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Zombie/Necromancy Counter Theme [Written]


Thomas★Zero

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Skull Kuriboh
lv 1 DARK
Zombie/Tuner/Effect
(Quick Effect): Remove 3 Necromancy Counters from cards you control; Special Summon 1 Level 4 or lower non-Tuner Zombie monster from your GY. (Quick Effect): You can banish this card from your GY; all Zombie monsters you control cannot be destroyed by battle and all damage you take involving a Zombie monster you control becomes 0 until the End Phase this turn, also, place 1 Necromancy Counter on all Spell/Trap cards you control that mention it. You can only use each effect of Skull Kuriboh" once per turn.
ATK/300 DEF/200

Dragon Skull
lv 3 DARK
Zombie/Tuner/Effect
If you control "Zombie World" or a Zombie Synchro monster, you can Special Summon this card (from your hand or GY.) During your Main Phase: You can discard this card from your hand; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Dragon Skull" once per turn, also, for the rest of the turn after you activate either of these effects, you cannot Special Summon monsters from your Extra Deck except DARK Zombie Synchro monsters.
ATK/0 DEF/2100

Necro Wyvern
lv 4 DARK
Zombie/Effect
If this card is Normal or Special Summoned: You can add 1 Spell/Trap card from your Deck that mentions Necromancy Counters to your hand. If this card is used as Synchro material for a DARK Zombie Synchro monster: Place 1 Necromancy Counter on all Spell/Trap cards you control that mention it. You can only use each effect of "Necro Wyvern" once per turn.
ATK/1800 DEF/0

Necro Warrior
lv 5 DARK
Zombie/Synchro/Effect
1 Zombie Tuner + 1+ non-Tuner monsters
Gains 500 ATK for every other Zombie you control. You can only use the following effects of "Necro Warrior" once per turn.
* During your Main Phase: You can place 1 Necromancy Counter on all Spell/Trap cards you control that mention it.
* (Quick Effect): You can remove 3 Necromancy Counters from card(s) you control, then, target 1 card your opponent controls; destroy the targeted card, then, inflict 800 points of damage to your opponents LO.
ATK/2300 DEF/1300

Red-Eyes Necro Flare Dragon
lv 7 DARK
Zombie/Synchro/Effect
1 Zombie Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. You can only use the following effects of "Red-Eyes Necro Flare Dragon" once per turn.
* During your Main Phase: You can inflict damage to your opponents LP equal to the number of Necromancy Counters on cards you control x 200.
* (Quick Effect): You can remove 3 Necromancy Counters from card(s) you control; Special Summon this card from your GY.
ATK/2400 DEF/2000

Necro World
Field Spell Card
(This card is always treated as "Zombie World".)
After activation: Add 1 Level 4 or lower Zombie monster from your Deck to your hand, then, place 2 Necromancy Counters on this card. All monsters on the field and in the GYs become Zombie monsters. Each time a Zombie monster is sent from from the hand, Deck or field to the GY: Place 1 Necromancy Counter on this turn. Negate any card effect that activate in the GY or would move a card in the GY to a different place. You can only activate 1 "Necro World" per turn.

Necro Pulse
Continuous Spell Card
After activation: You can Special Summon 1 Level 4 or lower Zombie monster from your hand or GY, then, place 1 Necromancy Counter on all Spell/Trap cards you control that mention it, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except DARK Zombie Synchro monsters. During each players Standby Phase: Place 1 Necromancy Counter on all Spell/Trap cards that mention it. All Zombie monsters you control gain 100 ATK for each Necromancy Counter on the field. You can only activate 1 "Necro Pulse" per turn.

Necrovenge
Continuous Trap Card
After activation: Inflict damage to your opponents LP equal the number of Necromancy Counters on Spell/Trap cards you control x 200, then, place 2 Necromancy Counters on this card. If a Zombie monster attacks, your opponent cannot activate cards or effects until after damage calculation. If a Zombie monster you control is destroyed by an opponents card: You can remove 2 Necromancy Counters from card(s) you control, then, target 1 card your opponent controls; destroy the targeted card and inflict 800 points of damage to your opponents LP. You can only use this effect of "Necrovenge" once per turn. You can only activate 1 "Necrovenge" per turn.

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