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Mecha-Tama Chan


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Mecha-Tama LV3

FIRE

Level 3

[Machine/Effect]

Each time this card destroyes a Machine-type monster as a result of battle, increase your Life Points with 1000 points. During your Standby Phase, send this face-up card to the Graveyard to Special summon 1 "Mecha-Tama LV5" from your hand or Deck.

ATK/1400

DEF/200

 

Mecha-Tama LV5

FIRE

Level 5

[Machine/Effect]

This card cannot be Normal Summoned, or Set. This card cannot be Special Summoned except by the effect of "Mecha-Tama LV3". During your Main Phase 1, you may toss a coin 3 times. Destroy cards on your opponent's side of the field equal to the number of heads. If you activated this effect, you cannot conduct your Battle Phase. This card's effect can only be used during your own turn, once per turn.

ATK/2400 DEF/1000

 

Mecha-Tama LV11

FIRE

Level 11

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Mecha-Tama LV5" on your side of the field. This monster cannot attack. Only once, if this card is destroyed by a card effect, it is not destroyed. (Other effects are still applied.) Offer face-up this card on your side of the field as a Tribute to destroy all cards on the field an inflict Direct Damage to both player's Life Points equal to the cards that are destroyed by this effect x500. Spell and Trap Cards cannot be activated in response to this effect's activation.

ATK/3000 DEF/1500

 

Mecha-Tama LV11 was inspired in the anime series of Love Hina. When Shinobu plugged the cables out, it activated it's back-up, thus it is not destroyed. It also has so much deadly juch in it, when it explodes (self-destruct) it destroyes an entire Country, thus it smain effect. Mecha-Tama can attack in the Anime series, but I didn't want it to make to waaaaaaaaaaaaaay overpowered, thus its effect that he cannot attack.

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