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Who should be our next leader?  

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  1. 1. Who should be our next leader?

    • Chaos_Remix
      4
    • The Dark One
      8
    • Konthestuffedbear
      1


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just after playing a fun game, 2 people, both shout a random ygo theme, and then they get mixed.

btw, played with toni on msn.

 

Amazoness Monarch

Dark World Crystal Beasts

Dark World Monarchs

Exodia Monarchs

Fairy Griggle Burn

Harpie Neos

Genex Dinosaurs

Mist Valley TeleDAD

Counter Fish

Firesworn

Catsworn

Cocksworn (Cockroack Knight in LS)

Crystal Yubel

 

 

 

^ thats what we came up with

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WTF who unsticked this?

 

I did master. The stuck positions are reserved for the best beyond the clubs. If this gets active enough' date=' I might re-stick it.:P

 

 

Raven or the mod that keeps breaking the rules by sticking the Legendary Card Makers.

 

This means we actually have to be active! GASP!!

 

That, I did not master. I keep unsticking it and the super mod who's doing that doesn't care to show up and explain me.

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Well, it's good to know, hopefully this Team will get active soon, we've been slacking of on the active, peppy, OMFG IM ON DRUGS AND SEEIN PURPLE DRAGONS stuff.

 

On-Topic: The main reason my Macro is failing is my lack of removal, so, what should I run as removal.

 

Ideas:

Caius

1-for-1's

Lightning Vortex

 

Or should I scrap Macro and go for something else? Probably RatFuseBox.

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Well' date=' it's good to know, hopefully this Team will get active soon, we've been slacking of on the active, peppy, OMFG IM ON DRUGS AND SEEIN PURPLE DRAGONS stuff.

 

On-Topic: The main reason my Macro is failing is my lack of removal, so, what should I run as removal.

 

Ideas:

Caius

1-for-1's

Lightning Vortex

 

Or should I scrap Macro and go for something else? Probably RatFuseBox.

[/quote']

 

I'd suggest scrapping Macro and trading me a Valley. Sounds like the best idea.

 

Can someone give me a little insight on what a Stun Deck is, and what exactly it's meant to do?

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Counter Plants

Monsters: 19

3 Van'Dalgyon the Dark Dragon Lord

1 Tytanniel, Princess of Camellias

3 Lonefire Blossom

3 Botanical Lion

1 Nettles

3 Cyber Valley

3 Bountiful Artemis

2 Harvest Angel of Wisdom

 

Spells: 11

3 Black Garden

2 Terraforming

2 Mark of the Rose

2 Miracle Fertilizer

1 Monster Reborn

1 Brain Control

 

Traps: 10

3 Pollinosis

3 Solemn Judgment

3 Divine Wrath

1 Mirror Force

 

FIX IT NAO!!!!

(I'm getting absolutely no activity on it in the You Deck section.)

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Counter Plants

Monsters: 18

3 Van'Dalgyon the Dark Dragon Lord

2 Tytanniel' date=' Princess of Camellias

3 Lonefire Blossom

3 Botanical Lion

1 Nettles

3 Bountiful Artemis

3 Harvest Angel of Wisdom

 

Spells: 10

3 Black Garden

1 Terraforming

2 Mark of the Rose

2 Miracle Fertilizer

1 Monster Reborn

1 Brain Control

 

Traps: 12

3 Pollinosis

3 Solemn Judgment

3 Divine Wrath

3 Dark Bribe/Forced Back

 

FIX IT NAO!!!!

(I'm getting absolutely no activity on it in the You Deck section.)

[/quote']

 

 

Reasons:

Cyber Valley was wasting space in there. Artemis is your Draw Engine. So the Valleys were nixed and a second Tytannial and a third Harvest Angel were added, giving you another big monster that says no to alot of stuff, and Trap recursion in a big monster.

 

The second Terraforming was overkill, do you really need Black Garden THAT much? So I nixed it.

 

I don't like Mirror Force, it's unchainable even though it stops Thought Ruler and everything but Stardust. Sure s/t removal is running low, but the Counter Traps are invaluable here, especially with your previous 9 Counter Traps, you aren't going to abuse the Counter Fairies much. So I negged it, which gave me 3 extra Slots for Dark Bribe OR Forced back.

 

By adding Dark Bribe you're running 9 copies of Solemn Judgment, albeit 3 of them can't stop monsters.

 

Forced Back is the other end of Dark Bribe and it only stops Summons, but it's costless and a kick in the nuts for slow decks.

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Counter Plants

Monsters: 18

3 Van'Dalgyon the Dark Dragon Lord

2 Tytanniel' date=' Princess of Camellias

3 Lonefire Blossom

3 Botanical Lion

1 Nettles

3 Bountiful Artemis

3 Harvest Angel of Wisdom

 

Spells: 10

3 Black Garden

1 Terraforming

2 Mark of the Rose

2 Miracle Fertilizer

1 Monster Reborn

1 Brain Control

 

Traps: 12

3 Pollinosis

3 Solemn Judgment

3 Divine Wrath

3 Dark Bribe/Forced Back

 

FIX IT NAO!!!!

(I'm getting absolutely no activity on it in the You Deck section.)

[/quote']

 

 

Reasons:

Cyber Valley was wasting space in there. Artemis is your Draw Engine. So the Valleys were nixed and a second Tytannial and a third Harvest Angel were added, giving you another big monster that says no to alot of stuff, and Trap recursion in a big monster.

 

The second Terraforming was overkill, do you really need Black Garden THAT much? So I nixed it.

 

I don't like Mirror Force, it's unchainable even though it stops Thought Ruler and everything but Stardust. Sure s/t removal is running low, but the Counter Traps are invaluable here, especially with your previous 9 Counter Traps, you aren't going to abuse the Counter Fairies much. So I negged it, which gave me 3 extra Slots for Dark Bribe OR Forced back.

 

By adding Dark Bribe you're running 9 copies of Solemn Judgment, albeit 3 of them can't stop monsters.

 

Forced Back is the other end of Dark Bribe and it only stops Summons, but it's costless and a kick in the nuts for slow decks.

 

Cyber Valley was actually my method of drawing TOWARDS Artemis, with the added advantage of serving as self-replacing monster removal when put into combination with Brain Control or Mark of the Rose. I guess he's a reasonable cut, however.

 

I did also run Bribes in my original build, but I eventually decided to cut them for space. If you think they should be included after all, I guess that's not a bad choice either.

 

However, the Terraforming is something I do feel strongly about. First of all, obviously, Black Garden is what provides the fodder for Pollinosis and Tytannial. It also completely slows the game down to a crawl. Counters can counter the big pushes, but Black Garden is what keeps my opponent from just beating me down. Running what is basically 5 copies of the card doesn't trouble me. I still only have about a 75% chance of drawing i in my opening hand. Also, I have plenty of good sets in the deck (3 Botanical Lion, 3 Harvest Angel) so it works to even greater advantage. (Lion pretty much can't be destroyed by battle when he's set, and if Harvest Angel is, I don't mind. Then, of course, I flip up next turn and...Well I'm sure you know how this kind of deck plays.)

 

I also think that due to Black Garden, Horn of Heaven would be more useful here than would Forced Back.

 

So at this point I would actually probably do this. Do you think further adjustments should be made?

 

Counter Plants

Monsters: 18

2 Van'Dalgyon the Dark Dragon Lord

2 Tytanniel, Princess of Camellias

3 Lonefire Blossom

2 Botanical Lion

1 Nettles

3 Bountiful Artemis

3 Harvest Angel of Wisdom

2 Cyber Valley

 

Spells: 11

3 Black Garden

2 Terraforming

2 Mark of the Rose

2 Miracle Fertilizer

1 Monster Reborn

1 Brain Control

 

Traps: 11

3 Pollinosis

3 Solemn Judgment

3 Divine Wrath

2 Dark Bribe/Horn of Heaven

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Anyone got any suggestions for spicing up the my deck section I wanna do something

 

Sticky a thread and call it "Deck of the Week", then find somebody who will be willing to look at a different deck type each weak, write a brief article on it highlighting the pros, cons and how it works, then open for discussion. All sorts can be covered here and it would be great for giving people ideas and helping noobs.

 

Also, at locals today my brother traded his Plaguespreader for a Super rare Solemn, 2 Phoenix Wing Wind Blasts (which I'm having off him =P) and a Mezuki. I traded a Darklord Zerato (non 1st ed) for an Ultimate rare Thought Ruler Archfiend and an Ultimate rare Rose, Warrior of Revenge =D

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My play of the day:

Game 3 against Turbo Exodia.

 

He was at 4300, I was at 8000.

 

I had TRA, Survivor, Macro, and BTH.

 

He does his draw thing, I BTH a Stratos, and he ends after he takes forever to contemplate whether or not he should end. He now has 2 FD s/t and 6 cards left.

 

My turn, he immediately chains both Reckless Greeds, looks at his hand, curses, looks at the last two cards in his deck, curses again, and throws his cards on the table in rage. Turns out his last card WAS Exodia.

 

Under his breath he called me a cheater.

 

I scramble to record my win and pack my stuff up, move across the room to a friend, de-side, and smile to myself over how epic my animu imitating deck cutting skills are.

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my play of the day:

 

Im using my friends Tele-DAD return. First he summons a Krebons, set a back, ended... standard play. I go, D-Draw Mali, Teleport, synch into TRA, Teleport, synch into SDD, DAD, nuke his field by removing both my Krebons and he shrinks my DAD thus giving him 1400lp for his turn. He summons DD Crow, tributes for E-Con, steals my DAD and swings over SDD. Mainphase 2 he nukes my TRA and my DAD and sets a backrow.

 

Heres the epic play...

 

Topdeck... DAD. Summon... RETURN FROM THE DIFFERENT DIMENSION: MALICIOUS MALICIOUS KREBONS KREBONS FOR GAME

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