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Arkana Magician & Support [Written]


Thomas★Zero

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Illusion Fiend Jester
lv 4 FIRE
Illusion/Effect
If this card battles a monster, neither monster can be destroyed by that battle. You can only use the following effects of "Illusion Fiend Jester" once per turn.
* (Quick Effect): You can tribute this card; Special Summon 1 FIRE Illusion monster from your hand or GY, also, if the summoned monster was "Arkana Magician" inflict 1000 points of damage to your opponent.
* During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Arkana Magician" or card that mentions it from your Deck to your hand.
ATK/1300 DEF/1500

Infernal Doll of Demise
lv 4 FIRE
Illusion/Effect
If this card battles a monster, neither monster can be destroyed by that battle. Gains 100 ATK for each FIRE Illusion monster in your GY and banishment. If this card was sent to the GY by the effect of a Continuous Spell Card: You can Special Summon this card from your GY, then, inflict 800 points of damage to your opponents LP. You can only use this effect of "Infernal Doll of Demise" once per turn.
ATK/1600 DEF/1700

Illusion Flame Apprentice
lv 6 FIRE
Illusion/Effect
If this card battles a monster, neither monster can be destroyed by that battle. You can only the following effects of "Illusion Flame Apprentice" once per turn.
* You can discard this card from your hand (Quick Effect); Special Summon 1 "Arkana Magician" from your hand or Deck.
* If a FIRE Illusion monster would be destroyed by an opponents card, you can banish this card from your GY instead, also, if you control "Arkana Magician" or a Fusion monster that mentions it when you use this effect, inflict 1000 points of damage to your opponents LP.
ATK/2000 DEF/1700

Arkana Magician
lv 7 FIRE
Illusion/Effect
If this card battles a monster, neither monster can be destroyed by that battle. You can only use the following effects of "Arkana Magician" once per turn.
* You can discard 1 FIRE Illusion monster from your hand; Special Summon this card from your hand.
* If this card is Normal or Special Summoned: Excavate the top 5 cards of your Deck; add 1 FIRE Illusion monster or 1 "Arkana Magic" Spell/Trap card from among them to your hand, then, return the rest to the top of your Deck in any order.
ATK/2500 DEF/2100

Magician of Scorching Illusions
lv 8 FIRE
Illusion/Fusion/Effect
"Arkana Magician" + 1 FIRE Illusion monster
Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand and/or field into the Deck/Extra Deck. If this card battles a monster, neither monster can be destroyed by that battle. You can only use the following effects of "Magician of Scorching Illusions" once per turn.
* If your opponent activates a card or effect (Quick Effect): You can negate the activation and destroy it, then, inflict 1000 points of damage to your opponents LP.
* If this is sent to the GY: You can Special Summon 1 "Arkana Magician" from your hand, Deck, GY or banishment.
ATK/2800 DEF/2600

Arkana Magic of Burning Daggers
Quickplay Spell Card
Inflict 500 points of damage to your opponents LP, then, if you control a FIRE Illusion monster, you can destroy 1 card your opponent controls, also, if you control "Arkana Magician" or a Fusion monster that mentions it, you can banish 1 card your opponent controls, then, inflict 1000 points of damage to your opponents LP. You can only activate 1 "Arkana Magic of Burning Daggers" per turn.

Arkana Magic of Heated Juggling
Continuous Spell Card
After activation: Excavate the top 5 cards of your Deck; add 1 FIRE Illusion monster or 1 "Arkana Magic" Spell/Trap card from among them to your hand, then, return the rest to the top of your Deck in any order. During your Main Phase: You can tribute 1 FIRE Illusion monster you control; inflict damage equal to half its original ATK, also, if the tributed card was "Arkana Magician" or a Fusion monster that mentions it, inflict damage equal to its original ATK instead. You can only use this effect of "Arkana Magic of Heated Juggling" once per turn. You can only activate 1 "Arkana Magic of Heated Juggling" once per turn.

Arkana Magic of Crimson Renewal
Trap Card
If you control no monsters, you can activate this card from your hand. Tribute 1 monster your opponent controls; Special Summon 1 FIRE Illusion monster from your hand or GY ignoring its summoning conditions, also, if the summoned monster was "Arkana Magician" or a Fusion monster that mentions it, inflict 1000 points of damage to your opponents LP. You can only activate 1 "Arkana Magic of Crimson Renewal" once per turn.

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