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Piece Card Contest. CLOSE


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Oh no! So many rplies! Also, if you don't have photoshop, don't make body parts, you can just use paint to cut something in 3 bits or in quarters. So i'll let you think a bit more.

EDIT: OMG! I JUST DOUBLE POSTED!

EDIT:fixed. post moved here:

Darkness thingy isn't very impressive (sorry!). Water god thingy is a bit "cutty". Need more work guys! It's hard and need time, paint and PS works good.

EDIT:Another good example:

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I think I'll give this one a go and see how it works out. ;)

[spoiler=My Submission]

[spoiler=The Cards]

ENI-Adept-Air-1.png

Card Text:

FLIP: Destroy 1 Spell or Trap card on your side of the field and 1 Spell or Trap card on your opponent's side of the fied , this card's effect is changed to the following:

• This card is switched perminantly to Defense Position. This card cannot be destroyed by battle. All Battle Damage to this card's controller that he/she takes from a battle involving this monster becomes 0. This card's name is treated as "Elemental Master of Air" while it is face-up on the field.

 

ENI-Adept-Earth-1.png

Card Text:

During the End Phase of a turn in which this card was attacked by your opponent's monster but was not destroyed, this card's effect is changed to the following:

• This card is switched perminantly to Defense Position. This card cannot be destroyed by battle. All Battle Damage to this card's controller that he/she takes from a battle involving this monster becomes 0. This card's name is treated as "Elemental Master of Earth" while it is face-up on the field.

 

ENI-Adept-Fire-1.png

Card Text:

When this card Destroys an opponent's monster by battle and sends it to the Graveyard, this card's effect is changed to the following:

• This card is switched perminantly to Defense Position. This card cannot be destroyed by battle. All Battle Damage to this card's controller that he/she takes from a battle involving this monster becomes 0. This card's name is treated as "Elemental Master of Fire" while it is face-up on the field.

 

ENI-Adept-Water-1.png

Card Text:

This card can attack your opponent's Life Points directly. If this card successfully attacks directly, this card's effect is changed to the following:

• This card is switched perminantly to Defense Position. This card cannot be destroyed by battle. All Battle Damage to this card's controller that he/she takes from a battle involving this monster becomes 0. This card's name is treated as "Elemental Master of Water" while it is face-up on the field.

 

ENI-Baransu-DMotE-1.png

Card Text:

1 "Elemental Master of Air" + 1 "Elemental Master of Earth" + 1 "Elemental Master of Fire" + 1 "Elemental Master of Water"

This monster cannot be Special Summoned except by Fusion Summon. A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Unite all of your opponent's cards in their Graveyard and removed from play with their Deck and shuffle them. Your opponent can draw up to 5 cards. If this card is on your side of the field during your next Standby Phase, you win the duel.

 

[spoiler=Explanation]

Here's how it works...

-Step 1: Summon an Adept.

-Step 2: Use it's effect, which turns it into an Elemental Master.

-Step 3: Get the 4 Elemental Masters(Air,Fire,Earth, and Water) on the field in face-up position).

-Step 4: Fusion Summon Baransu.

-Step 5: If Baransu is still on the field during your next standby phase...YOU WIN.

 

The system was made intentionally difficult because the payoff is that you win. It's 1 monster that you have to perform all of these tasks in order to be able to fusion summon and since the Elemental Master cards do not exist in the game unless you change an Adept into one it means there's only one real way to summon the big guy. Then you have to keep it alive. If not, you're basically back to square 1.

 

If there are still any questions after this then, please, feel free to PM me and I will do my best to edit this part of my submission to answer any questions that might still need answering. ;)

 

 

 

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When I was thinking of ideas, I was split between this idea and doing a Power Rangers Zords (those giant machines that hooked together to make the big robot) set of cards... but in the end I think this was cooler anyway.

 

Basically, the idea is a suit of armour. The suit is broken down into five pieces: Helm (helmet), Gauntlets (wrist/forearm guards), Gorget (neck guard), Greaves (metal pants), and the Breastplate. All 5 can be used to pull out the embodiment of the suit, "Full Plated Nox". Because everything is a piece of armour, each item has Zero ATK but a sufficient DEF. Also, each piece is Rock-Type and of a varying Attribute (I've been tending to like doing this with my cards lately).

 

 

 

Helm of Nox

 

HelmofNox.jpg

 

Rock / Dark / Level 3 / ATK 0 / DEF 1850

While at least 1 other "of Nox" monster exists face-up on the field, this monster is unaffected by Monster Card effects. When this face-up monster switches battle position, you may Special Summon 1 "of Nox" monster other than "Helm of Nox" from your Hand to the field.

 

 

 

Gauntlets of Nox

 

GauntletsofNox.jpg

 

Rock / Fire / Level 3 / ATK 0 / DEF 1850

While at least 1 other "of Nox" monster exists face-up on the field, control of this monster cannot switch. When this face-up monster switches battle position, increase the ATK and DEF of each "of Nox" monster on the field by 200 x the number of face-up "of Nox" monsters on the field.

 

 

 

Gorget of Nox

 

GorgetofNox.jpg

 

Rock / Water / Level 3 / ATK 0 / DEF 1850

While at least 1 other "of Nox" monster exists face-up on the field, this monster is unaffected by Spell Cards. When this face-up monster switches battle position, you may place 1 monster card from your opponent's Graveyard onto his/her Deck.

 

 

 

Greaves of Nox

 

GreavesofNox.jpg

 

Rock / Wind / Level 3 / ATK 0 / DEF 1850

While at least 1 other "of Nox" monster exists face-up on the field, this monster is unaffected by Trap Cards. When this face-up monster switches battle position, you may return 1 Spell or Trap Card on the field to the owner's Hand.

 

 

 

Breastplate of Nox

 

BreastplateofNox.jpg

 

Rock / Earth / Level 3 / ATK 0 / DEF 1850

While at least 1 other "of Nox" monster exists face-up on the field, this monster cannot be destroyed as a result of battle. When this face-up monster switches battle position, you may return 1 Monster Card on the field to the owner's Hand.

 

 

 

Full Plated Nox

 

FullPlatedNox.jpg

 

Rock / Light / Level 9 / ATK 0 / DEF 3000

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 5 "of Nox" monsters with separate card names from your field or Graveyard. While this monster is face-up on the field, all face-up monsters are also treated as if their card names contained "of Nox". Increase this monster's ATK by 500 for each face-up "of Nox" monster on the field. Once per turn, during your Main Phase, you may select 1 removed from play "of Nox" monster and gain its effect until your next Standby Phase.

 

 

 

 

 

(***I do not own the artwork. I got the pre-chopped version from warhammeronline.com which i found through Google***)

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This was the last day. Best one was Zigfried. It has good pics and good effects, the time god doesn't have a really good picture, and the time god has bad OCG. Second is the dark and erath things, though it doesn't have very nice pics, while the darkness one has better pictures, this one had better OCG. FINISHED!

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