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morphing Jar #2 OTK


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Monsters

 

Morphing Jar #2 x3

poison mummy x1

 

Spells

 

enemy controller x3

Wave-motion cannon x3

hammer shot x2

scapegoat x1

MST x1

messenger of peace x1

the dark door x1

card destruction x1

stray lambs x1

nightmare's steetcage x1

Gravekeeper's servant x1

Swords of Revealing light x1

 

traps

 

sakuretsu armor x3

frozen soul x2

just desserts x2

shadow spell x2

compulsory evacuation device x2

Wall of revealing light x1

windstorm of etaqua x1

gravity bind x1

magic cylinder x1

waboku x1

torrential tribute x1

ojama trio x1

des counterblow x1

 

strategy

 

the goal is to have morphing jar #2 and one other monster down. then you flip morphing jar #2 and send the morphing jar #2 and your other set monster back in the deck. there are two options:

1. you pick up two morphing jar #2. if this happens you repeat the process above.

2. you pick up a mophing jar #2 and a poison mummy. you flip the poison mummy face up and deal your opponent 500 damage. then you flip the morphing jar #2 and repeat the process above.

eventualy you will deal enough damage through poison mummy to defeat your opponent.

 

how do you like it?

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Take out: 1xStray Lambs, 1xDes Counterblow, 2xFrozen Soul, 2xShadow Spell, 1xEnemy Controller, 1xThe Dark Door, 2xCompulsory Evacuation Device, 1xWindstorm of Etaqua

 

Put in: 2xPoison Mummy, 1xMessenger of Peace, 2xNightmare Steelcage, 1xGravekeeper's Servant, 2xThe Shallow Grave

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Monsters cannot change battle position during the turn they are Special Summoned' date=' including Face-Down Special Summons.

 

Therefore, this OTK takes multiple turns and is not an OTK.

 

It is also very slow.

[/quote']

 

all out attacks forces the activation of flip effect cards that were summoned face down

 

happens immediately

 

you wouldnt even need all out attacks if what you said was tru exiro

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Monsters cannot change battle position during the turn they are Special Summoned' date=' including Face-Down Special Summons.

 

Therefore, this OTK takes multiple turns and is not an OTK.

 

It is also very slow.

[/quote']

 

all out attacks forces the activation of flip effect cards that were summoned face down

 

happens immediately

 

you wouldnt even need all out attacks if what you said was tru exiro

 

I see, but I still wouldn't call it an OTK since it happens during your opponent's turn and he isn't forced to attack or something.

 

 

Nice OTK you thought of, Idiot.

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jeez exiro...the all out attacks thing is a pain to set up but if you run it with say 3 MJ2 and a needle worm...you deck out your opponent in one turn and mill most of your deck too...it blows both players decks in ONE TURN and when you end and your opponent enters his draw phase HE LOSES.

 

its an OTK

 

now with other stuff like sangans, and marshmallons, and night assailant, and morphing jar 1, and reaper it is NOT an OTK in most cases...simply a pretty effective stall deck out....

 

my point here and on other threads is if you run too many monsters youll end up at some point with the loop stopping and you being forced to attack (possibly huge monsters) with things like attack position marshmallons, sangans, needle worms, or des koalas

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jeez exiro...the all out attacks thing is a pain to set up but if you run it with say 3 MJ2 and a needle worm...you deck out your opponent in one turn and mill most of your deck too...it blows both players decks in ONE TURN and when you end and your opponent enters his draw phase HE LOSES.

 

its an OTK

 

Yes, because this thread is totally about Needle Worm and All-Out Attacks.

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