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SCAPEGOAT Contest 2 [ CONTEST ENDED ]


KoLoBoS

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Well as promised here is contest two.

 

This time three different pics of Scapegoat for you do what ever you wish with. So lets see if you lot came come up with something completely different than last time. Can't wait ti see what you come up with for these ones!

 

Ok Rules.

 

1) Make a Set of 3 cards, each card for a different pic from below.

2) Each card can be any type of card you want (Monster, Spell, Trap whatever)

3) You can only enter one set of three cards.

4) Try to make your cards realistic, nothing to overpowered.

5) We will be having two winners for this contest. Best Card and Best SET. Both winners will get 2 REPS and 20 Points.

6) This contest finishes on 27th July 2007

7) Have fun!

 

SO that's it. ANd now here are the NEW scapegoats to use.

 

 

Des Frog Scapegoat

330.jpg

 

 

Gravekeeper Scapegoat

332.jpg

 

 

Archfiend Scapegoat

336.jpg

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hmm I might agree on the archfiend but not the gravekeeper verison, dude in order to bring out the goat if you didn't read it requires necrovalley, cheif, guard and assassin to all be present if they aren't it won't come out. Besdies that I was thinking of a way for archfiend cards to get a boost I mean seriously a D.D. deck has actually a way to remove both the arch and the grave ones since they remove not destroy besides that if I really wanted to I would have increased their attack and defense because if no notices anything both grave and arch are both not even past the 600 mark infact grave is only a 0/100 monster while arch is just a 600/1500 monster plus if you used say a card on either being Nightmare Wheel now your screwed as they can keep getting punched down even more and so the same as your LPs.

 

Follow what I saying?

 

--Quick Edit--

 

Also just one more thing: Their strength is really a flaw, if you look carefully at their effects you can see why they are a nusiance not another harsh product.

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hmm I might agree on the archfiend but not the gravekeeper verison' date=' dude in order to bring out the goat if you didn't read it requires necrovalley, cheif, guard and assassin to all be present if they aren't it won't come out. Besdies that I was thinking of a way for archfiend cards to get a boost I mean seriously a D.D. deck has actually a way to remove both the arch and the grave ones since they remove not destroy besides that if I really wanted to I would have increased their attack and defense because if no notices anything both grave and arch are both not even past the 600 mark infact grave is only a 0/100 monster while arch is just a 600/1500 monster plus if you used say a card on either being Nightmare Wheel now your screwed as they can keep getting punched down even more and so the same as your LPs.

 

Follow what I saying?

[/quote']

there is a serious loophole in Gravekeeper that may not seem like one. Find it.

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yea yea I saw it, you can take your opponents in a way but then "Wicked Breaking Flamberge - Baou" cures both Archfiend and Gravekeeper verisons also if you use "Snatch Steal" combined with "Bad Reaction To Simotchi" on o say the Gravekeeper one then you the orginal owner of the gravekeeper's scapegoat just got screwed because the goat won't die and you would die soon as card after card you controlled would get thrown in my hand then discarded.

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yea yea I saw it' date=' you can take your opponents in a way but then "Wicked Breaking Flamberge - Baou" cures both Archfiend and Gravekeeper verisons also if you use "Snatch Steal" combined with "Bad Reaction To Simotchi" on o say the Gravekeeper one then you the orginal owner of the gravekeeper's scapegoat just got screwed because the goat won't die and you would die soon as card after card you controlled would get thrown in my hand then discarded.

[/quote']

 

 

true, too true....

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entry reserved. the first one was my first contest, and I won it. I just have to give it a try, even if these ones aren't very good for my knowledge of yugioh.

 

edit: Done, I had to look up a bit about gravekeepers and archfiends though... anyway, here they are:

 

amphibiousscapegoatyb6.jpg

archfiendscapegoattk4.jpg

gravekeepersscapegoatut9.jpg

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OK!

 

Contest is over....stop sending in entries...and the like.

 

Seems even more entered this time round, making even harder to pick the two winners.

 

So first. WInner of Best Card is.... DEATH12328 for the Gravekeeper's Scapegoat. I know some think it was overpowered, but I think in a Gravekeeper's Deck this card would be added without question. Very good effect.

 

And now the winner of Best Overall Set goes to.... Soul Immortal (artist formally known as SoulChild). Each card would work within the type of Deck they are designed for. And to top it off, how cool are those names? NecroWolly....now that's class.

 

Well done to the two winners. Both will get 2 Reps and 20 Points each.

 

Thanks to all who took the time and effort to make cards for this contest, was some very good entries. Keep your eyes open for another contest coming soon.

 

Thanks again.

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