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Sarcodian Ceramby [EARTH]
LV 2/Zombie/Effect
(900/0)
This card in your GY is treated as Normal Monster. (Quick Effect): You can target 1 monster you control and 1 monster your opponent control; destroy those target, and if you do, add 1 "Sarcodian" monster from your Deck or GY to your hand, except "Sarcodian Ceramby". If this card is destroyed, you can target "The First Sarcophagus" on the field; activate its effect. can only used each effect of "Sarcodian Ceramby" once per turn.

 

Sarcodian Belymoth [EARTH]
LV 2/Zombie/Effect
(0/900)
This card in your GY is treated as Normal Monster. If this card is added from your Deck or GY to your hand; Special Summon this card from your hand. If this card is destroyed while "The First Sarcophagus" is face-up in your Spell/Trap Zone: Place 1 "The Second Sarcophagus" or (after you've done that) "The Third Sarcophagus" from your hand or Deck in your Spell/Trap Zone (this effect is treated as "The First Sarcophagus" effect.) You can only used each effect of "Sarcodian Belymoth" once per turn.

 

Sarcodian Scaraban [EARTH]
LV 2/Zombie/Tuner/Effect
(1100/900)
This card in your GY is treated as Normal Monster. If this card Normal or Special Summon, you can add "The First Sarcophagus" from your Deck or GY to your hand. If this card is destroyed; you can Special Summon 1 "Sarcodian" Monster from your hand or Deck, except "Sarcodian Scaraban". You can only used each effect of "Sarcodian Scaraban" once per turn.

 

Sarcodian Deltarian [EARTH]
LV 2/Zombie/Tuner/Effect
(900/1100)
This card in your GY is treated as Normal Monster. You can destroy 1 other monster in your hand; Special Summon this card from your hand. If this card is Special Summon by the effect of "Spirit of the Pharaoh"; destroy all cards in your opponent Spell/Trap Zone. You only used each effect of "Sarcodian Deltarian" once per turn.

 

Sarcodian Elder Pharaonic [EARTH]
LV 4/Zombie/Synchro/Tuner/Effect
(1900/0)
Cannot be Synchro Summoned. Must first be Special Summoned (from your Extra Deck) by destroying 2 Level 2 Zombie monsters you control (1 Tuner and 1 non-Tuner). You cannot Special Summon monsters from the Extra Deck, except Zombie monsters. If a Spell/Trap Card, or monster effect, is activated, while "The First Sarcophagus" is on the field (Quick Effect): Negate the activation, and if you do, banish it. You can destroy 1 Zombie Monster on the field; Special Summon this card from your GY. You can only used each effect of "Sarcodian Elder Pharaonic" once per turn.

 

Sarcodian Outer Pharaoh [EARTH]
LV 4/Zombie/Synchro/Tuner/Effect
(1900/0)
Cannot be Synchro Summoned. Must first be Special Summoned (from your Extra Deck) by destroying 2 Level 2 Zombie monsters you control (1 Tuner and 1 non-Tuner). You cannot Special Summon monsters from the Extra Deck, except Zombie monsters. You can destroy 1 other Zombie monster on the field; this card gains 900 ATK. You can destroy 1 Zombie Monster on the field; Special Summon this card from your GY. You can only used each effect of "Sarcodian Outer Pharaoh" once per turn.

 

Greatly Khamun, the Pharaoh Lord [LIGHT]
LV 10/Zombie/Synchro/Effect
(3500/3000)
1+ Zombie Tuner + "Spirit of the Pharaoh"
Unaffected by your opponent card effects. At the start of the Damage Step, if this card declare an attack on opponent's monster: You can tribute that attacked monster, and if you do, inflict damage to your opponent equal to the original ATK of tributed monster. If this card is sent to the GY; you can Special Summon 1 "Spirit of the Pharaoh" from your hand, Deck or GY ignoring its Summoning Condition. You can only use this effect of "Greatly Khamun, the Pharaoh Lord" once per turn.

"Sarcodian" Spell/Trap Support

Sarcodian Desert Sickness
[Quick-Play Spell]
Destroy 1 Zombie monster on the field: Each player's Draw 2 cards, then discard 1 card. You can only activate 1 "Sarcodian Desert Sickness" per turn.

 

Sarcodian Desert Storm
[Normal Trap]
If "The First Sarcophagus" is face-up on the field, and all monsters you control are Zombie monster (min 1): Destroy all monsters on the field. You can only activate 1 "Sarcodian Desert Storm" per turn.

 

Sarcodian Ancient Desert
[Field Spell]
Each time Zombie monsters is destroyed: Place 2 Cursian Counter on this card for each destroyed monsters. All Zombie monsters you control gains 100 ATK for each Cursian Counter on the field. You can remove 3 Cursian Counter on this card, then activate 1 of the following effect.
⚫ If you not control "The First Sarcophagus", place 1 "The First Sarcophagus" from your Deck or GY, face-up in your Spell/Trap Zone.
⚫ Take 1 "Sarcodian" Monster from your Deck, and either, add it to your hand or Special Summon it.
⚫ Destroy 1 monster on the field, and if you do, destroy 1 monster from your hand.
You can only use this effect once per turn.

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