Parallel Gunshot Posted May 31, 2008 Report Share Posted May 31, 2008 Six Colour RedLevel 4FIREFairy / Effect When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 'Six Colour' monster from your deck. ATK/ 1300 DEF/ 1000 Six Colour BlueLevel 4WATER Fairy / Effect When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 'Six Colour' monster from your deck. ATK/ 1300 DEF/ 1000 Six Colour GreenLevel 3WINDFairy / Effect When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 'Six Colour' monster from your deck. ATK/ 700 DEF/ 1300 Six Colour BrownLevel 3EARTHFairy / Effect When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 'Six Colour' monster from your deck. ATK/ 700 DEF/ 1300there is one just there but its white so its invisible=0 Six Colour WhiteLevel 4LIGHTFairy / Effect When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 'Six Colour' monster from your deck. ATK/ 800 DEF/ 1800 Six Colour BlackLevel 4DARKFairy / Effect When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 'Six Colour' monster from your deck. ATK/ 1800 DEF/ 800 Seventh Colour Wonder - Shining Golden DragonLevel 9LIGHTDragon / Effect This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing six different 'Six Colour' monsters from your side of the field or Graveyard from play. This cards attribute is also treated as DARK, WIND, EARTH, FIRE and WATER. Once per turn, you can discard a card from your hand to return one 'Six Colour' monster that has been removed from play to your Graveyard. Control of this card cannot switch. ATK/ 3400 DEF/ 2400 ^_^ talk about a five minute setlolz Link to comment
Larxene Posted May 31, 2008 Report Share Posted May 31, 2008 lolx yeah, that obviously didnt take longthey're all the same XD Link to comment
Wyhe Posted May 31, 2008 Report Share Posted May 31, 2008 give the indiviual monsters a different effect to make it better Post Count:This is my 1600th post since I came to YCM. Link to comment
Atomix Posted May 31, 2008 Report Share Posted May 31, 2008 Why don't you make a card set out of these as you can do that easy >. Link to comment
Dark_Pride Posted May 31, 2008 Report Share Posted May 31, 2008 Nice cards for replenishing Field Advantage. Can swarm the field easily. Agreed with Lord Wyhe, you should give individual monsters different effects. Link to comment
Parallel Gunshot Posted May 31, 2008 Author Report Share Posted May 31, 2008 Why don't you make a card set out of these as you can do that easy >.< i might do that^_^ could use it as another deck for my FanFic Link to comment
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