Jump to content

best card contest winner gets 10 points and 3 rep


krzy95

Recommended Posts

My entries:

Sparkle2.jpgAether-1.jpg

79521xz1.jpg

[spoiler=Effect for Nighttime Peacekeeper]This monster's attribute is also treated as

LIGHT. This monster cannot attack. If a DARK Fiend-type monster your opponent controls attacks this monster, the attack is negated. Inflict damage to you opponent's Life Points equal to half the original ATK of the attacking monster. During your Standby Phase, you may flip a coin. Activate one of the following effects:

-HEADS: Increase the ATK of all Fairy-type monsters on the field by 400 until the End Phase of your turn.

-TAILS: Randomly select one card in your opponent's hand. You opponent must put that card into his/her Deck. The Deck is then Shuffled.

 

 

[spoiler=Effect for Aether, Fallen Prince of the Heavens]This monster cannot be Special Summoned. If this monster is switched to Defense Position by the effect of a Spell or Trap Card, Remove this monster from play until the End Phase of your next turn. During battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as battle damage to your opponent's Life Points. If this monster is selected as an attack target, roll 2 six-sided dice. Activate one of the following effects:

-2: Destroy the attacking monster.

-3-5: Switch this monster to Defense Position

-6-8: Increase this monster ATK and DEF by 500 until the End Phase.

-9-10: Switch the attack target to another monster on your side of the field.

-11: When this monster is destroyed, it is Removed from play.

-12: Increase your Life Points equal to half the attacking monsters ATK.

 

 

[spoiler=Effect for Water Dancer]This monster cannot attack. Inflict 400 points of damage to your opponent's Life Points for every card that he/she draws. During each of your Standby Phases, roll a six-sided die. Activate the following effect:

-1: Draw one card from your Deck

-2: Both players must discard a card from their hands.

-3: Your opponent can only attack with one monster during his/her next Battle phase.

-4: Remove one monster on your side of the field from play until the Standby Phase of your next turn.

-5: Increase both player's Life Points by 1000.

-6: Shuffle your Deck.

 

 

Link to comment
Share on other sites

Heh Heh...I shall dominate with my best member card I ever made....It's more of a realistic member card...Based on Ultimate_Ryan

 

39794dz6.jpg

When this card is sent from the field to the Graveyard by battle, place 1 "Ultimatum" Counter on each face-up card on your side of the field. By sending 3 cards with 1 "Ultimatum" Counter from the field to the Graveyard, you may Special Summon this card in face-up Attack Position and place 3 "Ultimatum" Counters on this card (Max is 3). Increase this card's ATK and DEF by 200 for each "Ultimatum" Counter on the field. Once during your Main Phase, you may remove 1 "Ultimatum" Counter from the field to inflict 200 points of direct damage to your opponent's Life Points.

Link to comment
Share on other sites

101300gc7.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having the same amount of LIGHT and DARK monsters in your Graveyard. When you summon this card, remove all LIGHT and DARK monsters in your Graveyard from play, the ATK and DEF of this card becomes the number of monsters removed by this effect x 500. While this card is face-up on the field, its Attribute is also treated as DARK. When this card is sent from the field to the Graveyard, you can Special Summon as many LIGHT and DARK monsters that are removed from play as possible.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...