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Junk Warrior/Accel Synchro Support [Written]


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Baton Speed Warrior
lv 2 WIND
Warrior/Effect
During your Main Phase: You can discard this card from your hand; Add 1 "Junk Synchron" from your Deck or GY to your hand. If this card was used as Synchro Material for a Warrior, Machine or Dragon Synchro monster, and sent to the GY or banished: Draw 2 cards. You can only use each effect of "Baton Speed Warrior" once per turn.
ATK/900 DEF/400

Scrap-Iron Quillbolt Hedgehog
lv 2 EARTH
Machine/Effect
If you control a "Synchron" Tuner monster or a Warrior, Machine or Dragon Synchro monster, you can Special Summon this card (from your hand or GY), also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Synchro monsters. If this card was used as Synchro Material for a Warrior, Machine or Dragon Synchro monster, and sent to the GY or banished: You can set 1 "Scrap-Iron" Trap card from your Deck or GY. You can only use each effect of "Scrap-Iron Quillbolt Hedgehog" once per turn.
ATK/800 DEF/800

Accel Sonic Chick
lv 1 EARTH
Winged Beast/Effect
Cannot be destroyed by battle or by card effects. If you use this card you control as Synchro Material, you can treat it as a "Synchron" Tuner. You can only use the following effects of "Accel Sonic Chick" once per turn.
* During your Main Phase: You can send Level 2 or lower Warrior or Machine monster from your Deck to the GY; Special Summon this card from your hand.
* (Quick Effect): You can banish this card from your field or GY; Special Summon 1 Level 5 or lower "Synchron" Synchro Tuner monster from your Extra Deck (this Special Summon is treated as a Synchro Summon), also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Warrior, Machine and Dragon Synchro monsters.
ATK/300 DEF/300

Full Turbo Synchron
lv 1 WIND
Machine/Tuner/Effect
Cannot be destroyed by battle. All Battle Damage you take involving this card becomes 0. You can only use the following effects of "Full Turbo Synchron" once per turn.
* If this card battles an opponents monster: after damage calculation, you can Special Summon 1 non-Tuner Warrior or Machine monster from your Deck whose ATK is equal or less than the original ATK of the monster this card battled, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Synchro monsters.
* (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control, also, if the monster you summoned was a Warrior, Machine or Dragon Synchro monster, you can Special Summon this card from your GY.
ATK/100 DEF/500

Junk Hi-Synchron
lv 3 DARK
Warrior/Synchro/Tuner/Effect
1 "Synchron" Tuner + 1 non-Tuner monster
This cards name becomes "Junk Synchron" while on the field or in your GY. You can only use the following effects of "Junk Hi-Synchron" once per turn.
* You can Special Summon this card from your Extra Deck by banishing 1 "Junk Synchron" you control or in your GY.
* If this card is Special Summoned: you can target 1 Level 5 or lower monster in your GY or banishment; Special Summon the targeted card, also, if the summoned card is a Synchro monster, gain LP equal to the summoned monsters original ATK.
ATK/1300 DEF/1000

Armed Junk Warrior
lv 5 DARK
Warrior/Synchro/Effect
"Junk Synchron" + 1+ non-Tuner monsters
This cards name becomes "Junk Warrior" while on the field or in your GY. At the start of the damage step, if this card battles an opponents monster: This card gains 1000 ATK for each Level 2 or lower monster you control during damage calculation only. If this card destroys a monster by battle: Inflict damage to your opponent equal to the destroyed cards original ATK. (Quick Effect): You can banish this card from your GY, then, target 1 Synchro monster you control; Equip 1 "Armory Arm" from your Extra Deck to the targeted card. (The monster equipped is treated as being equipped by the effect of "Armory Arm".) You can only use this effect of "Armed Junk Warrior" once per turn.
ATK/2300 DEF/1800

Junk Warrior T.G. EX
lv 8 DARK
Warrior/Synchro/Effect
1 "Synchron" Synchro Tuner monster + 1+ non-Tuner Synchro monsters
This cards name becomes "Junk Warrior" while on the field or in your GY. You can only use the following effects of "Junk Warrior T.G. EX" once per turn.
* If your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower monster from your GY or banishment; negate the activation and destroy it.
* During your Main Phase: You can send 1 Level 2 or lower monster from your Deck to the GY; inflict damage to your opponents LP equal to the combined ATK of all Level 2 or lower monsters you control.
ATK/2800 DEF/2300

Bond of Fellows
Continuous Spell Card
After activation: Add 1 "Scrap Fist" Spell/Trap card from your Deck to your hand. While you control a "Junk Warrior" Synchro monster, all Level 2 or lower monsters cannot be targeted for attacks or by your opponents card effects. All Level 2 or lower monsters you control gain 400 ATK and all "Junk Warrior" you control gain ATK equal to the combined ATK of all Level 2 or lower monsters you control. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Synchro monsters. You can only use this effect of "Bond of Fellows" once per turn. You can only activate 1 "Bond of Fellows" per turn.

Scrap-Iron Scrap Fist
Counter Trap Card
If you control "Junk Warrior", you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap card or a monster effect while you control a Level 2 or lower monster and/or a Level 5 or higher Warrior, Machine or Dragon Synchro monster. Negate the activation and destroy it and inflict 2300 points of damage to your opponents LP, then, set it instead of sending it to the GY. You can only activate 1 "Scrap-Iron Scrap Fist" per turn.
 

Edited by Thomas★Zero
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