Jump to content

YCM Big Brother ~Join For A FREE Rep!~


Recommended Posts

  • Replies 72
  • Created
  • Last Reply

Well, my cards text is a bit of kinda small, but does it matter?

 

84512by8.jpg

[spoiler=Card lore]When this card is succefully Normal Summoned, Flip Summoned or Special Summoned, draw 5 cards, and remove them from play. Return all other cards removed from play to their owners Deck. Both players then shuffle their Decks. All cards removed from play as long as this card remains face-up on the field are sent to the Graveyard instead. Each time you or your opponent Normal Summons, Flip Summons or Special Summons a DARK monster, choose 1 random card removed from play and sent it to the Graveyard. Activate 1 of the following effects depending on the type of that card:

-EARTH: Discard 1 random card from your opponent's hand. Then your opponent discards 1 random card from your hand.

-FIRE: Return all cards on the field (excpect this card) to their owners hand. This card cannot declare an attack during this turn.

-LIGHT: Change the Battle Position of all face-up monsters on the field.

WATER: Skip both your and your opponent's next Battle Phase.

WIND: Both you and your opponent draw 1 card.

DARK: Increase the ATK and DEF of all face-up DARK monsters on the field till the End Phase of this turn.

After all cards removed from play by this cards effect are sent to the Graveyard, destroy this card.

 

Link to comment
Share on other sites

Oops, sorry I meant to post it.

HERE:

 

[spoiler=Card Lore]

When this card is succesfully normal summoned, flip summoned or special summoned, your opponent must draw 1 card and show it to you. Activate 1 of the following effects based on the cards card type:

-SPELL: You and your opponent must both discard 1-5 cards from your hands and draw new cards from your deck equal to the number that you discarded.

-TRAP: Send all cards on the field to the graveyard. And then you may summon 1 monster from your hand. That monster cannot declare an attack this turn.

-MONSTER: Remove 1 card from your hand or deck from play. After 2 turns, you may play that card.

 

 

EDIT: NEW CARD LORD!

[spoiler=Card Lord]This card cannot be destroyed as a result of battle. When this card is succesfully summoned, your opponent draws 1 card and shows it to you. Activate 1 of the following effects based on the card type:

-SPELL: You and your opponent must discard 1-5 cards from your hands and draw cards from your Deck equal to the number that you discarded.

-TRAP: Send all cards on the field to the graveyard. And then Special Summon 1 monster from your hand. That monster cannot declare an attack this turn.

-MONSTER: Remove 1 card from your hand or Deck from play. During the 2nd Standby Phase that this card was activated, play that card.

After using this effect add this card to your deck and shuffle it.

 

Link to comment
Share on other sites

Kay, thanks for the oportunity.

 

If Deadlockfilms gets unbanned b4 we move on, i'll kindly give him the spot if he posts his card =]

 

here is my card =]

[spoiler=Card]

Card-2.jpg

[spoiler=effect]

This monster can be Summoned to the Field Spell Card Zone by discarding 1 card from your hand. Whle in the Field Spell Card Zone this card gains the following effect:

- Both players draw 10 cards. They shuffle the 10 cards and they put it in a pile, put the Decks together, and shuffle it. But the pile at a side of the field, and each turn during each player's Draw Phase, the player must draw from that pile instead of his/her original Deck. If this card is destroyed, cards from that pile are sent to the Graveyard.

If you Summon this card as a monster, activate the following effect:

-Discard 2 cards from your hand. Look at your opponent's hand and your opponent discards each monster with less than Level 4. Take 500 damage to your Life Points for each card destroyed by this card's effect. Then select monster sent to the Graveyard by this card's effect and equip it to this card. This card gains the ATK and DEF of the equipped monster. If there are no monsters lower than Level 4, you select one monster lower than Level 4 from your Deck, and equip it to this card. This card gains the ATK and DEF of the equipped monster. When this card is destroyed, you loose 700 Life Points.

 

 

 

 

 

Pic Credit: Deviant Art.

 

Field Monster Card Idea: My friend Jspamax :wink:

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...