Jump to content

Nuclear Powers


Hoodat1994

Recommended Posts

hey i was just looking for sum editin and advice on my deck im thinkin of. It's called the Nuclear Powers. As you'll soon see a continuous trait with these monsters is that no damage is applied when they are destroyed in battle so go ahead and read 'em and tell what i can do to make them better...

 

This a list of some of them:

 

-Radioactive Dragon ATK/2100 DEF/2100 7 stars

[fiend/effect] dark

No damage is applied when this monster is destroyed in battle. While this card is on the field your opponent must pay 300 lifepoints to activate any spell or trap cards. Once per turn you can offer 500 lifepoints to destroy 1 of your opponent's face-up monsters.

 

-Nucleus B ATK/600 DEF/600 2 stars

[fiend/effect] dark

No damage is applied when this monster is destroyed in battle. Once per turn you can bring 1 spell or trap card from your deck or graveyard to your hand, but it cannot be activated that turn.

 

-Mitosis [spell]

Select 1 monster you control and clear the rest of your field. Special summon as many copies of that card as possible from your hand, deck, or graveyard. Each of the monsters gains 500 ATK for every copy of that card on the field [including itself]. At the endphase you lose 1000 lifepoints.

 

-Radioactivity [spell]

To activate this card you must control at least 1 monster. Clear your side of the field and special summon 1 "Radioactive Dragon".

 

-Nuclear Explosion [trap]

You can only activate this card when your opponent declares an attack. Clear the field. Neither player can normal summon or set for 3 turns.

 

Reverser [trap]

By paying 800 lifepoints you can special summon 1 fusion monster from your graveyard.

 

Atom Bomb [spell]

Clear the field and special summon 1 "Atomic Dragon". It cannot attack this turn.

 

Atomic Dragon ATK/3500 DEF/3500 10 stars

[fiend/effect] dark

No damage is applied when this monster is destroyed in battle. Once per turn you can add 1 spell card to your hand from your deck. If this card is destroyed and sent to the graveyard you can special summon this monster from your graveyard by paying 800 lifepoints. This card does not lose any ATK given to by a card effect when it is special summoned this way. unless it was an equp card and it was destroyed.

 

MegaAtomic Dragon ATK/5000 DEF/4600 12 stars

[fiend/fusion/effect] dark

"Atomic Dragon"x3

This card has the same effect as "Atomic Dragon".

 

Cell Gathering [spell]

Add 2 level 4 or lower monsters from your deck to your hand.

 

Connective Tissue [spell]

Tribute 1 monster you control and add the ATK of that monster to another monster you control until the end of the turn.

 

Carbon-14 ATK/1000 DEF/1000 3 stars

[fiend/effect] dark

No damage is applied when this monster is destroyed in battle. If you discard this card from your hand you can increase the ATK of all of your monsters by 1000 until the end of the turn.

 

Plz r8 them and tell me what i can do 2 make them better...

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...