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Wonderbox


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I was looking for cool new decks to build and I found this one. Its really interesting.

 

 

Monsters: 22

 

2 Freed the Brave Wanderer

3 Thunder Dragon

2 Cyber Dragon

1 Magical Merchant

1 D. D. Warrior Lady

2 Ryko, Lightsworn Hunter

2 Caius the Shadow Monarch

1 Strike Ninja

1 Sangan

1 Snipe Hunter

2 Mystic Tomato

1 Spirit Reaper

1 Jinzo

2 D.D Scout Plane

 

 

Spells: 14

 

2 Allure of Darkness

1 Smashing Ground

1 Monster Reborn

1 Heavy Storm

1 Premature Burial

1 Nobleman of Crossout

1 Scapegoat

2 Reinforcement of the Army

1 Rush Recklessly

1 Creature Swap

1 Enemy Controller

1 Brain Control

 

Traps: 6

 

1 Trap Dustshoot

1 Mirror Force

1 Torrential Tribute

3 Bottomless Trap Hole

 

Some fixes welcome.

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where is the win condition? Also zaborg over casius/ thessy is pro

 

It was the original version and it is zaborg because the deck is old and it needs more light monsters for the 2 Freed

 

 

 

Here is what the article where I found it said:

 

By developing swiftly in the early game' date=' however, you can create a late-game juggernaut that uses Freed to remove the big threats, and Strike Ninja as an almost indestructible monster that jumps all over the field for 1700 damage a turn! The idea is simple; unite Freed and Strike Ninja with two copies of Reinforcement of the Army for the ultimate Wonderbox.[/i']

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