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Here is my (sort of) mini set. lol.

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[spoiler=Effect for "Nighttime Peacekeeper"]This monster's attribute is also treated as LIGHT. This monster cannot attack. If a DARK Fiend-type monster your opponent controls attacks this monster, the attack is negated. Inflict damage to you opponent's Life Points equal to half the original ATK of the attacking monster. During your Standby Phase, you may flip a coin. Activate one of the following effect:

-HEADS: Increase the ATK of all Fairy-type monsters on the field by 400 until the End Phase of your turn.

-TAILS: Randomly select one card in your opponent's hand. You opponent must put that card into his/her Deck. The Deck is then Shuffled.

 

[spoiler=Effect for "Water Dancer"]This monster cannot attack. Inflict 400 points of damage to your opponent's Life Points for every card that he/she draws. During each of your Standby Phases, roll a six-sided die. Activate the following effect:

-1: Draw one card from your Deck

-2: Both players must discard a card from their hands.

-3: Your opponent can only attack with one monster during his/her next Battle phase.

-4: Remove one monster on your side of the field from play until the Standby Phase of your next turn.

-5 Increase both player's Life Points by 1000.

-6 Shuffle your Deck.

 

 

[spoiler=Effect for "Gothic Assassin"]This monster cannot be Special Summoned. When this monster is Normal Summoned successfully, randomly select one card in your opponent's hand. If it is a monster, it is sent to the Graveyard. If it is a Spell or Trap Card, Remove this monster from play until the Standby Phase of your next turn. You can only use this effect once every other turn.

 

[spoiler=Effect for "Aerial Dancer"]This monster cannot attack. If there is another monster on your side of the field, this monster cannot be declared as an attack target. Remove 3 monsters in your Graveyard from play to destroy one Spell or Trap Card your opponent controls. Send the top 5 cards to your Graveyard to increase your Life Points by 1000. This effect can only be used once in the Duel.

 

[spoiler=Effect for "Mistress Assassin"]Select one Spell or Trap Card on the field and Remove it from play. If the card Removed from play was on your side of the field, flip a coin. Activate the following effect:

HEADS: Inflict 500 points of damage to your opponent's Life Points.

TAILS: Discard 3 cards from your hand. Draw the bottom card of your Deck. Shuffle your Deck afterward.

If the card Removed from play was on your opponent's side of the field, roll 2 six-sided dice. Activate the following effect:

2-3: Place the card on the top of your opponent's deck.

4-6: Increase your opponent's Life Points by 500.

7-8: Both players must skip their next Battle Phase.

9-11: Destroy one Set Spell or Trap card on your Side of the field.

12: Switch control of this monster to your opponent. Increase the ATK and DEF of this monster by 500.

 

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Blade Yuki... your cards is to strong... it has too much ATK for 6 stars... evebn if it is normal type... and you spelt Warrior wrong...

 

Edit:- if you wanted it be double type... Warrior and Farie... you need to give it one type... and give it an effect that it is also treated as the other... prime example...

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can i still join if i can heres my card:

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[spoiler=Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 Fairy-Type monsters in your Graveyard from play. This card gains 100 ATK for every Fairy-Type monster in your Graveyard. This card cannot be Removed from play. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

 

^_^

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