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Elemental HERO/Neos Support [Written/Remastered]


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EN HERO Flare Knight
lv 4 FIRE
Warrior/Effect
(This card is always treated as a "Elemental HERO" and "Neo-Spacian" card.)
Once per turn, during your Main Phase: You can reveal 1 "Elemental HERO" Fusion monster from your Extra Deck; this cards name becomes one of the revealed cards listed Fusion materials names until the End Phase this turn. You can only use the following effect of "Elemental HERO Flare Knight" once per turn.
* If you control a "Elemental HERO" or "Neo-Spacian" monster, you can Special Summon this card (from your hand.)
* If this card is Normal or Special Summoned: Add 1 "Contact" Spell/Trap card from your Deck to your hand.
ATK/1500 DEF/1500

EN HERO Grand Soldier
lv 4 EARTH
Warrior/Effect
(This card is always treated as a "Elemental HERO" and "Neo-Spacian" card.)
Once per turn, during your Main Phase: You can reveal 1 "Elemental HERO" Fusion monster from your Extra Deck; this cards name becomes one of the revealed cards listed Fusion materials names until the End Phase this turn. You can only use the following effect of "Elemental HERO Grand Soldier" once per turn.
* If this card is Normal or Special Summoned: Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster from your GY in Defense Position.
* If your opponent activates a card or effect while you control a "Elemental HERO" or "Neo-Spacian" monster (Quick Effect): You can send this card from your hand or field to the GY; Negate the activation and return that card to the bottom of the Deck.
ATK/1900 DEF/1300

Elemental HERO Neos GX
lv 7 LIGHT
Warrior/Fusion/Effect
"Elemental HERO Neos" + 1 "Elemental HERO" or "Neo-Spacian" monster
Must first be Special Summoned (from your Extra Deck) by sending the listed materials from your hand, field or Deck to the GY. (You do not use "Polymerization".) You can only Special Summon "Elemental HERO Neos GX" once per turn this way. This cards name becomes "Elemental HERO Neos" while on the field or in the GY. You can only use the following effects of "Elemental HERO Neos GX" once per turn.
* If this card is Special Summoned: Inflict damage to your opponent equal to the number of different Attributes on the field and in your GY x 500.
* If your opponent activates a card or effect (Quick Effect): You can return 1 "Elemental HERO Neos" or card that mentions it to the bottom of the Deck; negate the activation and destroy it.
ATK/2500 DEF/2000

Elemental HERO Divine Neos GX
lv 12 LIGHT
Warrior/Fusion/Effect
"Elemental HERO Neos" + 4 "Elemental HERO" and/or "Neo-Spacian" monsters with different Attributes
Must be Fusion Summoned. Gains 500 ATK/DEF for each different Attribute in your GY and banishment x 500. You can only use each effect of "Elemental HERO Divine Neos GX" once per turn, also, your opponent cannot activate cards or effects in response to the activation of these effects.
* During your Main Phase: You can banish 1 monster from your Extra Deck or GY; this card gains the banished monsters effects until the End Phase this turn.
* If this card is destroyed by an opponents card: Special Summon 1 "Elemental HERO Neos" from your hand, Deck, GY or banishment, also, its original ATK/DEF are doubled.
ATK/3000 DEF/2500

Winged Kuriboh GX
LIGHT
Link: D
Fairy/Link/Effect
1 Level 7 or lower "Elemental HERO", "Neo-Spacian" or "Winged Kuriboh" monster.
(This card is always treated as a "Elemental HERO" and "Neo-Spacian" card.)
If this card is Link Summoned: Add 1 "Polymerization" or "Fusion" Spell card from your Deck or GY to your hand. (Quick Effect): You can banish this card from your field or GY; all "HERO" and "Neo-Spacian" monsters you control cannot be destroyed by battle or by card effects and you take no damage until the End Phase this turn. You can only use each effect of "Winged Kuriboh GX" once per turn.
ATK/300 LINK-1

Contact Oversoul
Spell Card
Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your hand or GY ignoring its summoning condition, also, if you have "Elemental HERO Neos" on your field or in your GY, your opponent cannot activate cards or effects in response to the activation of this card. You can only activate 1 "Contact Oversoul" per turn.

Contact Guard
Quickplay Spell Card
Target 1 "Elemental HERO" or "Neo-Spacian" monster you control; the targeted monster cannot be destroyed by battle and is unaffected by your opponents card effects until the End Phase this turn, also, if you have "Elemental HERO Neos" on the field or in your GY, set this card instead of sending it to the GY. You can only activate 1 "Contact Guard" per turn.

Contact Crash
Trap Card
If you control "Elemental HERO Neos" or a monster that mentions it, you can activate this card from your hand. While you control a "Elemental HERO" or "Neo-Spacian" monster: Target 1 face-up card your opponent controls; negate the targeted cards effects until the End Phase this turn. You can only activate 1 "Contact Crash" per turn.

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