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Flame Ogre and Illusory Snatcher Retrains (Written)


Sugar The Kid

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Howdy,

Flame Ogre has always been an interesting card to me, and Illusory Snatcher is a card I have fond memories of from when I was a teenager and buying the Monarch Structure deck, so I decided to retrain them. I made Flame Ogre Archfiend's effects mandatory like the original card, and tried to make Illusory Bestower's an interesting extender for high rank Xyz decks, like it was conceived of back in the day,  and/or Illusion decks.

 

Flame Ogre Archfiend

FIRE Rank 7

Fiend/Xyz/Effect

2900 ATK / 1200 DEF

2 Level 7 Monsters
When this card is Special Summoned from the Extra Deck: Draw 1 card. At the start of the Damage Step, if this card battles: You can either detach 2 materials from this card or discard two cards and if you do, attach 1 other face-up monster on the field to this card as material. If this face-up card is destroyed by card effect while it has material: Special Summon 1 Level/Rank 7 monster from your GY. You can only use each effect of "Flame Ogre Archfiend" once per turn.

 

Illusory Bestower

LIGHT Level 7

Illusion/Effect

1000 ATK / 2400 DEF

If you Special Summon 1 Level 5 or higher monster while this card is in your hand or GY: You can target that monster; Special Summon this card (but banish it when it leaves the field) and if you do, the Type, Attribute, and Level of this card becomes the same as the targeted monster OR the Type, Attribute, and Level of the targeted monster becomes the same as this card. If this monster, or a monster you control with same Type and Attribute as this monster on the field, battles an opponent's monster, neither can be destroyed by that battle.

EDIT 1: Rejigged the Damage Step effect of Flame Ogre Archfiend to have a variable cost of materials or discard, inspired by D/D/D Deviser King Deus Machinex. 

Edited by Sugar The Kid
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Hi,

Illusory Bestower is fantastic! This card would be a great extender and I think it's well-designed. It would absolutely be a 3-of in a lot of decks, Good job! 

Flame Ogre Archfiend seems to be missing a detach materials effect, which would make sense since its last effect assumes it would have no material at some point. Also, I'm not sure if this was intentional, but Archfiend's last effect can immediately revive itself after being destroyed. 

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5 hours ago, Mzse1216 said:

Hi,

Illusory Bestower is fantastic! This card would be a great extender and I think it's well-designed. It would absolutely be a 3-of in a lot of decks, Good job! 

Flame Ogre Archfiend seems to be missing a detach materials effect, which would make sense since its last effect assumes it would have no material at some point. Also, I'm not sure if this was intentional, but Archfiend's last effect can immediately revive itself after being destroyed. 

... Bloody hell, I forgot to give the Xyz a detach effect in this or any prior draft, that's embarrassing. I'll fix that.

I do worry the Bestower is too powerful- in my first draft, it could only activate from the GY (a mirror to how Illusory Snatcher could only activate in hand), but I was worried that might limit it too much to just being used in Chimera. 

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1 hour ago, Alien Nation said:

Match with Kashtira Deck, especially the "Bestower".

Ye, one of the reasons I decided to retrain Flame Ogre into an Xyz specifically is because I remembered my time playing Kash on Master Duel and the disappointment of realizing how barren the Rank 7 pool really is relative to Rank 6 or 8. 

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10 hours ago, Sugar The Kid said:

... Bloody hell, I forgot to give the Xyz a detach effect in this or any prior draft, that's embarrassing. I'll fix that.

I do worry the Bestower is too powerful- in my first draft, it could only activate from the GY (a mirror to how Illusory Snatcher could only activate in hand), but I was worried that might limit it too much to just being used in Chimera. 

I really don't think Bestower is too powerful. It's just free material. 

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