Wyhe Posted June 2, 2008 Report Share Posted June 2, 2008 Since it is the holidays for me,I've been going mad on card ideas.One of which is the Cryptid sub-type,based on cryptids,animals that have unknown backgrounds that is reported to have exist.They all share the effect that they will be removed from play after some time & re-appear later on. Monster CardsChupacabreDARK/Beast-Cryptid/LV 4/ATK 1400/DEF 1300This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.You can destroy 1 Equip Card.This card gains 1000 ATK for every Equip Card destroyed by this effect. Yeti the Mountain Ape-manEARTH/Beast Warrior-Cryptid/LV 5/ATK 2300/DEF 2100This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.When this card destroys a monster in battle,inflict 300 points of damage to the opponent. Nessie of the Brimey LochWATER/Sea Serpent-Cryptid/LV 9/ATK 2900/DEF 1000This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.When this card attacks a monster in DEF position & this card have a higher ATK,inflict the difference as Battle Damage to the opponent.When this card inflicts Battle Damage to the opponent,your opponent must discard 1 card. Jack the Jumping PhantomDARK/Fiend-Cryptid/LV 4/ATK 600/DEF 100This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.This card can attack the opponent directly. MothmanWIND/Insect-Cryptid/LV 5/ATK 2100/DEF 1700This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.The effects of any monster this card destroys in battle are negated.Monsters destroyed by this card are removed from play instead. Spell CardsSecret PowersEquip SpellPay 1000 Life Points to activate this card & equip this card to a Cryptid monster.The equipped monster's effect that removes it from play is negated & it gains 500 ATK & DEF. Mysterious SightingsContinuous SpellDuring your Draw Phase,if you draw a Cryptid monster,you can Special Summon it.When the Cryptid monster is removed from play by its own effect,it cannot return to the field. Link to comment
Wyhe Posted June 2, 2008 Author Report Share Posted June 2, 2008 Since it is the holidays for me,I've been going mad on card ideas.One of which is the Cryptid sub-type,based on cryptids,animals that have unknown backgrounds that is reported to have exist.They all share the effect that they will be removed from play after some time & re-appear later on. Monster CardsChupacabreDARK/Beast-Cryptid/LV 4/ATK 1400/DEF 1300This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.You can destroy 1 Equip Card.This card gains 1000 ATK for every Equip Card destroyed by this effect. Yeti the Mountain Ape-manEARTH/Beast Warrior-Cryptid/LV 5/ATK 2300/DEF 2100This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.When this card destroys a monster in battle,inflict 300 points of damage to the opponent. Nessie of the Brimey LochWATER/Sea Serpent-Cryptid/LV 9/ATK 2900/DEF 1000This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.When this card attacks a monster in DEF position & this card have a higher ATK,inflict the difference as Battle Damage to the opponent.When this card inflicts Battle Damage to the opponent,your opponent must discard 1 card. Jack the Jumping PhantomDARK/Fiend-Cryptid/LV 4/ATK 600/DEF 100This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.This card can attack the opponent directly. MothmanWIND/Insect-Cryptid/LV 5/ATK 2100/DEF 1700This card is removed from play during the End Phase of the turn this card is Summoned.After 2 turns,you can Special Summon this card that is removed from play.The effects of any monster this card destroys in battle are negated.Monsters destroyed by this card are removed from play instead. Spell CardsSecret PowersEquip SpellPay 1000 Life Points to activate this card & equip this card to a Cryptid monster.The equipped monster's effect that removes it from play is negated & it gains 500 ATK & DEF. Mysterious SightingsContinuous SpellDuring your Draw Phase,if you draw a Cryptid monster,you can Special Summon it.When the Cryptid monster is removed from play by its own effect,it cannot return to the field. Link to comment
Wyhe Posted June 4, 2008 Author Report Share Posted June 4, 2008 Bumping update (2 monsters & 2 spells) Link to comment
Parting Shot Posted June 4, 2008 Report Share Posted June 4, 2008 Pretty good, but Mysterious Sightings is overpowered. A free Special Summon and another card.... I would either let you Special Summon the monster OR draw another card, not both. Link to comment
Wyhe Posted June 4, 2008 Author Report Share Posted June 4, 2008 Pretty good' date=' but Mysterious Sightings is overpowered. A free Special Summon and another card.... I would either let you Special Summon the monster OR draw another card, not both.[/quote']Thanks for the tip.I've updated that. Link to comment
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