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⚡️Idea for an “The Immortal of Thunder” retrain I came up with while watching the newest “Duel Logs” YouTube video⚡️


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FLIP: You gain 3000 LP, then, you can Normal Set 1 Thunder or Flip monster from your hand or Deck whose total Original ATK/DEF is 3000 or less.
Gains ATK/DEF equal to any LP you gain. If you would take any damage, you gain that much LP instead. If this card you control is Destroyed or Banished: You can either Special Summon this card or Flip 1 Facedown Flip monster you control Face-up; The player that Destroyed/Banished this card takes 5000 Damage. You can only use this effect of “The Eternal of Thunder” once per turn.
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Basically the idea would be that this card acts as a literal lighting rod, soaking in any punishment one would normally take to make both itself and it’s user stronger (and to a slightly lesser extent also drawing strength from it’s users own invigoration). Beyond that, it also has a bit of Flip and Thunder monster support to spice things up… But the REAL fun would be the last effect where, upon being Destroyed or Banished while under one’s control, it’s user can use it’s effect to either make it re-summon itself or flip a Facedown Flip monster they control (probably first set by this card’s own Flip effect) Face-up, whereupon it would then SMITE the player that first tried to Destroy/Banish this card with a solid 5000 in damage (but really just your opponent, as this card would soak up the 5000 for itself and it’s user if THEY would get hit instead of their opponent.)

Hypothetically, one could, as an example of a built-in combo, use the Eternal’s flip effect to normal set another of itself while buffing itself and your LP, then it’s user could destroy the Face-up Eternal on purpose to flip the set Eternal, which would then proc THAT eternal’s flip effect for a solid LP and ATK/DEF gain, and then soak up the 5000 damage for more LP and ATK/DEF, resulting in A LOT of LP gained behind a beefcake of a Thunder monster with at least 9500 ATK/DEF, and potentially a third Eternal ready to do the whole thing again next turn as needed.

 

Of course keep in mind that, like the original “The Immortal of Thunder”, there’s a good possibility of you flash frying yourself with the 5000 damage if things go south or you mess up your play, especially if you opt to Normal or Special Summon the card Face-up and not bother with the Flip effect to give yourself the extra 3000 LP.

(Also, my Headcanon Art for this card would be something along the lines of Master Roshi doing his best Zeus impression, complete with remembering all of Zeuses songs from  Epic: The Musical)

Edited by But First He Lit It On Fire
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