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wonderland archetype ongoing


alice56

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additional suport  for the curious world archetype

monsters

alice traveler of wonderland

alicetravelerofwonderland.thumb.jpeg.9650a8f7d147e3d652dfc2901a8d02ff.jpeg 

Pendulum Effect

all wonderland monsters cannot be targeted or be destroyed by card effects

Effect

when this card is normal or speical summoned except by pendilum summon you can add 1 wonderland card to your hand

if this card is desrtroyed by battle and sent to the grave by a card effect and you have no pendulum  cards in your extra deck(quick effect) speical summon this card in deffence position 

tuners 

white rabbit of wonderland

whiterabbitofwonderland(2).thumb.jpeg.929992275ad175f8d6c292647453bc46.jpeg

FLIP add 1 wonderland spell or trap from your deck to your hand 


cannot be destroyed by battle and your opponent takes all the  battle damage you would've taken from battles involving this deffence posistion card

doormouse of wonderland

doormouseofwonderland.thumb.jpeg.3b785c6024ab69f29bc3f7dae3edd0f3.jpeg

 

 

FLIP add 1 wonderland monster with 1800 or less attk from your deck to your hand except doormouse of wonderland


cannot be destroyed by battle and your opponent takes all the  battle damage you would've taken from battles involving this deffence posistion card

extra deck

wonderland doll alice

wonderlanddollalice.thumb.jpeg.ea12b11c2068739066a018e61af6d0f2.jpeg

1 wonderland alice monster+1 or more fiend type monsters

must be fusion summoned with the above materials and cannot be spiecal summoned by other ways

this card gains 1,000 attack and deffence for every fiend type monster in your grave or bannished zone

when this card is desrtroyed by battle or a card effect and wonderland is in your field zone (quick effect) spiecal summon this card and any fiend type monsters in your grave this card then gains 1000 attack and deffence after its speical summon by this effect

you must have wonderland in your field zone to activate and resolve this effect

wonderland mermaid alice

wonderlandmermaidalice(1).thumb.jpeg.02276f3eb2c15f028327b5e1b974b868.jpeg

1 wonderland tuner+1 or more non tuner aqua, fish or sea serpent monsters

when this card is syncro summoned target 1 wonder monster in your gy speical summon it but its effects are negated
if  wonderland is in your field zone this effect can be applyed during each battle phase of your turn 

.if this card attacks a deffence posistion monster (quick effect) inflict piercing dammage all dammage is doubled 

you must have wonderland in your field zone to activate and resolve this effect

wonderland spells and traps

wonderland fusion

wonderlandfusion.thumb.jpeg.cb886e94ac040bb563af2565aa6a3947.jpeg

 

fusion summon 1 wonderland monster using materials in your hand or field

wonderland

wonderland.thumb.jpeg.c36bc47ab09122fd54dcf8cc6e2dc765.jpeg

all wonderland alice monsters gain 500 attack and deffence

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