoller by 500 for each card destroyed.

 

Aura Collector

Type: Normal Spell Card

Effect: Draw a card for each face-up card you control with "Aura" in its name.

 

Aura Exchange

Type: Normal Spell Card

Effect: Activate only when you control a face-up Fairy, Beast, or Plant monster and your opponent controls a face-up Fiend, Zombie, or Spellcaster monster. Increase your Life Points by 1000, and decrease your opponent's Life Points by 1000.

 

Aura Lost

Type: Normal Trap Card

Effect: Negate the effects of all face-up monster cards with "Aura" in their name until the End Phase.

 

Aura Modifier

Type: Continuous Spell Card

Effect: Select a type. All face-up monsters on your opponents side of the field are treated as monsters of the type you chose.

 

Aura Sanctuary

Type: Field Spell Card

Effect: All battle damage received as a result of a "Aura" monster being attacked is reduced to 0.

 

Aura Sheild

Type: Continuous Trap Card

Effect: Remove a Fairy, Beast, Plant, Fiend, Zombie, or Spellcaster from your field or Graveyard from play. This card gains 1 of the following effects based on the card you removed.

-Fairy, Beast, or Plant: You take no battle damage.

-Fiend, Zombie, or Spellcaster: None of your opponent's monsters can attack.

This card is destroyed if you have no face-up monsters with "Aura" or "Dark Aura" in it's name.

 

Dark Aura Collector

Type: Normal Spell Card

Effect: Draw a card for each face-up monster you control with "Dark Aura" in its name.

 

Good or Bad Choice?

Type: Continuous Spell Card

Effect: You and your opponent may use this card's effect. Once per turn, choose one of the following effects:

-Decrease your Life Points by 1000, draw a card.

-Discard a card, increase your Life Points by 1000.

 

Negative Aura Absorber

Type: Continuous Trap Card

Effect: Each time your opponent attacks with a Fiend, Zombie, or Spellcaster card, add one "Aura Counter" to this card. You can tribute this card to Special Summon a monster with "Aura" in its name from your deck with a Star Level equal to the number of "Aura Counters" on this card.

 

Punishment for Dark Aura

Type: Normal Trap Card

Effect: Destroy all face-up monsters on the field with "Dark Aura" in their name. For each monster destroyed, deal 500 points of damage to the controllers Life Points.

 

The Darkening of Omenuse

Type: Normal Spell Card

Effect: This card can only be activated when you control a face-up "Omenuse, the Ultimate Aura Spirit". Remove 1 "Omenuse, the Ultimate Aura Spirit" from play and Special Summon 1 "Dark Omenuse, the Aura Spirit of Evil" from your Fusion Deck. (This is treated as a Fusion Summon).

 

The Will of Omenuse

Type: Normal Spell Card

Effect: Remove Despieus, the Aura Spirit of Sorrow, Hateuse, the Aura Spirit of Anger, Gleeuse, the Aura Spirit of Joy, and Hereuse, the Aura Spirit of Courage from play from your Graveyard to Special Summon "Omenuse, the Ultimate Aura Spirit" from your Fusion Deck. (This is treated as a Fusion Summon).

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...