Thomas★Zero Posted July 26 Report Share Posted July 26 (edited) Spirit of Rainbow Dragon lv 10 LIGHT Dragon/Effect (This card is always treated as a "Ultimate Crystal" monster.) Cannot be Normal Summoned/Set. Must be Special Summoned by its own effects. You can only use the following effects of "Spirit of Rainbow Dragon" once per turn. * When an opponent's monster declares an attack: You can Special Summon this card from your hand or GY in Defense Position, and if you do, it cannot be destroyed by battle, also, banish this card the next time it leaves the field. * If this card is Special Summoned: You can add 1 "Crystal" Spell/Trap card or 1 card that mentions "Ultimate Crystal" from your Deck to your hand. * During your Main Phase: You can reveal 1 Fusion monster from your Extra Deck that list "Ultimate Crystal" monster as Fusion material; Fusion Summon the revealed card from your Extra Deck, by sending the listed materials from your hand, field or GY to the bottom of your Deck in any order. ATK/4000 DEF/0 Elemental HERO Rainbow Prisma lv 5 LIGHT Warrior/Fusion/Effect You can send 1 LIGHT monster from your hand or Deck to the GY; Special Summon this card from your hand, and if you do, this card is treated as a "Ultimate Crystal" card, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except "HERO" monsters and Fusion monsters that mention "Ultimate Crystal". If this card is Normal or Special Summoned: Add 1 "Polymerization", "Elemental HERO Neos" or Level 10 "Ultimate Crystal" monster from your Deck or GY to your hand. If this card is used as Fusion Material for a "HERO" monster or a monster that lists "Ultimate Crystal" monster as Fusion material, and sent to the GY or banished: Gain 1000 LP and draw 1 card. You can only use each effect of "Elemental HERO Rainbow Prisma" once per turn. ATK/1700 DEF/1100 Elemental HERO Rainbow Neos lv 10 LIGHT Warrior/Fusion/Effect "Elemental HERO" + 1 "Ultimate Crystal" monster (This card is always treated as a "Ultimate Crystal" card.) Must be Fusion Summoned using the listed materials. Cannot be targeted or destroyed by your opponents card effects. If this card battles an opponents monster, the effects of all face-up cards your opponent controls are negated until the end of the Battle Phase. You can only use the following effects of "Elemental HERO Rainbow Neos" once per turn. * During your Main Phase: You can discard 1 card from your hand; You can either shuffle all of your opponents monsters, all of your opponents Spell/Trap cards or all cards in your opponents GY into the Deck. * If this card leaves the field: You can Special Summon 1 "Elemental HERO Neos" or 1 Level 10 non-Fusion "Ultimate Crystal" monster from your GY ignoring its summoning conditions. ATK/4500 DEF/3000 Crystal Favourite Spell Card Add 1 monster that mentions "Ultimate Crystal" or 1 "Favourite" card except "Crystal Favourite" from your Deck to your hand, also, for the rest of this turn, "Crystal Beast", "Ultimate Crystal" and "Elemental HERO" monster are unaffected by your opponents activated card effects. You can only activate 1 "Crystal Favourite" per turn. Winged Kuriboh's Light Trap card (This card is always treated as a "Favourite" card.) If you control no monsters, you can activate this card from your hand. Activate this card if your opponents monster attacks. Negate that attack, then, excavate the top 7 cards of your Deck; add 1 "Elemental HERO Neos", "Ultimate Crystal" monster and/or "Polymerization" from among them to your hand, then, return the rest to the bottom of your Deck in any order, also, if you have a "Winged Kuriboh" monster is in your GY, all battle damage you take for the rest of this turn becomes 0. If you would be dealt battle damage or a monster(s) you control would be destroyed by an opponents card, you can banish this card from your GY instead. You can only activate 1 "Winged Kuriboh's Light" once per turn. Edited July 26 by Thomas★Zero Quote Link to comment Share on other sites More sharing options...
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