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Dinotrooper [Written]


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Dinotrooper - Private Babycerasaurus
lv 2 EARTH
Dinosaur/Effect
If this card is destroyed by card effect and sent to the GY: Special Summon 1 "Dinotrooper" monster from your Deck, also, for the rest of this turn, you cannot Special Summon monsters except EARTH Dinosaur monsters. You can only use this effect of "Dinotrooper - Private Babycerasaurus" once per turn. While on the field, in your GY or banishment, all EARTH Dinosaur monsters you control gain 500 ATK/DEF.
ATK/500 DEF/500

Dinotrooper - Private Gilasaurus
lv 3 EARTH
Dinosaur/Effect
You can Special Summon this card (from your hand or GY), also, for the rest of this turn, you cannot Special Summon monsters except EARTH Dinosaur monsters. If this card is Normal or Special Summoned: Add 1 "Dinotrooper" monster from your Deck to your hand. You can only use each effect of "Dinotrooper - Scout Gilasaurus" once per turn.
ATK/1400 DEF/400

Dinotrooper - Private Stego
lv 4 EARTH
Dinosaur/Effect
When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Normal or Special Summoned: Add 1 "Dinotrooper" Spell/Trap card from your Deck to your hand.
ATK/1200 DEF/2000

Dinotrooper - Corporal Driceratops
lv 6 EARTH
Dinosaur/Effect
If this card is Normal or Special Summoned: You can destroy 1 other Dinosaur monster in your hand or Deck; draw 1 card. You can only use this effect of "Dinotrooper - Corporal Driceratops" once per turn. During the Battle Phase, the effects of your opponents cards are negated. If this card attacks a Defense Position monster, inflict piercing battle damage.
ATK/2400 DEF/1500

Dinotrooper - Sargent Tyranno
lv 7 EARTH
Dinosaur/Effect
You can Tribute Summon this card in face-up Attack Position by Tributing 1 EARTH Dinosaur monster. If all monsters on your field, in your GY and banishment are EARTH Dinosaur monsters, this card can attack your opponent directly. You can only use the following effects of "Dinotrooper - Sargent Tyranno" once per turn.
* If your opponent activates a card or effect (Quick Effect): You can destroy 1 other Dinosaur monster in your hand or Deck; negate the activation and destroy it.
* If this card is destroyed by an opponents card or by the effect of your EARTH Dinosaur monster: Special Summon 1 "Ultimate Tyranno" from your hand, Deck, GY or banishment, its ATK/DEF becomes 4000 and it can inflict piercing battle damage, also, it cannot attack directly during the turn it was summoned.
ATK/2600 DEF/1800

Ultimate Conductor Dinotrooper - General Tyranno
lv 10 EARTH
Dinosaur/Fusion/Effect
"Dinotrooper - Sargent Tyranno" + 2 EARTH Dinosaur monster
Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field and/or GY into the Deck/Extra Deck. You can only control 1 face-up "Ultimate Conductor Dinotrooper - General Tyranno". Cannot be targeted or destroyed by your opponents card effects. You can only use the following effects of "Ultimate Conductor Dinotrooper - General Tyranno" once per turn.
* During your Main Phase: You can destroy 1 other Dinosaur monster in your hand or Deck; inflict 1000 points of damage to your opponent, also, your opponent cannot activate cards or effects in response to the activation of this effect.
* (Quick Effect): You can destroy 1 other card in your hand or field; change all face-up monsters your opponent controls to face-down Defense Position, and if you do, this card can inflict piercing battle damage until your next End Phase.
ATK/3500 DEF/3300

Dinotrooper - Jurassic Barracks
Field Spell Card
After activation: Add 1 "Dinotrooper" card from your Deck to your hand. Each time a Dinosaur monster is destroyed by a card effect: Place 1 Dinotag Counter on this card (Max. 5) You can only use the following effects of " Dinotrooper - Jurassic Barracks" once per turn.
* You can remove 5 Dinotag Counters; Draw 2 cards.
* Pay 1000 LP; Special Summon 1 "Dinotrooper" monster from your GY.
You can only activate 1 "Dinotrooper - Jurassic Barracks" per turn.

Dinotrooper - Dyna Tank
Equip Spell Card
Equip to a EARTH Dinosaur monster. The equipped monster gains 500 ATK/DEF. The equipped monster cannot be targeted by card effects. If the equipped monster would be destroyed by an opponents card, you can return this card to your hand instead.

Dinotrooper - Earthquake Maneuverer
Counter Trap Card
If you control a Level 7 or higher Dinosaur "Tyranno" card, you can activate this card from your hand. Change all Defense Position monsters your opponent controls to Attack Position (Min. 1), then, the ATK of all monsters your opponent controls becomes 0, also, if you control a "Dinotrooper" monster, the effects of all face-up cards your opponent controls are negated. You can only activate 1 "Dinotrooper - Earthquake Maneuverer" per turn.

Edited by Thomas★Zero
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