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DBJH-JP031 K9 – 17-Gou Izuna (K9 – #17 Izuna)
Level 5/EARTH/Warrior/Effect
You can only use the (2)nd and (3)rd effect of this card’s name each once per turn.
(1) If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing.
(2) During the Main Phase, if your opponent activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand.
(3) If this card is Normal or Special Summoned: You can send 1 “K9” card from your Deck to the GY, except “K9 – #17 Izuna”.
2100/1600

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DBJH-JP032 K9 – 66a-Gou Jökull (K9 – #66a Jökull))
Level 5/DARK/Aqua/Effect
You can only use the (2)nd and (3)rd effect of this card’s name each once per turn.
(1) If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing.
(2) You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster.
(3) During your Main Phase: You can add 1 non-Aqua “K9” monster from your Deck to your hand.
2000/1900

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DBJH-JP033 K9 – 66b-Gou Lantern (K9 – #66b Lantern)
Level 5/DARK/Pyro/Effect
You can only use the (2)nd and (3)rd effect of this card’s name each once per turn.
(1) If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing.
(2) If this card is in your hand: You can target 1 non-Pyro Level 5 “K9” monster in your GY; Special Summon it and this card, but they cannot be used as material for the Xyz Summon of a LIGHT monster.
(3) During your Main Phase: You can add 1 “K9” Spell/Trap from your Deck to your hand.
2000/1900

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DBJH-JP034 K9 – ØØ-Gou Lupus (K9 – #ØØ Lupus)
Level 5/EARTH/Beast-Warrior/Effect
You can only use the (1)st and (2)d effect of this card’s name each once per turn.
(1) During the Main Phase, if your opponent activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field.
(2) During your opponent’s turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.
(3) An Xyz Monster that has this card as material gains this effect.
● Your opponent cannot target this card with card effects.
2300/200

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DBJH-JP035 K9 – 17-Gou “Ripper” (K9 – #17 “Ripper”)
Rank 5/WIND/Beast-Warrior/Xyz/Effect
2 Level 5 monsters
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) You can detach 1 material from this card; add 1 “K9” card from your Deck to your hand, then, if your opponent activated a monster effect this turn, you can Set 1 “K9” Quick-Play Spell from your Deck or GY.
(2) When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect.
2300/1800

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DBJH-JP036 K9 – ØØ-Gou “Hound” (K9 – #ØØ “Hound”)
Rank 5/LIGHT/Beast-Warrior/Xyz/Effect
2 Level 5 monsters
(1) Cannot be destroyed by battle or your opponent’s card effects the turn it is Special Summoned.
(2) Each time your opponent activates a monster effect, this card gains 500 ATK when that effect resolves.
(3) Once per turn, during the Standby Phase: You can detach 1 material from this card, then target 1 card on the field; banish it.
2500/2500

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DBJH-JP037 K9 – EX “Werewolf”
Rank 9/LIGHT/Beast-Warrior/Xyz/Effect
2 Level 9 monsters
You can only use the 2nd effect of this card’s name once per turn.
(1) While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it.
(2) When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect based on whose turn it is;
● Yours: Banish 1 card your opponent controls and/or 1 card from their GY.
● Your opponent’s: Look at your opponent’s hand and banish 1 card from it face-up until the End Phase.
3300/2500

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DBJH-JP038 K9 – LC Liberation
Spell/Quick-Play
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) Target 1 “K9” Xyz Monster or Rank 5 Xyz Monster you control; Special Summon 1 “K9” Xyz Monster with a different name from your Extra Deck, by using that monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster).
(2) At the end of the Battle Phase, if your “K9” monster battled this turn: You can Set this card from your GY.

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DBJH-JP039 K9 – EX Forced Liberation
Spell/Quick-Play
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) During the Main Phase: Target 1 “K9” Xyz Monster you control; Special Summon 1 “K9” Xyz Monster with a different name from your Extra Deck, by using that monster you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls.
(2) At the end of the Battle Phase, if your “K9” monster battled this turn: You can Set this card from your GY.

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DBJH-JP041 K9 – EW Experimental Liberation
Trap
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) Special Summon 1 “K9” monster from your hand or GY, then you can Special Summon 1 “K9” Xyz Monster from your Extra Deck, by using the first monster as material (the second Special Summon is treated as an Xyz Summon), but destroy the second monster during the End Phase of the next turn.
(2) During the End Phase: You can banish this card from your GY, then target 1 “K9” Quick-Play Spell in your GY; Set it.

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