Great Flower Mill Posted August 8 Report Share Posted August 8 (edited) Edited August 14 by Donavin dudley Fixed PSCT 3 Quote Link to comment Share on other sites More sharing options...
Loleo Posted August 8 Report Share Posted August 8 I really love the ideas present here, would you like to hear my critiques on PSCT and balance? Quote Link to comment Share on other sites More sharing options...
Great Flower Mill Posted August 8 Author Report Share Posted August 8 2 minutes ago, Loleo said: I really love the ideas present here, would you like to hear my critiques on PSCT and balance? Absolutely Quote Link to comment Share on other sites More sharing options...
Loleo Posted August 8 Report Share Posted August 8 Currently you have a really interesting mill deck on your hands! PSCT: Effects should be worded as "Condition: Cost; Effect" Using "When" vs "If" causes cards to miss timing. Sending "a random" card from the deck to the GY is a little difficult to implement as it's a little confusing on how it affects deck order especially as what is random if you already know the position of some cards in your deck because of other effects. Weaknesses: The deck is very weak to board breakers, They really need more protection (probably something along the lines of 1 fusion making all other "Sun" cards unaffected by non-Sun card effects and the other that protects itself from targeting and being destroyed by card effects should extend to all of the Sun monsters. This deck enables GY effects of your opponent super easy, I would recommend the field spell having an effect along the lines of "If a card is sent from your opponent's deck to their GY, they cannot activate cards with the same name until the end of the next turn. The field spell needing to be set is a pretty big downside that I don't think is needed. This is just quick advice, anything you'd like me to go into more detail on? Quote Link to comment Share on other sites More sharing options...
Great Flower Mill Posted August 8 Author Report Share Posted August 8 31 minutes ago, Loleo said: Currently you have a really interesting mill deck on your hands! PSCT: Effects should be worded as "Condition: Cost; Effect" Using "When" vs "If" causes cards to miss timing. Sending "a random" card from the deck to the GY is a little difficult to implement as it's a little confusing on how it affects deck order especially as what is random if you already know the position of some cards in your deck because of other effects. Weaknesses: The deck is very weak to board breakers, They really need more protection (probably something along the lines of 1 fusion making all other "Sun" cards unaffected by non-Sun card effects and the other that protects itself from targeting and being destroyed by card effects should extend to all of the Sun monsters. This deck enables GY effects of your opponent super easy, I would recommend the field spell having an effect along the lines of "If a card is sent from your opponent's deck to their GY, they cannot activate cards with the same name until the end of the next turn. The field spell needing to be set is a pretty big downside that I don't think is needed. This is just quick advice, anything you'd like me to go into more detail on? I have made a card that can prevent my opponent from activating effects from the graveyard I just haven't published it yet. I would also like to know if this is too broken or too soft. 1 Quote Link to comment Share on other sites More sharing options...
Loleo Posted August 8 Report Share Posted August 8 Just now, Donavin dudley said: I have made a card that can prevent my opponent from activating effects from the graveyard I just haven't published it yet. I would also like to know if this is too broken or too soft. Necrovalley has existed forever. That's a fine floodgate. I'll give more feedback when you post it! Quote Link to comment Share on other sites More sharing options...
Great Flower Mill Posted August 8 Author Report Share Posted August 8 Just now, Loleo said: Necrovalley has existed forever. That's a fine floodgate. I'll give more feedback when you post it! Oh, cool I'm about to. Quote Link to comment Share on other sites More sharing options...
Great Flower Mill Posted August 8 Author Report Share Posted August 8 Completely unrelated to the deck but I think that this card would go perfectly with it. 1 Quote Link to comment Share on other sites More sharing options...
Loleo Posted August 9 Report Share Posted August 9 I definitely had lonefire in mind lol. Your archetype covers a lot more ground now! it looks playtestable! 1 Quote Link to comment Share on other sites More sharing options...
Great Flower Mill Posted August 9 Author Report Share Posted August 9 (edited) 13 minutes ago, Loleo said: I definitely had lonefire in mind lol. Your archetype covers a lot more ground now! it looks playtestable! Is the PSCT good? Also, I would like to know your thoughts on the three added cards. Orchid, Cherry, Purity. I also wanna know your thoughts on my card for the contest. Edited August 9 by Donavin dudley Quote Link to comment Share on other sites More sharing options...
ObexKing Posted August 9 Report Share Posted August 9 This looks like a good archetype to play with runick. 1 Quote Link to comment Share on other sites More sharing options...
Loleo Posted August 9 Report Share Posted August 9 6 minutes ago, Donavin dudley said: Is the PSCT good? Also, I would like to know your thoughts on the three added cards. Orchid, Cherry, Purity. Normal, Special, and Summon should all be capitalized. While not necessary, I'd use "if" instead of "when" wherever you say it as "when timing" is... not the best. After the When/If ... is Normal Summoned you should ass ":" a colon. Orchid and Purity look great! I'm a little out of my PSCT game so I'm sure there are other things that could be fixed, but the only other thing I would change is making Cherry activate in the GY after used as material for a "Sun" fusion monster. 12 minutes ago, Donavin dudley said: I also wanna know your thoughts on my card for the contest. As for the contest, I'll share my thoughts shortly after the deadline for the sake of fairness! Quote Link to comment Share on other sites More sharing options...
Crimmi Posted August 9 Report Share Posted August 9 Reminds me of the Flower Cardigan archetype, are you gonna do a full deck? Or this a Booster Pack type? Quote Link to comment Share on other sites More sharing options...
Great Flower Mill Posted August 9 Author Report Share Posted August 9 (edited) 13 minutes ago, Crimmi said: Reminds me of the Flower Cardigan archetype, are you gonna do a full deck? Or this a Booster Pack type? I was thinking about making a full deck. Edited August 9 by Donavin dudley Quote Link to comment Share on other sites More sharing options...
Crimmi Posted August 9 Report Share Posted August 9 21 minutes ago, Donavin dudley said: I was thinking about making a full deck. Yeah because there's potential especially the infinite types of flowers you can use as cards. 1 Quote Link to comment Share on other sites More sharing options...
Great Flower Mill Posted August 10 Author Report Share Posted August 10 8 hours ago, Crimmi said: Yeah because there's potential especially the infinite types of flowers you can use as cards. I'll make a deck list don't worry. Quote Link to comment Share on other sites More sharing options...
Great Flower Mill Posted August 10 Author Report Share Posted August 10 (edited) Deck list: 42 cards Monsters: 24 3x Effect Vieler 3x Ash Blossom & Joyous Spring 3x Lonefire Blossom 1x Sun Daisy 2x Sun Flower 3x Sun Orchid 2x Sun Snapdragon 3x Sun Cherry Blossom 2x Sun Posy 2x Sun Tulip Spells: 14 2x Called by the Grave 3x Sunny Fusion 1x Sunny Final 2x Sunny Field 3x A Flowers Purity 2x Bonfire Traps: 5 1x Gozen Match 1x Rivalry of Warlords 2x Infinite Impermanence 1x Solemn Judgement Extra deck: 15 1x Predaplant Verte Anaconda 1x I:P Masquerena 1x S:P Little Knight 1x Promethean Princess, Bestower of Flames 1x Apollousa, Bow of the Goddess 2x Sun Calla Lily - The Dying Deity 2x Sun Hellebore Twins - The Finest Deity 2x Sun Poppy - The Hidden Deity 2x Sun Blacknight Hollyhock - The Forgotten Deity 2x Sun Rose - The outer Deity Edited August 22 by Donavin dudley Quote Link to comment Share on other sites More sharing options...
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