Phantasm12778 Posted September 15, 2024 Report Share Posted September 15, 2024 Now I based this off of how SHS got a set of Pendulum Scales even though its a Synchro Deck, but I wanna see what other archetypes could make the cut to you! I thought it would be fun. Only rules here is that you must make a set of Pendulum Scales for an archetype that focuses on Synchros or has a boss that is a Synchro and they shouldn't already have Pendulum Support. I'll go first Burning Shadow Shien of the Six Samurai Level 6 FIRE Pendulum Scale 1 Warrior/Pendulum/Effect 2500/2000 Pendulum Effect: You cannot Pendulum Summon monsters, except "Six Samurai" monsters. This effect cannot be negated. Every time a "Six Samurai" monster is Special Summoned, Place 1 Bushido counter on this card(Maximum 12). You can remove any number of Bushido Counters from this card; Activate 1 of these effects depending on the number of Bushido counters removed by this effect: 3: Add 1 "Six Samurai" monster from your Deck to your hand. 6: Special Summon 1 "Six Samurai" monster from your Deck 9: Place 1 "Gateway of the Six" in your Spell/Trap Zone 12: Draw 4 cards, then place 3 cards on the top of your Deck in any order Immediately after this effect resolves; Special Summon this card from your Pendulum Zone. You can only use each effect of "Burning Shadow Shien of the Six Samurai" once per turn Monster effect: Gains 400 ATK for each Bushido Counter on the field.If this card is Normal or Special Summoned: You can Draw 1 card then place 1 card from your hand on the bottom of your Deck. If your opponent activates a monster effect while you have 6 or more Bushido counters on the field(Quick Effect) you can place this card in your Pendulum Zone; Negate that effect and if you do, banish that monster face-down. You can only use each effect of "Burning Shadow Shien of the Six Samurai" once per turn. Shogun Specter Shien of the Six Samurai Level 6 DARK Pendulum Scale 8 Warrior/Pendulum/Tuner/Effect 2500/0 Pendulum Effect: You cannot Pendulum Summon monsters, except "Six Samurai" monsters. This effect cannot be negated. Every time a "Six Samurai" monster is Special Summoned, Place 1 Bushido counter on this card(Maximum 12). You can remove any number of Bushido Counters from this card; Activate 1 of these effects depending on the number of Bushido counters removed by this effect: 3: Add 1 "Six Samurai" monster from your GY to your hand 6: Special Summon 1 "Six Samurai" monster from your GY 9: Place 1 "Gateway of the Six" from your GY in your Spell/Trap Zone 12: Negate the effects of all monsters your opponent controls until the End Phase Immediately after this effect resolves; Special Summon this card from your Pendulum Zone. You can only use each effect of "Shogun Specter Shien of the Six Samurai" once per turn Monster effect: Gains 400 ATK for each "Six Samurai" monster in your GY. If this card is Normal or Special Summoned: You can target this card and 1 Level 6 or higher "Six Samurai" monster you control; Reduce both monsters Levels by 3. If your opponent activates a Spell/Trap card or effect while you have 6 or more Bushido Counters on the field(Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, and if you do, banish that card. You can only use each effect of "Shogun Specter Shien of the Six Samurai" once per turn Well that's all for me, see yah later! Quote Link to comment Share on other sites More sharing options...
Yᵤₘₐ ₖₐᵢbₐ Posted September 15, 2024 Report Share Posted September 15, 2024 _____________________________ Junk Needle [EARTH] LV 2/Machine/Pendulum/Effect Scale 7 7 (500/100) Pend. Effect: You can destroy this card in your Pendulum Zone; Special Summon 1 Level 2 or lower non-Pendulum Warrior or Machine monster from your GY or banishment to your field. You can only activate this effect of "Junk Needle" once per turn. You cannot Pendulum Summon monsters, except "Junk" or "Synchron" monsters. This effect cannot be negated. Main Effect: if this card is Pendulum Summon; you can add 1 "Junk" or "Synchron" monster from your Deck to your hand. If Synchro monsters is Summoned to your field, while this card is face-up in your Extra Deck; you can add this card to your hand. You can only used each effect of "Junk Needle" once per turn. Junk Doppelcyber [LIGHT] LV 2/Machine/Pendulum/Effect Scale: 0 0 (800/800) Pend. Effect: Once per turn: If Tuner "Junk" or "Synchron" monsters is Summoned to your field; you can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Defense Position, and if you do, you cannot Summon a monsters for the rest of this turn, except "Junk" Monsters or Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. You cannot Pendulum Summon monsters, except "Junk" or "Synchron" monsters. This effect cannot be negated. Main Effect: Target 1 Synchro Monster you control, then target 1 "Junk" or "Synchron" monster in your GY; return that Synchro Monster to the Extra Deck, and if you, Special Summon this card from your hand and that 1 target in your GY in face-up Defense Position. You can only activate this effect of "Junk Doppelcyber" once per turn. 1 Quote Link to comment Share on other sites More sharing options...
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