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The YCM Contest Zone ► Up for the Challenge?


Huntar!

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Nobody enters my contests, yes, I know that, but a Legendary Member, Cardmaker, and Contest Holder, and damn, the King of this section for about 3 months in a row, I think that I should sure as hell be able to hold a contest, in a contest.

 

[align=center]Featured Contest 4 - YCMCZ Title Tournament

 

You are competing for a title that I shall bestow upon you, it comes with much honour.

 

You are also competing for a prize of 500 points, and however many points that competators would like to donate to it.

 

You are competing for a total of 6 reps, or however many I can possibly give you within the rules of this section.

 

There will be three winners in this competition.

 

They each must decide which prize they would like.

 

Shall they take the Jackpot of points?

Shall they increase their fame with the Reputations?

Shall they accept the Title of Honour?

 

That is up for the winners to decide for themselves.

 

List of Contest Competators:

 

1. Monkeybuoy2

2. Zeroshot

3. Proto

4. Prince

5. null_ptr

6.

7.

8.

9.

 

To apply, you must post a recently made card. Then, I shall deem you worthy or not depending on your score.

 

R O U N D - # 1

 

-[x]-

Round 1 will be declared as the number of entrants are filled.

 

[note that you DO NOT have to me a member of the Contest Zone to enter Featured Contests.][/align]

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I would like to enter, if you like my card that is

 

1180nc7.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Level 5 or higher WIND monster from your side of the field. When this card is sent to the Graveyard as a result of battle, you can send 1 Winged-Beast-Type monster on your side of the field to the Graveyard to Special Summon this monster in face-up Defense Position. When there is a WATER and EARTH monster on your side of the field, this cannot be the target of Trap cards. When this card destroys a monster as a result of battle, place 1 Level 4 or lower WIND monster from your Graveyard on the bottom of your Deck.

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Well' date=' if you haven't made any good cards recently, how do I know that you are still qualified to enter?

 

And Monkey, accepted, but remember, it is Winged Beast-Type, not winged-beast

[/quote'] Yay! I'm in! But where does it say winged-beast not in caps?

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Well' date=' if you haven't made any good cards recently, how do I know that you are still qualified to enter?

 

And Monkey, accepted, but remember, it is Winged Beast-Type, not winged-beast

[/quote']

 

I have never been so insulted in my entire life.

 

Fine, I'll 'follow the rules' and 'prove my worth' then

 

34153cd8.jpg

 

This monster's type is also treated as Winged-Beast. This monster is also treated as a WIND monster. During each of your Standby Phases, you can place 1 Aero Counter on this card. For every Aero Counter on this card (Max. 2), this monster gains 200 ATK. During each of your opponent's Standby Phases, you can remove 1 Aero Counter from this card to move this monster to 1 unoccupied Monster Card Zone. If the Monster Card Zone directly across from this monster is unoccupied, this monster can attack your opponent directly.

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ill join

68190rd6.jpg

"Ancient Gear Golem" + 1 or more Tuner monster(s)

When this card is Synchro Summoned, destroy all Machine-Type monsters you control and increase the ATK of this card for every monster destroyed x100. When an this card is targeted by an effect of a Spell or Trap Card, negate it's effect and decrease the ATK of this card by 600. Everytime the ATK of this card is decreased, you can discard 1 card from your hand and destroy 1 Spell or Trap Card on the field. As long as this card remains face-up on the field, increase the ATK of all Machine-Type monsters you control by 300.

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i want to join if i can.

 

here's my entry card

129512rh8.jpg

 

[spoiler=card lore] This card cannot be Normal Summoned or Set. This card only can be Special Summoned by Releasing 2 DARK monster you control.This card ATK and DEF is equal than number of level of the monster Released to summon this card x300. If this card destroy a monster on your opponent field, place 1 "Rage Counter" on this card. Once per turn at your Main Phase by removing 1 "Rage Counter" on this card swicth battle position of 1 monster on your opponent field.

 

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user name: null_ptr∮

apply for: card contest zone-contestant

186327tb7.jpg

When this card destroys an opponent's monster by battle, your opponent can send 1 Spell or Trap Card they control to the Graveyard instead of sending the destroyed monster to the Graveyard. Each time your opponent sends a Spell or Trap Card they control to the Graveyard by this card's effect, you take damage equals to 300 X the total number of Spell and Trap Cards sent to your opponent's Graveyard by this card's effect. When this face-up card is attacked by a monster with a higher ATK than the ATK of this card, remove this card from play immediately with this card's effect without applying damage calculation.

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