PrinceAsmodeus Posted September 21 Report Share Posted September 21 (edited) I'm here again. Hello, again. Now this is something I lost a long time ago. When I had my first YCM account, I made an archetype, called the "Majestic" archetype, based around a single Field Spell called "Majestic World". I lost that account, therefore, the whole thing. But it never really left my mind, so here I am. I tried to remake it. The original version was nowhere near as thought out, and it had random themes spread across the cards without rhyme nor reason. The only constant was the fact that everything I make belongs to this 'Majestic' world. The concept remains the same, but it is more elaborate. Everything revolves around field spells which get upgraded by certain methods. The final upgrade of the Field Spell is fucking broken. But to bring it out you need around 20 cards or so total. Good luck. Now onto the mechanics, it functions by discarding cards. Every single card of the archetype has an effect if it is discarded and it combos with itself in that manner. The main summoning method is Fusion and in the end of the day, you want to loop fusions again and again until you have a solid enough board, or until you manage to summon "Majestic God Dragon". Another mechanic of the deck is that it has every single Attribute and the fusions have multiple attributes attached to them, which works for a spell card I have and I plan to make more cards around that mechanic. I'm sorry to say that this aspect is pretty lacking. This post will be a bit better structured than the previous one, but again, the sheer volume of the cards does not allow for detailed descriptions. EDIT: Fucking hell the whole thing is 64 cards. I honestly have no idea how I managed. Now that I think about it though, it is reasonable. 16 cards are dedicated to the Field Spells and 22 are Fusions. Anyway, just check them for yourself. Another thing before I start showcasing the cards. Bear in mind that yes, I do know that the extra deck limit is 15 and that I have more than 15 fusions. I won't be the first one to make something like this, just look at HEROES in general. "Portal to The Majestic World" "Majestic Realm Pieces" "Majestic Realm" "Accessing True Majesty" "Majestic World Pieces" "Majestic World" "Majestic Fusion" "Majestic Monsters" "Majestic Fusions" IMPORTANT: I need help with the effect of "Majestic Deathblight Dragon". I cannot find the proper way to write its effect. "Generic Majestic Cards" Edited September 21 by PrinceAsmodeus 2 Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 21 Report Share Posted September 21 45 minutes ago, PrinceAsmodeus said: Majestic Deathblight Dragon [EARTH] LV 8/Dragon/Fusion/Effect (1000/1000) "Majestic Land Dragon" + Majestic Dark Dragon" This card cannot be destroyed by battle or monster effect, except Fusion Monster. Each time card(s) is sent to the GY, this card gains 500 ATK for each card sent. If this card has 5000 or more ATK (Quick Effect): You can return this card ATK into the original, and if you do, return the other cards on the field into the Deck. If your opponent has 4 or more cards in their hand while you activate this effect; you can also discard 2 cards from your opponent hand. I think this is a support to existing "Majestic". Quote Link to comment Share on other sites More sharing options...
PrinceAsmodeus Posted September 21 Author Report Share Posted September 21 22 minutes ago, Yᵤₘₐ ₖₐᵢbₐ said: I think this is a support to existing "Majestic". Well... I do always forget this little thing exists. Who knows, maybe I'll fuck around and include them in the archetype 1 Quote Link to comment Share on other sites More sharing options...
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